com.alicizax.unity.tuyoogam.../Editor/AssetBundleBuilder/BuildPipeline/ScriptableBuildPipeline/BuildTasks/TaskGetBuildMap_SBP.cs
陈思海 01160cf00c init
2025-01-09 11:31:04 +08:00

19 lines
551 B
C#

using System;
using System.IO;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
namespace YooAsset.Editor
{
public class TaskGetBuildMap_SBP : TaskGetBuildMap, IBuildTask
{
void IBuildTask.Run(BuildContext context)
{
var buildParametersContext = context.GetContextObject<BuildParametersContext>();
var buildMapContext = CreateBuildMap(false, buildParametersContext.Parameters);
context.SetContextObject(buildMapContext);
}
}
}