63 lines
2.1 KiB
C#
63 lines
2.1 KiB
C#
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using UnityEngine;
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namespace YooAsset
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{
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internal sealed class LoadBuildinCatalogFileOperation : AsyncOperationBase
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{
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private enum ESteps
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{
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None,
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LoadCatalog,
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Done,
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}
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private readonly DefaultBuildinFileSystem _fileSystem;
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private ESteps _steps = ESteps.None;
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internal LoadBuildinCatalogFileOperation(DefaultBuildinFileSystem fileSystem)
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{
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_fileSystem = fileSystem;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.LoadCatalog;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.LoadCatalog)
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{
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string catalogFilePath = _fileSystem.GetCatalogFileLoadPath();
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var catalog = Resources.Load<DefaultBuildinFileCatalog>(catalogFilePath);
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if (catalog == null)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"Failed to load catalog file : {catalogFilePath}";
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return;
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}
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if (catalog.PackageName != _fileSystem.PackageName)
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = $"Catalog file package name {catalog.PackageName} cannot match the file system package name {_fileSystem.PackageName}";
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return;
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}
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foreach (var wrapper in catalog.Wrappers)
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{
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var fileWrapper = new DefaultBuildinFileSystem.FileWrapper(wrapper.FileName);
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_fileSystem.RecordCatalogFile(wrapper.BundleGUID, fileWrapper);
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}
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YooLogger.Log($"Package '{_fileSystem.PackageName}' buildin catalog files count : {catalog.Wrappers.Count}");
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_steps = ESteps.Done;
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Status = EOperationStatus.Succeed;
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}
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}
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}
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}
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