18 lines
506 B
C#
18 lines
506 B
C#
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UI;
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namespace AlicizaX.UI.Extension.Editor
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{
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internal static class MenuExtension
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{
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[MenuItem("GameObject/UI/UXTextMeshPro", false, -1)]
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static void CreateUXTextMeshProUX()
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{
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GameObject selectionObject = Selection.activeGameObject;
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var gameObject = new GameObject("UXTextMeshPro", typeof(UXTextMeshPro));
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gameObject.transform.SetParent(selectionObject.transform);
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}
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}
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}
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