#if UNITY_WEBGL && DOUYINMINIGAME using YooAsset; internal class TTFSLoadPackageManifestOperation : FSLoadPackageManifestOperation { private enum ESteps { None, RequestPackageHash, LoadPackageManifest, Done, } private readonly TiktokFileSystem _fileSystem; private readonly string _packageVersion; private readonly int _timeout; private RequestTiktokPackageHashOperation _requestPackageHashOp; private LoadTiktokPackageManifestOperation _loadPackageManifestOp; private ESteps _steps = ESteps.None; public TTFSLoadPackageManifestOperation(TiktokFileSystem fileSystem, string packageVersion, int timeout) { _fileSystem = fileSystem; _packageVersion = packageVersion; _timeout = timeout; } internal override void InternalStart() { _steps = ESteps.RequestPackageHash; } internal override void InternalUpdate() { if (_steps == ESteps.None || _steps == ESteps.Done) return; if (_steps == ESteps.RequestPackageHash) { if (_requestPackageHashOp == null) { _requestPackageHashOp = new RequestTiktokPackageHashOperation(_fileSystem, _packageVersion, _timeout); _requestPackageHashOp.StartOperation(); AddChildOperation(_requestPackageHashOp); } _requestPackageHashOp.UpdateOperation(); if (_requestPackageHashOp.IsDone == false) return; if (_requestPackageHashOp.Status == EOperationStatus.Succeed) { _steps = ESteps.LoadPackageManifest; } else { _steps = ESteps.Done; Status = EOperationStatus.Failed; Error = _requestPackageHashOp.Error; } } if (_steps == ESteps.LoadPackageManifest) { if (_loadPackageManifestOp == null) { string packageHash = _requestPackageHashOp.PackageHash; _loadPackageManifestOp = new LoadTiktokPackageManifestOperation(_fileSystem, _packageVersion, packageHash, _timeout); _loadPackageManifestOp.StartOperation(); AddChildOperation(_loadPackageManifestOp); } _loadPackageManifestOp.UpdateOperation(); Progress = _loadPackageManifestOp.Progress; if (_loadPackageManifestOp.IsDone == false) return; if (_loadPackageManifestOp.Status == EOperationStatus.Succeed) { _steps = ESteps.Done; Manifest = _loadPackageManifestOp.Manifest; Status = EOperationStatus.Succeed; } else { _steps = ESteps.Done; Status = EOperationStatus.Failed; Error = _loadPackageManifestOp.Error; } } } } #endif