2025-01-09 11:31:04 +08:00
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#if UNITY_WEBGL && BYTEMINIGAME
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using System.Collections.Generic;
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using UnityEngine;
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using YooAsset;
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using StarkSDKSpace;
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public static class ByteGameFileSystemCreater
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{
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public static FileSystemParameters CreateByteGameFileSystemParameters(IRemoteServices remoteServices)
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{
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string fileSystemClass = $"{nameof(ByteGameFileSystem)},YooAsset.RuntimeExtension";
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var fileSystemParams = new FileSystemParameters(fileSystemClass, null);
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fileSystemParams.AddParameter("REMOTE_SERVICES", remoteServices);
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return fileSystemParams;
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}
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}
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/// <summary>
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/// 抖音小游戏文件系统
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/// 参考:https://developer.open-douyin.com/docs/resource/zh-CN/mini-game/develop/guide/know
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/// </summary>
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internal class ByteGameFileSystem : IFileSystem
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{
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private class WebRemoteServices : IRemoteServices
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{
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private readonly string _webPackageRoot;
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protected readonly Dictionary<string, string> _mapping = new Dictionary<string, string>(10000);
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public WebRemoteServices(string buildinPackRoot)
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{
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_webPackageRoot = buildinPackRoot;
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}
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string IRemoteServices.GetRemoteMainURL(string fileName)
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{
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return GetFileLoadURL(fileName);
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}
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string IRemoteServices.GetRemoteFallbackURL(string fileName)
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{
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return GetFileLoadURL(fileName);
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}
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private string GetFileLoadURL(string fileName)
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{
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if (_mapping.TryGetValue(fileName, out string url) == false)
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{
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string filePath = PathUtility.Combine(_webPackageRoot, fileName);
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url = DownloadSystemHelper.ConvertToWWWPath(filePath);
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_mapping.Add(fileName, url);
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}
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return url;
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}
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}
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private readonly Dictionary<string, string> _cacheFilePaths = new Dictionary<string, string>(10000);
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private StarkFileSystemManager _fileSystemManager;
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/// <summary>
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/// 包裹名称
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/// </summary>
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public string PackageName { private set; get; }
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/// <summary>
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/// 文件根目录
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/// </summary>
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public string FileRoot
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{
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get
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{
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return string.Empty;
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}
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}
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/// <summary>
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/// 文件数量
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/// </summary>
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public int FileCount
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{
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get
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{
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return 0;
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}
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}
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#region 自定义参数
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/// <summary>
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/// 自定义参数:远程服务接口
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/// </summary>
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public IRemoteServices RemoteServices { private set; get; } = null;
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#endregion
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public ByteGameFileSystem()
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{
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}
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public virtual FSInitializeFileSystemOperation InitializeFileSystemAsync()
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{
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var operation = new BGFSInitializeOperation(this);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSLoadPackageManifestOperation LoadPackageManifestAsync(string packageVersion, int timeout)
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{
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var operation = new BGFSLoadPackageManifestOperation(this, packageVersion, timeout);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSRequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout)
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{
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var operation = new BGFSRequestPackageVersionOperation(this, timeout);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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2025-02-05 13:06:28 +08:00
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public virtual FSClearCacheFilesOperation ClearCacheFilesAsync(PackageManifest manifest, string clearMode, object clearParam)
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2025-01-09 11:31:04 +08:00
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{
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2025-02-05 13:06:28 +08:00
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var operation = new FSClearCacheFilesCompleteOperation();
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2025-01-09 11:31:04 +08:00
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSDownloadFileOperation DownloadFileAsync(PackageBundle bundle, DownloadParam param)
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{
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param.MainURL = RemoteServices.GetRemoteMainURL(bundle.FileName);
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param.FallbackURL = RemoteServices.GetRemoteFallbackURL(bundle.FileName);
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var operation = new BGFSDownloadFileOperation(this, bundle, param);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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public virtual FSLoadBundleOperation LoadBundleFile(PackageBundle bundle)
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{
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if (bundle.BundleType == (int)EBuildBundleType.AssetBundle)
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{
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var operation = new BGFSLoadBundleOperation(this, bundle);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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else
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{
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string error = $"{nameof(ByteGameFileSystem)} not support load bundle type : {bundle.BundleType}";
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var operation = new FSLoadBundleCompleteOperation(error);
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OperationSystem.StartOperation(PackageName, operation);
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return operation;
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}
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}
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public virtual void SetParameter(string name, object value)
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{
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if (name == "REMOTE_SERVICES")
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{
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RemoteServices = (IRemoteServices)value;
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}
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else
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{
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YooLogger.Warning($"Invalid parameter : {name}");
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}
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}
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public virtual void OnCreate(string packageName, string rootDirectory)
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{
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PackageName = packageName;
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// 注意:CDN服务未启用的情况下,使用抖音WEB服务器
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if (RemoteServices == null)
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{
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string webRoot = PathUtility.Combine(Application.streamingAssetsPath, YooAssetSettingsData.Setting.DefaultYooFolderName, packageName);
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RemoteServices = new WebRemoteServices(webRoot);
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}
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_fileSystemManager = StarkSDK.API.GetStarkFileSystemManager();
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}
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public virtual void OnUpdate()
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{
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}
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public virtual bool Belong(PackageBundle bundle)
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{
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return true;
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}
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public virtual bool Exists(PackageBundle bundle)
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{
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string filePath = GetCacheFileLoadPath(bundle);
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return _fileSystemManager.AccessSync(filePath);
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}
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public virtual bool NeedDownload(PackageBundle bundle)
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{
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if (Belong(bundle) == false)
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return false;
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return Exists(bundle) == false;
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}
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public virtual bool NeedUnpack(PackageBundle bundle)
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{
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return false;
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}
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public virtual bool NeedImport(PackageBundle bundle)
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{
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return false;
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}
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public virtual string GetBundleFilePath(PackageBundle bundle)
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{
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throw new System.NotImplementedException();
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}
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public virtual byte[] ReadBundleFileData(PackageBundle bundle)
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{
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throw new System.NotImplementedException();
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}
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public virtual string ReadBundleFileText(PackageBundle bundle)
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{
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throw new System.NotImplementedException();
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}
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#region 内部方法
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private string GetCacheFileLoadPath(PackageBundle bundle)
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{
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if (_cacheFilePaths.TryGetValue(bundle.BundleGUID, out string filePath) == false)
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{
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filePath = _fileSystemManager.GetLocalCachedPathForUrl(bundle.FileName);
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_cacheFilePaths.Add(bundle.BundleGUID, filePath);
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}
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return filePath;
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}
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#endregion
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}
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#endif
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