15 lines
315 B
C#
15 lines
315 B
C#
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#if INPUTSYSTEM_SUPPORT
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using UnityEngine.InputSystem;
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namespace UnityEngine.UI
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{
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public interface IHotkeyTrigger
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{
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internal InputActionReference HotkeyAction { get; set; }
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internal EHotkeyPressType HotkeyPressType { get; set; }
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internal void HotkeyActionTrigger();
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}
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}
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#endif
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