com.alicizax.unity.tuyoogam.../Runtime/FileSystem/DefaultBuildinFileSystem/Operation/DBFSRequestPackageVersionOperation.cs
2025-02-28 16:11:01 +08:00

59 lines
1.9 KiB
C#

namespace YooAsset
{
internal class DBFSRequestPackageVersionOperation : FSRequestPackageVersionOperation
{
private enum ESteps
{
None,
RequestPackageVersion,
Done,
}
private readonly DefaultBuildinFileSystem _fileSystem;
private RequestBuildinPackageVersionOperation _requestBuildinPackageVersionOp;
private ESteps _steps = ESteps.None;
internal DBFSRequestPackageVersionOperation(DefaultBuildinFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalStart()
{
_steps = ESteps.RequestPackageVersion;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestPackageVersion)
{
if (_requestBuildinPackageVersionOp == null)
{
_requestBuildinPackageVersionOp = new RequestBuildinPackageVersionOperation(_fileSystem);
_requestBuildinPackageVersionOp.StartOperation();
AddChildOperation(_requestBuildinPackageVersionOp);
}
_requestBuildinPackageVersionOp.UpdateOperation();
if (_requestBuildinPackageVersionOp.IsDone == false)
return;
if (_requestBuildinPackageVersionOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
PackageVersion = _requestBuildinPackageVersionOp.PackageVersion;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestBuildinPackageVersionOp.Error;
}
}
}
}
}