com.alicizax.unity.tuyoogam.../Samples~/Mini Game/Runtime/TiktokFileSystem/Operation/TTFSLoadPackageManifestOperation.cs
2025-09-02 19:21:49 +08:00

92 lines
2.9 KiB
C#

#if UNITY_WEBGL && DOUYINMINIGAME
using YooAsset;
internal class TTFSLoadPackageManifestOperation : FSLoadPackageManifestOperation
{
private enum ESteps
{
None,
RequestPackageHash,
LoadPackageManifest,
Done,
}
private readonly TiktokFileSystem _fileSystem;
private readonly string _packageVersion;
private readonly int _timeout;
private RequestTiktokPackageHashOperation _requestPackageHashOp;
private LoadTiktokPackageManifestOperation _loadPackageManifestOp;
private ESteps _steps = ESteps.None;
public TTFSLoadPackageManifestOperation(TiktokFileSystem fileSystem, string packageVersion, int timeout)
{
_fileSystem = fileSystem;
_packageVersion = packageVersion;
_timeout = timeout;
}
internal override void InternalStart()
{
_steps = ESteps.RequestPackageHash;
}
internal override void InternalUpdate()
{
if (_steps == ESteps.None || _steps == ESteps.Done)
return;
if (_steps == ESteps.RequestPackageHash)
{
if (_requestPackageHashOp == null)
{
_requestPackageHashOp = new RequestTiktokPackageHashOperation(_fileSystem, _packageVersion, _timeout);
_requestPackageHashOp.StartOperation();
AddChildOperation(_requestPackageHashOp);
}
_requestPackageHashOp.UpdateOperation();
if (_requestPackageHashOp.IsDone == false)
return;
if (_requestPackageHashOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.LoadPackageManifest;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _requestPackageHashOp.Error;
}
}
if (_steps == ESteps.LoadPackageManifest)
{
if (_loadPackageManifestOp == null)
{
string packageHash = _requestPackageHashOp.PackageHash;
_loadPackageManifestOp = new LoadTiktokPackageManifestOperation(_fileSystem, _packageVersion, packageHash, _timeout);
_loadPackageManifestOp.StartOperation();
AddChildOperation(_loadPackageManifestOp);
}
_loadPackageManifestOp.UpdateOperation();
Progress = _loadPackageManifestOp.Progress;
if (_loadPackageManifestOp.IsDone == false)
return;
if (_loadPackageManifestOp.Status == EOperationStatus.Succeed)
{
_steps = ESteps.Done;
Manifest = _loadPackageManifestOp.Manifest;
Status = EOperationStatus.Succeed;
}
else
{
_steps = ESteps.Done;
Status = EOperationStatus.Failed;
Error = _loadPackageManifestOp.Error;
}
}
}
}
#endif