com.alicizax.unity.tuyoogam.../Runtime/FileSystem/DefaultUnpackFileSystem/DefaultUnpackFileSystemDefine.cs
2025-09-02 19:21:49 +08:00

21 lines
607 B
C#

namespace YooAsset
{
internal class DefaultUnpackFileSystemDefine
{
/// <summary>
/// 保存的资源文件的文件夹名称
/// </summary>
public const string SaveBundleFilesFolderName = "UnpackBundleFiles";
/// <summary>
/// 保存的清单文件的文件夹名称
/// </summary>
public const string SaveManifestFilesFolderName = "UnpackManifestFiles";
/// <summary>
/// 下载的临时文件的文件夹名称
/// </summary>
public const string TempFilesFolderName = "UnpackTempFiles";
}
}