com.alicizax.unity.tuyoogam.../Editor/AssetBundleCollector/CollectRules/IActiveRule.cs
陈思海 01160cf00c init
2025-01-09 11:31:04 +08:00

24 lines
447 B
C#

namespace YooAsset.Editor
{
public struct GroupData
{
public string GroupName;
public GroupData(string groupName)
{
GroupName = groupName;
}
}
/// <summary>
/// 资源分组激活规则接口
/// </summary>
public interface IActiveRule
{
/// <summary>
/// 是否激活分组
/// </summary>
bool IsActiveGroup(GroupData data);
}
}