com.alicizax.unity.tuyoogam.../Runtime/FileSystem/DefaultUnpackFileSystem/DefaultUnpackFileSystemDefine.cs
陈思海 01160cf00c init
2025-01-09 11:31:04 +08:00

21 lines
554 B
C#

namespace YooAsset
{
internal class DefaultUnpackFileSystemDefine
{
/// <summary>
/// 文件系统的优先级
/// </summary>
public const int DefaultPriority = 11;
/// <summary>
/// 保存的资源文件的文件夹名称
/// </summary>
public const string SaveFilesFolderName = "UnpackFiles";
/// <summary>
/// 下载的临时文件的文件夹名称
/// </summary>
public const string TempFilesFolderName = "UnpackTempFiles";
}
}