using System.IO; namespace YooAsset { internal class LoadCachePackageHashOperation : AsyncOperationBase { private enum ESteps { None, LoadPackageHash, Done, } private readonly DefaultCacheFileSystem _fileSystem; private readonly string _packageVersion; private ESteps _steps = ESteps.None; /// /// 包裹哈希值 /// public string PackageHash { private set; get; } internal LoadCachePackageHashOperation(DefaultCacheFileSystem fileSystem, string packageVersion) { _fileSystem = fileSystem; _packageVersion = packageVersion; } internal override void InternalStart() { _steps = ESteps.LoadPackageHash; } internal override void InternalUpdate() { if (_steps == ESteps.None || _steps == ESteps.Done) return; if (_steps == ESteps.LoadPackageHash) { string filePath = _fileSystem.GetCachePackageHashFilePath(_packageVersion); if (File.Exists(filePath) == false) { _steps = ESteps.Done; Status = EOperationStatus.Failed; Error = $"Can not found cache package hash file : {filePath}"; return; } PackageHash = FileUtility.ReadAllText(filePath); if (string.IsNullOrEmpty(PackageHash)) { _steps = ESteps.Done; Status = EOperationStatus.Failed; Error = $"Cache package hash file content is empty !"; } else { _steps = ESteps.Done; Status = EOperationStatus.Succeed; } } } } }