modify
This commit is contained in:
parent
50bae6cea3
commit
00ae22e155
@ -6,20 +6,32 @@ namespace AlicizaX.UI.Extension.Editor
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{
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internal static class MenuExtension
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{
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[MenuItem("GameObject/UI/UXTextMeshPro", false, -1)]
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static void CreateUXTextMeshProUX()
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[MenuItem("GameObject/UX/UXTextMeshPro", false, -1)]
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private static void CreateUxTextMeshProUx()
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{
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GameObject selectionObject = Selection.activeGameObject;
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var gameObject = new GameObject("UXTextMeshPro", typeof(UXTextMeshPro));
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gameObject.transform.SetParent(selectionObject.transform);
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var rectTransform = gameObject.GetComponent<RectTransform>();
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var uxTextMeshPro = gameObject.GetComponent<UXTextMeshPro>();
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uxTextMeshPro.text="UXTextMeshPro";
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uxTextMeshPro.text = "UXTextMeshPro";
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rectTransform.anchoredPosition = Vector2.zero;
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rectTransform.localPosition = Vector3.zero;
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rectTransform.pivot = new Vector2(0.5f, 0.5f);
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rectTransform.localScale = Vector3.one;
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Selection.activeGameObject = gameObject;
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}
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[MenuItem("GameObject/UX/RecyclerView", false, -1)]
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private static void CreateUxRecyclerView()
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{
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GameObject selectionObject = Selection.activeGameObject;
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if (selectionObject == null) return;
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const string prefabPath = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/ScrollView.prefab";
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GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(prefabPath);
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GameObject instance = (GameObject)PrefabUtility.InstantiatePrefab(prefab, selectionObject.transform);
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PrefabUtility.UnpackPrefabInstance(instance, PrefabUnpackMode.Completely, InteractionMode.UserAction);
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Selection.activeGameObject = instance;
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}
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}
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}
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3
Editor/RecyclerView.meta
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3
Editor/RecyclerView.meta
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@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 2856fb53117f4988b9585025859c4075
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timeCreated: 1748497429
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472
Editor/RecyclerView/RecyclerViewEditor.cs
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472
Editor/RecyclerView/RecyclerViewEditor.cs
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@ -0,0 +1,472 @@
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using UnityEditor;
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using UnityEngine;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using AlicizaX.UI.RecyclerView;
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using UnityEngine.UI;
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using Object = UnityEngine.Object;
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[CustomEditor(typeof(RecyclerView))]
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public class RecyclerViewEditor : Editor
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{
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// Layout Manager
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private SerializedProperty _layoutManagerTypeName;
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private SerializedProperty _layoutManager;
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private List<string> _layoutTypeNames = new List<string>();
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private int _selectedLayoutIndex;
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// Scroller
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private SerializedProperty scroll;
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private SerializedProperty _scroller;
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private SerializedProperty _scrollerTypeName;
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private List<Type> _scrollerTypes = new List<Type>();
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private List<string> _scrollerTypeNames;
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private int _selectedScrollerIndex;
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// Base Properties
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private SerializedProperty direction;
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private SerializedProperty alignment;
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private SerializedProperty content;
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private SerializedProperty spacing;
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private SerializedProperty padding;
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private SerializedProperty snap;
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private SerializedProperty scrollSpeed;
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private SerializedProperty wheelSpeed;
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private SerializedProperty templates;
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private SerializedProperty _showScrollBar;
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private SerializedProperty _scrollbar;
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private const string NoneOptionName = "None";
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private void OnEnable()
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{
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// Layout Manager
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_layoutManagerTypeName = serializedObject.FindProperty("_layoutManagerTypeName");
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_layoutManager = serializedObject.FindProperty("_layoutManager");
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RefreshLayoutTypes();
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// Scroller
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scroll = serializedObject.FindProperty("scroll");
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_scroller = serializedObject.FindProperty("_scroller");
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_scrollerTypeName = serializedObject.FindProperty("_scrollerTypeName");
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RefreshScrollerTypes();
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SyncExistingScroller();
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// Base Properties
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direction = serializedObject.FindProperty("direction");
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alignment = serializedObject.FindProperty("alignment");
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content = serializedObject.FindProperty("content");
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spacing = serializedObject.FindProperty("spacing");
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padding = serializedObject.FindProperty("padding");
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snap = serializedObject.FindProperty("snap");
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scrollSpeed = serializedObject.FindProperty("scrollSpeed");
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wheelSpeed = serializedObject.FindProperty("wheelSpeed");
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templates = serializedObject.FindProperty("templates");
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_showScrollBar = serializedObject.FindProperty("_showScrollBar");
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_scrollbar = serializedObject.FindProperty("_scrollbar");
