#if UNITY_WEBGL && UNITY_ALIMINIGAME using YooAsset; internal partial class APFSInitializeOperation : FSInitializeFileSystemOperation { private readonly AlipayFileSystem _fileSystem; public APFSInitializeOperation(AlipayFileSystem fileSystem) { _fileSystem = fileSystem; } internal override void InternalStart() { Status = EOperationStatus.Succeed; } internal override void InternalUpdate() { } } #endif