com.alicizax.unity.ui.exten.../Runtime/UXComponent/Hotkey/IHotkeyTrigger.cs

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#if INPUTSYSTEM_SUPPORT
using AlicizaX.UI.Runtime;
using UnityEngine.InputSystem;
namespace UnityEngine.UI
{
public interface IHotkeyTrigger
{
InputActionReference HotkeyAction { get; }
EHotkeyPressType HotkeyPressType { get; }
UIHolderObjectBase HotkeyHolder { get; }
void HotkeyActionTrigger();
}
}
#endif