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}
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#region Layout Manager
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void RefreshLayoutTypes()
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{
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_layoutTypeNames.Clear();
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_layoutTypeNames.Add(NoneOptionName);
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// 获取所有实现ILayoutManager的非Mono类型
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var types = AlicizaX.Utility.Assembly.GetRuntimeTypes(typeof(ILayoutManager));
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foreach (var type in types)
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{
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if (!typeof(MonoBehaviour).IsAssignableFrom(type))
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{
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_layoutTypeNames.Add(type.FullName);
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}
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}
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_selectedLayoutIndex = Mathf.Clamp(
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_layoutTypeNames.IndexOf(_layoutManagerTypeName.stringValue),
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0,
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_layoutTypeNames.Count - 1
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);
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}
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#endregion
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#region Scroller
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void RefreshScrollerTypes()
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{
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_scrollerTypes = TypeCache.GetTypesDerivedFrom<IScroller>()
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.Where(t => t.IsSubclassOf(typeof(MonoBehaviour)))
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.ToList();
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_scrollerTypeNames = _scrollerTypes
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.Select(t => t.FullName)
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.Prepend(NoneOptionName)
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.ToList();
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}
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void SyncExistingScroller()
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{
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var rv = target as RecyclerView;
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if (rv == null) return;
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var existing = rv.GetComponent<IScroller>();
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if (existing != null)
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{
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_scrollerTypeName.stringValue = existing.GetType().FullName;
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_selectedScrollerIndex = _scrollerTypeNames.IndexOf(_scrollerTypeName.stringValue);
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}
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else
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{
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_selectedScrollerIndex = 0;
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}
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}
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#endregion
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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bool isPlaying = Application.isPlaying;
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DrawLayoutManagerSection(isPlaying);
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DrawBaseSettings(isPlaying);
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DrawScrollerSettings(isPlaying);
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DrawTemplatesSection();
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serializedObject.ApplyModifiedProperties();
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}
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#region Drawing Methods
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void DrawLayoutManagerSection(bool isPlaying)
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{
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EditorGUILayout.BeginVertical("box");
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{
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EditorGUILayout.LabelField("Layout Manager", EditorStyles.boldLabel);
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using (new EditorGUI.DisabledScope(isPlaying))
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{
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// 强制允许选择空值
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int newIndex = EditorGUILayout.Popup("Layout Type", _selectedLayoutIndex, _layoutTypeNames.ToArray());
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if (newIndex != _selectedLayoutIndex)
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{
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_selectedLayoutIndex = newIndex; // 立即更新索引
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UpdateLayoutManager(newIndex);
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}
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}
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// 显示布局属性或警告
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if (_layoutManager.managedReferenceValue != null)
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{
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EditorGUILayout.Space(3);
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DrawManagedProperties(_layoutManager);
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}
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else
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{
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EditorGUILayout.HelpBox("Need Choose LayoutManager", MessageType.Error);
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}
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}
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EditorGUILayout.EndVertical();
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}
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void DrawBaseSettings(bool isPlaying)
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{
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EditorGUILayout.BeginVertical("box");
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{
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EditorGUILayout.LabelField("Base Settings", EditorStyles.boldLabel);
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using (new EditorGUI.DisabledScope(isPlaying))
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{
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EditorGUILayout.PropertyField(direction);
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EditorGUILayout.PropertyField(alignment);
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EditorGUILayout.PropertyField(content);
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}
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EditorGUILayout.Space(5);
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EditorGUILayout.LabelField("Spacing", EditorStyles.boldLabel);
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EditorGUILayout.PropertyField(spacing);
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EditorGUILayout.PropertyField(padding);
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EditorGUILayout.Space(5);
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EditorGUILayout.LabelField("Scrolling", EditorStyles.boldLabel);
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using (new EditorGUI.DisabledScope(isPlaying))
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{
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bool prevScrollValue = scroll.boolValue;
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EditorGUILayout.PropertyField(scroll);
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if (scroll.boolValue != prevScrollValue)
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{
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HandleScrollToggle();
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if (!scroll.boolValue)
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{
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ClearScrollBar();
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}
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}
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}
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if (scroll.boolValue)
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{
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using (new EditorGUI.DisabledScope(isPlaying))
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{
