#if UNITY_2019_4_OR_NEWER using System; namespace YooAsset.Editor { public class ButtonCell : ITableCell, IComparable { public object CellValue { set; get; } public string SearchTag { private set; get; } public ButtonCell(string searchTag) { SearchTag = searchTag; } public object GetDisplayObject() { return string.Empty; } public int CompareTo(object other) { return 1; } } } #endif