28 lines
570 B
C#
28 lines
570 B
C#
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using System;
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using System.IO;
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using System.Text;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.U2D;
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using UnityEngine.TestTools;
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using NUnit.Framework;
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using YooAsset;
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public class AssetBundleCollectorPreapre : IPrebuildSetup, IPostBuildCleanup
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{
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void IPrebuildSetup.Setup()
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{
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AssetBundleCollectorMaker.MakeCollectorSettingData();
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}
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void IPostBuildCleanup.Cleanup()
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{
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}
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[Test]
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public void InitializeYooAssets()
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{
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// 初始化YooAsset
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YooAssets.Initialize();
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}
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}
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