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bool prevShowScrollBarValue = _showScrollBar.boolValue;
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EditorGUILayout.PropertyField(_showScrollBar);
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if (_showScrollBar.boolValue != prevShowScrollBarValue)
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{
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HandleScrollBarToggle();
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}
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}
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}
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EditorGUILayout.PropertyField(snap);
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}
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EditorGUILayout.EndVertical();
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}
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void DrawScrollerSettings(bool isPlaying)
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{
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if (!scroll.boolValue) return;
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EditorGUILayout.BeginVertical("box");
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{
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EditorGUILayout.LabelField("Scroller Settings", EditorStyles.boldLabel);
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using (new EditorGUI.DisabledScope(isPlaying))
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{
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int newIndex = EditorGUILayout.Popup("Scroller Type", _selectedScrollerIndex, _scrollerTypeNames.ToArray());
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if (newIndex != _selectedScrollerIndex)
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{
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UpdateScroller(newIndex);
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}
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}
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var rv = target as RecyclerView;
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if (rv != null)
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{
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var scrollerComponent = rv.GetComponent<IScroller>();
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if (scrollerComponent != null)
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{
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DrawComponentProperties(scrollerComponent as MonoBehaviour, "Scroller Properties");
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}
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else
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{
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EditorGUILayout.HelpBox("Must choose to use a Scroller.", MessageType.Error);
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}
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}
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EditorGUILayout.Space(3);
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EditorGUILayout.PropertyField(scrollSpeed);
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EditorGUILayout.PropertyField(wheelSpeed);
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}
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EditorGUILayout.EndVertical();
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}
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void DrawComponentProperties(MonoBehaviour component, string header = null)
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{
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if (component == null) return;
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EditorGUILayout.Space(3);
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if (!string.IsNullOrEmpty(header))
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{
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EditorGUILayout.LabelField(header, EditorStyles.boldLabel);
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}
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SerializedObject so = new SerializedObject(component);
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so.Update();
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SerializedProperty prop = so.GetIterator();
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bool enterChildren = true;
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while (prop.NextVisible(enterChildren))
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{
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enterChildren = false;
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if (prop.name == "m_Script") continue;
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EditorGUILayout.PropertyField(prop, true);
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}
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so.ApplyModifiedProperties();
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}
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void DrawTemplatesSection()
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{
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EditorGUILayout.Space(5);
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EditorGUILayout.PropertyField(templates, new GUIContent("Item Templates"), true);
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}
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#endregion
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#region Update Handlers
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void UpdateLayoutManager(int selectedIndex)
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{
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try
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{
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// 强制清空逻辑
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if (selectedIndex == 0)
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{
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_layoutManager.managedReferenceValue = null;
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_layoutManagerTypeName.stringValue = "";
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_selectedLayoutIndex = 0; // 确保索引同步
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return;
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}
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// 有效性检查
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if (selectedIndex < 0 || selectedIndex >= _layoutTypeNames.Count)
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{
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Debug.LogError($"Invalid layout index: {selectedIndex}");
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_selectedLayoutIndex = 0;
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return;
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}
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string typeName = _layoutTypeNames[selectedIndex];
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Type type = AlicizaX.Utility.Assembly.GetType(typeName);
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if (type != null && typeof(ILayoutManager).IsAssignableFrom(type))
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{
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_layoutManager.managedReferenceValue = Activator.CreateInstance(type);
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_layoutManagerTypeName.stringValue = typeName;
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_selectedLayoutIndex = selectedIndex;
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}
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else
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{
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Debug.LogError($"Invalid layout type: {typeName}");
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_selectedLayoutIndex = 0;
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}
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}
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catch (Exception e)
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{
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Debug.LogError($"Layout Manager Error: {e.Message}");
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_layoutManager.managedReferenceValue = null;
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_layoutManagerTypeName.stringValue = "";
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_selectedLayoutIndex = 0;
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}
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}
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void UpdateScroller(int selectedIndex)
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{
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try
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{
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var rv = target as RecyclerView;
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if (rv == null) return;
