145 lines
5.1 KiB
C#
145 lines
5.1 KiB
C#
using System;
|
|
using System.IO;
|
|
|
|
namespace YooAsset
|
|
{
|
|
internal class DBFSInitializeOperation : FSInitializeFileSystemOperation
|
|
{
|
|
private enum ESteps
|
|
{
|
|
None,
|
|
CopyBuildinManifest,
|
|
InitUnpackFileSystem,
|
|
LoadCatalogFile,
|
|
Done,
|
|
}
|
|
|
|
private readonly DefaultBuildinFileSystem _fileSystem;
|
|
private CopyBuildinPackageManifestOperation _copyBuildinPackageManifestOp;
|
|
private FSInitializeFileSystemOperation _initUnpackFIleSystemOp;
|
|
private LoadBuildinCatalogFileOperation _loadCatalogFileOp;
|
|
private ESteps _steps = ESteps.None;
|
|
|
|
internal DBFSInitializeOperation(DefaultBuildinFileSystem fileSystem)
|
|
{
|
|
_fileSystem = fileSystem;
|
|
}
|
|
internal override void InternalStart()
|
|
{
|
|
#if UNITY_WEBGL
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = $"{nameof(DefaultBuildinFileSystem)} is not support WEBGL platform !";
|
|
#else
|
|
if (_fileSystem.CopyBuildinPackageManifest)
|
|
_steps = ESteps.CopyBuildinManifest;
|
|
else
|
|
_steps = ESteps.InitUnpackFileSystem;
|
|
#endif
|
|
}
|
|
internal override void InternalUpdate()
|
|
{
|
|
if (_steps == ESteps.None || _steps == ESteps.Done)
|
|
return;
|
|
|
|
if (_steps == ESteps.CopyBuildinManifest)
|
|
{
|
|
if (_copyBuildinPackageManifestOp == null)
|
|
{
|
|
_copyBuildinPackageManifestOp = new CopyBuildinPackageManifestOperation(_fileSystem);
|
|
_copyBuildinPackageManifestOp.StartOperation();
|
|
AddChildOperation(_copyBuildinPackageManifestOp);
|
|
}
|
|
|
|
_copyBuildinPackageManifestOp.UpdateOperation();
|
|
if (_copyBuildinPackageManifestOp.IsDone == false)
|
|
return;
|
|
|
|
if (_copyBuildinPackageManifestOp.Status == EOperationStatus.Succeed)
|
|
{
|
|
_steps = ESteps.InitUnpackFileSystem;
|
|
}
|
|
else
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = _copyBuildinPackageManifestOp.Error;
|
|
}
|
|
}
|
|
|
|
if (_steps == ESteps.InitUnpackFileSystem)
|
|
{
|
|
if (_initUnpackFIleSystemOp == null)
|
|
{
|
|
_initUnpackFIleSystemOp = _fileSystem.InitializeUpackFileSystem();
|
|
_initUnpackFIleSystemOp.StartOperation();
|
|
AddChildOperation(_initUnpackFIleSystemOp);
|
|
}
|
|
|
|
_initUnpackFIleSystemOp.UpdateOperation();
|
|
Progress = _initUnpackFIleSystemOp.Progress;
|
|
if (_initUnpackFIleSystemOp.IsDone == false)
|
|
return;
|
|
|
|
if (_initUnpackFIleSystemOp.Status == EOperationStatus.Succeed)
|
|
{
|
|
if (_fileSystem.DisableCatalogFile)
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Succeed;
|
|
}
|
|
else
|
|
{
|
|
_steps = ESteps.LoadCatalogFile;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = _initUnpackFIleSystemOp.Error;
|
|
}
|
|
}
|
|
|
|
if (_steps == ESteps.LoadCatalogFile)
|
|
{
|
|
if (_loadCatalogFileOp == null)
|
|
{
|
|
#if UNITY_EDITOR
|
|
// 兼容性初始化
|
|
// 说明:内置文件系统在编辑器下运行时需要动态生成
|
|
string packageRoot = _fileSystem.FileRoot;
|
|
bool result = DefaultBuildinFileSystemBuild.CreateBuildinCatalogFile(_fileSystem.PackageName, packageRoot);
|
|
if (result == false)
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = $"Create package catalog file failed ! See the detail error in console !";
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
_loadCatalogFileOp = new LoadBuildinCatalogFileOperation(_fileSystem);
|
|
_loadCatalogFileOp.StartOperation();
|
|
AddChildOperation(_loadCatalogFileOp);
|
|
}
|
|
|
|
_loadCatalogFileOp.UpdateOperation();
|
|
if (_loadCatalogFileOp.IsDone == false)
|
|
return;
|
|
|
|
if (_loadCatalogFileOp.Status == EOperationStatus.Succeed)
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Succeed;
|
|
}
|
|
else
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = _loadCatalogFileOp.Error;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |