using System; using System.IO; using System.Text; using System.Collections; using UnityEngine; using UnityEngine.UI; using UnityEngine.U2D; using UnityEngine.TestTools; using NUnit.Framework; using YooAsset; using UnityEngine.Video; public class TestLoadVideo { public IEnumerator RuntimeTester() { ResourcePackage package = YooAssets.GetPackage(AssetBundleCollectorDefine.RawPackageName); Assert.IsNotNull(package); var rawFileHandle = package.LoadRawFileAsync("video_logo"); yield return rawFileHandle; Assert.AreEqual(EOperationStatus.Succeed, rawFileHandle.Status); // 获取视频文件地址 string videoFilePath = rawFileHandle.GetRawFilePath(); Assert.IsTrue(File.Exists(videoFilePath)); // 创建预制体播放视频 GameObject go = new GameObject("video player"); var videoPlayer = go.AddComponent(); videoPlayer.source = VideoSource.Url; videoPlayer.renderMode = VideoRenderMode.APIOnly; videoPlayer.url = videoFilePath; videoPlayer.Play(); yield return new WaitForSeconds(1f); Assert.IsTrue(videoPlayer.isPlaying); } }