com.alicizax.unity.tuyoogam.../Runtime/FileSystem/Operation/Internal/DownloadWebEncryptAssetBundleOperation.cs
2025-05-13 10:40:30 +08:00

157 lines
5.3 KiB
C#
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

using UnityEngine;
using UnityEngine.Networking;
namespace YooAsset
{
internal class DownloadWebEncryptAssetBundleOperation : DownloadAssetBundleOperation
{
private readonly bool _checkTimeout;
private readonly IWebDecryptionServices _decryptionServices;
private DownloadHandlerBuffer _downloadhandler;
private ESteps _steps = ESteps.None;
internal DownloadWebEncryptAssetBundleOperation(bool checkTimeout, IWebDecryptionServices decryptionServices, PackageBundle bundle, DownloadFileOptions options) : base(bundle, options)
{
_checkTimeout = checkTimeout;
_decryptionServices = decryptionServices;
}
internal override void InternalStart()
{
_steps = ESteps.CreateRequest;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
// 创建下载器
if (_steps == ESteps.CreateRequest)
{
// 获取请求地址
_requestURL = GetRequestURL();
// 重置变量
ResetRequestFiled();
// 创建下载器
CreateWebRequest();
_steps = ESteps.CheckRequest;
}
// 检测下载结果
if (_steps == ESteps.CheckRequest)
{
DownloadProgress = _webRequest.downloadProgress;
DownloadedBytes = (long)_webRequest.downloadedBytes;
Progress = DownloadProgress;
if (_webRequest.isDone == false)
{
if (_checkTimeout)
CheckRequestTimeout();
return;
}
// 检查网络错误
if (CheckRequestResult())
{
if (_decryptionServices == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The {nameof(IWebDecryptionServices)} is null !";
YooLogger.Error(Error);
return;
}
var fileData = _downloadhandler.data;
if (fileData == null || fileData.Length == 0)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = $"The download handler data is null or empty !";
YooLogger.Error(Error);
return;
}
AssetBundle assetBundle = LoadEncryptedAssetBundle(fileData);
if (assetBundle == null)
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = "Download handler asset bundle object is null !";
}
else
{
_steps = ESteps.Done;
Result = assetBundle;
Status = EOperationStatus.Succeed;
}
}
else
{
_steps = ESteps.TryAgain;
}
// 注意:最终释放请求器
DisposeWebRequest();
}
// 重新尝试下载
if (_steps == ESteps.TryAgain)
{
if (FailedTryAgain <= 0)
{
Status = EOperationStatus.Failed;
_steps = ESteps.Done;
YooLogger.Error(Error);
return;
}
_tryAgainTimer += Time.unscaledDeltaTime;
if (_tryAgainTimer > 1f)
{
FailedTryAgain--;
_steps = ESteps.CreateRequest;
YooLogger.Warning(Error);
}
}
}
internal override void InternalAbort()
{
_steps = ESteps.Done;
DisposeWebRequest();
}
private void CreateWebRequest()
{
_downloadhandler = new DownloadHandlerBuffer();
_webRequest = DownloadSystemHelper.NewUnityWebRequestGet(_requestURL);
_webRequest.downloadHandler = _downloadhandler;
_webRequest.disposeDownloadHandlerOnDispose = true;
_webRequest.SendWebRequest();
}
private void DisposeWebRequest()
{
if (_webRequest != null)
{
//注意引擎底层会自动调用Abort方法
_webRequest.Dispose();
_webRequest = null;
}
}
/// <summary>
/// 加载加密资源文件
/// </summary>
private AssetBundle LoadEncryptedAssetBundle(byte[] fileData)
{
var fileInfo = new WebDecryptFileInfo();
fileInfo.BundleName = Bundle.BundleName;
fileInfo.FileLoadCRC = Bundle.UnityCRC;
fileInfo.FileData = fileData;
var decryptResult = _decryptionServices.LoadAssetBundle(fileInfo);
return decryptResult.Result;
}
}
}