com.alicizax.unity.tuyoogam.../Runtime/FileSystem/DefaultWebServerFileSystem/Operation/DWSFSInitializeOperation.cs
陈思海 01160cf00c init
2025-01-09 11:31:04 +08:00

64 lines
2.1 KiB
C#

namespace YooAsset
{
internal class DWSFSInitializeOperation : FSInitializeFileSystemOperation
{
private enum ESteps
{
None,
LoadCatalogFile,
Done,
}
private readonly DefaultWebServerFileSystem _fileSystem;
private LoadWebServerCatalogFileOperation _loadCatalogFileOp;
private ESteps _steps = ESteps.None;
public DWSFSInitializeOperation(DefaultWebServerFileSystem fileSystem)
{
_fileSystem = fileSystem;
}
internal override void InternalOnStart()
{
_steps = ESteps.LoadCatalogFile;
}
internal override void InternalOnUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.LoadCatalogFile)
{
if (_loadCatalogFileOp == null)
{
#if UNITY_EDITOR
// 兼容性初始化
// 说明:内置文件系统在编辑器下运行时需要动态生成
string buildinRoot = YooAssetSettingsData.GetYooEditorBuildinRoot();
string packageRoot = PathUtility.Combine(buildinRoot, _fileSystem.PackageName);
DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.PackageName, packageRoot);
#endif
_loadCatalogFileOp = new LoadWebServerCatalogFileOperation(_fileSystem);
OperationSystem.StartOperation(_fileSystem.PackageName, _loadCatalogFileOp);
}
if (_loadCatalogFileOp.IsDone == false)
return;
if (_loadCatalogFileOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadCatalogFileOp.Error;
}
}
}
}
}