com.alicizax.unity.tuyoogam.../Samples~/Test Sample/Runtime/T3_TestCacheFileSystem/T3_TestCacheFileSystem.cs
2025-09-02 19:21:49 +08:00

150 lines
5.1 KiB
C#

using System;
using System.IO;
using System.Text;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.U2D;
using UnityEngine.TestTools;
using NUnit.Framework;
using YooAsset;
public class T3_TestCacheFileSystem : IPrebuildSetup, IPostBuildCleanup
{
public void Setup()
{
}
public void Cleanup()
{
}
[UnityTest]
public IEnumerator A_InitializePackage()
{
// 清空旧的缓存目录
string projectPath = Path.GetDirectoryName(Application.dataPath);
string cacheRoot = $"{projectPath}/yoo";
Directory.Delete(cacheRoot, true);
// 拷贝打包资源到本地服务器
{
string packageRoot = string.Empty;
#if UNITY_EDITOR
packageRoot = UnityEditor.EditorPrefs.GetString(T2_TestBuldinFileSystem.ASSET_BUNDLE_PACKAGE_ROOT_KEY);
#endif
if (Directory.Exists(packageRoot) == false)
throw new Exception($"Not found package root : {packageRoot}");
string testServerDirectory = "C://xampp/htdocs/CDN/Android/Test";
CopyDirectory(packageRoot, testServerDirectory);
}
// 初始化资源包 ASSET_BUNDLE
{
var package = YooAssets.CreatePackage(TestDefine.AssetBundlePackageName);
// 初始化资源包
var initParams = new HostPlayModeParameters();
var fileDecryption = new TestFileStreamDecryption();
var manifestServices = new TestRestoreManifest();
string hostServerIP = "http://127.0.0.1/CDN/Android/Test/";
var remoteServices = new TestRemoteServices(hostServerIP);
initParams.BuildinFileSystemParameters = null;
initParams.CacheFileSystemParameters = FileSystemParameters.CreateDefaultCacheFileSystemParameters(remoteServices, fileDecryption);
initParams.CacheFileSystemParameters.AddParameter(FileSystemParametersDefine.MANIFEST_SERVICES, manifestServices);
var initializeOp = package.InitializeAsync(initParams);
yield return initializeOp;
if (initializeOp.Status != EOperationStatus.Succeed)
Debug.LogError(initializeOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, initializeOp.Status);
// 请求资源版本
var requetVersionOp = package.RequestPackageVersionAsync();
yield return requetVersionOp;
if (requetVersionOp.Status != EOperationStatus.Succeed)
Debug.LogError(requetVersionOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, requetVersionOp.Status);
// 更新资源清单
var updateManifestOp = package.UpdatePackageManifestAsync(requetVersionOp.PackageVersion);
yield return updateManifestOp;
if (updateManifestOp.Status != EOperationStatus.Succeed)
Debug.LogError(updateManifestOp.Error);
Assert.AreEqual(EOperationStatus.Succeed, updateManifestOp.Status);
}
}
private class TestRemoteServices : IRemoteServices
{
private readonly string _localServerRoot;
public TestRemoteServices(string localServerRoot)
{
_localServerRoot = localServerRoot;
}
string IRemoteServices.GetRemoteMainURL(string fileName)
{
return $"{_localServerRoot}/{fileName}";
}
string IRemoteServices.GetRemoteFallbackURL(string fileName)
{
return $"{_localServerRoot}/{fileName}";
}
}
[UnityTest]
public IEnumerator C1_TestBundlePlaying()
{
var tester = new TestBundlePlaying();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator C2_TestBundleImporter()
{
var tester = new TestBundleImporter();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator C3_TestBundleDownloader()
{
var tester = new TestBundleDownloader();
yield return tester.RuntimeTester();
}
[UnityTest]
public IEnumerator D_DestroyPackage()
{
var tester = new TestDestroyPackage();
yield return tester.RuntimeTester(false);
}
private static void CopyDirectory(string sourceDir, string targetDir)
{
// 检查源目录是否存在
if (!Directory.Exists(sourceDir))
{
throw new DirectoryNotFoundException($"源目录不存在: {sourceDir}");
}
// 创建目标目录(如果不存在)
Directory.CreateDirectory(targetDir);
// 拷贝所有文件
foreach (string file in Directory.GetFiles(sourceDir))
{
string fileName = Path.GetFileName(file);
string destFile = Path.Combine(targetDir, fileName);
File.Copy(file, destFile, true); // true 表示覆盖已存在文件
}
// 递归拷贝子目录
foreach (string subDir in Directory.GetDirectories(sourceDir))
{
string dirName = Path.GetFileName(subDir);
string newTargetDir = Path.Combine(targetDir, dirName);
CopyDirectory(subDir, newTargetDir);
}
}
}