327 lines
10 KiB
C#
327 lines
10 KiB
C#
#if UNITY_2019_4_OR_NEWER
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using UnityEditor.UIElements;
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using UnityEngine.UIElements;
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namespace YooAsset.Editor
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{
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internal class ReporterAssetListViewer
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{
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private enum ESortMode
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{
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AssetPath,
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BundleName
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}
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private VisualTreeAsset _visualAsset;
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private TemplateContainer _root;
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private ToolbarButton _topBar1;
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private ToolbarButton _topBar2;
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private ToolbarButton _bottomBar1;
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private ListView _assetListView;
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private ListView _dependListView;
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private BuildReport _buildReport;
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private string _searchKeyWord;
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private ESortMode _sortMode = ESortMode.AssetPath;
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private bool _descendingSort = false;
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/// <summary>
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/// 初始化页面
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/// </summary>
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public void InitViewer()
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{
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// 加载布局文件
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_visualAsset = UxmlLoader.LoadWindowUXML<ReporterAssetListViewer>();
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if (_visualAsset == null)
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return;
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_root = _visualAsset.CloneTree();
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_root.style.flexGrow = 1f;
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// 顶部按钮栏
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_topBar1 = _root.Q<ToolbarButton>("TopBar1");
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_topBar2 = _root.Q<ToolbarButton>("TopBar2");
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_topBar1.clicked += TopBar1_clicked;
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_topBar2.clicked += TopBar2_clicked;
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// 底部按钮栏
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_bottomBar1 = _root.Q<ToolbarButton>("BottomBar1");
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// 资源列表
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_assetListView = _root.Q<ListView>("TopListView");
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_assetListView.makeItem = MakeAssetListViewItem;
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_assetListView.bindItem = BindAssetListViewItem;
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#if UNITY_2022_3_OR_NEWER
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_assetListView.selectionChanged += AssetListView_onSelectionChange;
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#elif UNITY_2020_1_OR_NEWER
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_assetListView.onSelectionChange += AssetListView_onSelectionChange;
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#else
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_assetListView.onSelectionChanged += AssetListView_onSelectionChange;
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#endif
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// 依赖列表
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_dependListView = _root.Q<ListView>("BottomListView");
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_dependListView.makeItem = MakeDependListViewItem;
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_dependListView.bindItem = BindDependListViewItem;
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#if UNITY_2020_3_OR_NEWER
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SplitView.Adjuster(_root);
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#endif
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}
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/// <summary>
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/// 填充页面数据
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/// </summary>
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public void FillViewData(BuildReport buildReport, string searchKeyWord)
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{
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_buildReport = buildReport;
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_searchKeyWord = searchKeyWord;
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RefreshView();
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}
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private void RefreshView()
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{
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_assetListView.Clear();
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_assetListView.ClearSelection();
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_assetListView.itemsSource = FilterAndSortViewItems();
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_assetListView.Rebuild();
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RefreshSortingSymbol();
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}
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private List<ReportAssetInfo> FilterAndSortViewItems()
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{
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List<ReportAssetInfo> result = new List<ReportAssetInfo>(_buildReport.AssetInfos.Count);
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// 过滤列表
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foreach (var assetInfo in _buildReport.AssetInfos)
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{
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if (string.IsNullOrEmpty(_searchKeyWord) == false)
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{
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if (assetInfo.AssetPath.Contains(_searchKeyWord) == false)
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continue;
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}
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result.Add(assetInfo);
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}
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// 排序列表
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if (_sortMode == ESortMode.AssetPath)
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{
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if (_descendingSort)
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return result.OrderByDescending(a => a.AssetPath).ToList();
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else
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return result.OrderBy(a => a.AssetPath).ToList();
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}
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else if (_sortMode == ESortMode.BundleName)
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{
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if (_descendingSort)
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return result.OrderByDescending(a => a.MainBundleName).ToList();
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else
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return result.OrderBy(a => a.MainBundleName).ToList();
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}
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else
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{
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throw new System.NotImplementedException();
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}
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}
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private void RefreshSortingSymbol()
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{
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// 刷新符号
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_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count})";
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_topBar2.text = "Main Bundle";
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if (_sortMode == ESortMode.AssetPath)
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{
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if (_descendingSort)
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_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↓";
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else
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_topBar1.text = $"Asset Path ({_assetListView.itemsSource.Count}) ↑";
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}
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else if (_sortMode == ESortMode.BundleName)
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{
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if (_descendingSort)
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_topBar2.text = "Main Bundle ↓";
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else
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_topBar2.text = "Main Bundle ↑";
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}
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else
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{
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throw new System.NotImplementedException();
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}
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}
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/// <summary>
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/// 挂接到父类页面上
