#if UNITY_WEBGL && DOUYINMINIGAME using YooAsset; internal partial class TTFSInitializeOperation : FSInitializeFileSystemOperation { private readonly TiktokFileSystem _fileSystem; public TTFSInitializeOperation(TiktokFileSystem fileSystem) { _fileSystem = fileSystem; } internal override void InternalStart() { Status = EOperationStatus.Succeed; } internal override void InternalUpdate() { } } #endif