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/// </summary>
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public void AttachParent(VisualElement parent)
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{
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parent.Add(_root);
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}
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/// <summary>
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/// 从父类页面脱离开
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/// </summary>
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public void DetachParent()
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{
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_root.RemoveFromHierarchy();
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}
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// 资源列表相关
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private VisualElement MakeAssetListViewItem()
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{
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VisualElement element = new VisualElement();
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element.style.flexDirection = FlexDirection.Row;
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{
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var label = new Label();
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label.name = "Label1";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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label.style.flexGrow = 1f;
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label.style.width = 280;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label2";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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label.style.flexGrow = 1f;
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label.style.width = 150;
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element.Add(label);
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}
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return element;
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}
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private void BindAssetListViewItem(VisualElement element, int index)
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{
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var sourceData = _assetListView.itemsSource as List<ReportAssetInfo>;
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var assetInfo = sourceData[index];
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var bundleInfo = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
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// Asset Path
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var label1 = element.Q<Label>("Label1");
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label1.text = assetInfo.AssetPath;
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// Main Bundle
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var label2 = element.Q<Label>("Label2");
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label2.text = bundleInfo.BundleName;
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}
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private void AssetListView_onSelectionChange(IEnumerable<object> objs)
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{
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foreach (var item in objs)
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{
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ReportAssetInfo assetInfo = item as ReportAssetInfo;
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FillDependListView(assetInfo);
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}
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}
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private void TopBar1_clicked()
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{
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if (_sortMode != ESortMode.AssetPath)
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{
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_sortMode = ESortMode.AssetPath;
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_descendingSort = false;
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RefreshView();
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}
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else
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{
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_descendingSort = !_descendingSort;
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RefreshView();
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}
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}
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private void TopBar2_clicked()
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{
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if (_sortMode != ESortMode.BundleName)
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{
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_sortMode = ESortMode.BundleName;
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_descendingSort = false;
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RefreshView();
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}
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else
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{
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_descendingSort = !_descendingSort;
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RefreshView();
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}
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}
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// 依赖列表相关
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private void FillDependListView(ReportAssetInfo assetInfo)
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{
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List<ReportBundleInfo> bundles = new List<ReportBundleInfo>();
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var mainBundle = _buildReport.GetBundleInfo(assetInfo.MainBundleName);
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bundles.Add(mainBundle);
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foreach (string dependBundleName in mainBundle.DependBundles)
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{
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var dependBundle = _buildReport.GetBundleInfo(dependBundleName);
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bundles.Add(dependBundle);
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}
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_dependListView.Clear();
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_dependListView.ClearSelection();
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_dependListView.itemsSource = bundles;
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_dependListView.Rebuild();
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_bottomBar1.text = $"Depend Bundles ({bundles.Count})";
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}
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private VisualElement MakeDependListViewItem()
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{
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VisualElement element = new VisualElement();
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element.style.flexDirection = FlexDirection.Row;
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{
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var label = new Label();
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label.name = "Label1";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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label.style.flexGrow = 1f;
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label.style.width = 280;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label2";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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//label.style.flexGrow = 1f;
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label.style.width = 100;
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element.Add(label);
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}
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{
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var label = new Label();
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label.name = "Label3";
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label.style.unityTextAlign = TextAnchor.MiddleLeft;
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label.style.marginLeft = 3f;
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//label.style.flexGrow = 1f;
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label.style.width = 280;
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element.Add(label);
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}
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return element;
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}
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private void BindDependListViewItem(VisualElement element, int index)
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{
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List<ReportBundleInfo> bundles = _dependListView.itemsSource as List<ReportBundleInfo>;
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ReportBundleInfo bundleInfo = bundles[index];
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// Bundle Name
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var label1 = element.Q<Label>("Label1");
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label1.text = bundleInfo.BundleName;
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// Size
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var label2 = element.Q<Label>("Label2");
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label2.text = EditorUtility.FormatBytes(bundleInfo.FileSize);
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// Hash
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var label3 = element.Q<Label>("Label3");
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label3.text = bundleInfo.FileHash;
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}
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}
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}
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#endif |