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Undo.RecordObjects(new UnityEngine.Object[] { rv, this }, "Update Scroller");
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// 移除旧组件
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var oldScroller = rv.GetComponent<IScroller>();
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if (oldScroller != null)
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{
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Undo.DestroyObjectImmediate(oldScroller as MonoBehaviour);
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}
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if (selectedIndex == 0)
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{
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// 清除序列化引用
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_scroller.objectReferenceValue = null;
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_scrollerTypeName.stringValue = "";
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return;
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}
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// 添加新组件
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Type selectedType = _scrollerTypes[selectedIndex - 1];
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var newScroller = Undo.AddComponent(rv.gameObject, selectedType) as IScroller;
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// 同步到序列化属性
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_scroller.objectReferenceValue = newScroller as MonoBehaviour;
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_scrollerTypeName.stringValue = selectedType.FullName;
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_selectedScrollerIndex = selectedIndex;
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// 立即应用修改
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serializedObject.ApplyModifiedProperties();
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EditorUtility.SetDirty(rv); // 标记对象需要保存
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}
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catch (Exception e)
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{
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Debug.LogError($"Scroller Error: {e}");
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_selectedScrollerIndex = 0;
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_scrollerTypeName.stringValue = "";
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_scroller.objectReferenceValue = null;
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}
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}
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void HandleScrollToggle()
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{
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var rv = target as RecyclerView;
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if (rv == null) return;
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if (!scroll.boolValue)
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{
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// Remove scroller component
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var scrollerComponent = rv.GetComponent<IScroller>();
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if (scrollerComponent != null)
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{
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Undo.DestroyObjectImmediate(scrollerComponent as MonoBehaviour);
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}
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_scrollerTypeName.stringValue = "";
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_selectedScrollerIndex = 0;
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}
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}
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void HandleScrollBarToggle()
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{
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var rv = target as RecyclerView;
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if (rv == null) return;
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if (_showScrollBar.boolValue)
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{
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Direction direction = (Direction)alignment.enumValueIndex;
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if (direction == Direction.Vertical)
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{
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const string path = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/vertical.prefab";
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InstantiateScrollBar(path, rv.transform);
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}
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else if (direction == Direction.Horizontal)
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{
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const string path = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/horizontal.prefab";
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InstantiateScrollBar(path, rv.transform);
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}
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}
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else
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{
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ClearScrollBar();
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}
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}
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void ClearScrollBar()
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{
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_showScrollBar.boolValue = false;
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if (_scrollbar.objectReferenceValue != null)
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{
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Scrollbar scrollbar = _scrollbar.objectReferenceValue as Scrollbar;
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_scrollbar.objectReferenceValue = null;
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Object.DestroyImmediate(scrollbar.gameObject);
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}
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}
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#endregion
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void DrawManagedProperties(SerializedProperty property)
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{
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SerializedProperty iterator = property.Copy();
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bool enterChildren = true;
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while (iterator.NextVisible(enterChildren))
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{
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enterChildren = false;
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if (iterator.name == "m_Script") continue;
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EditorGUILayout.PropertyField(iterator, true);
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}
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}
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void InstantiateScrollBar(string path, Transform parent)
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{
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GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(path);
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GameObject instance = (GameObject)PrefabUtility.InstantiatePrefab(prefab, parent);
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PrefabUtility.UnpackPrefabInstance(instance, PrefabUnpackMode.Completely, InteractionMode.UserAction);
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_scrollbar.objectReferenceValue = instance.GetComponent<Scrollbar>();
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}
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}
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3
Editor/RecyclerView/RecyclerViewEditor.cs.meta
Normal file
3
Editor/RecyclerView/RecyclerViewEditor.cs.meta
Normal file
@ -0,0 +1,3 @@
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fileFormatVersion: 2
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||||
guid: a05527bf8840412aa310698d13cb3196
|
||||
timeCreated: 1748497433
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3
Editor/RecyclerView/Res.meta
Normal file
3
Editor/RecyclerView/Res.meta
Normal file
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this.recyclerView = recyclerView;
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this.list = list;
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this.onItemClick = onItemClick;
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this.recyclerView.Adapter = this;
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public virtual int GetItemCount()
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|
||||
@ -6,24 +6,20 @@ namespace AlicizaX.UI.RecyclerView
|
||||
public class CircleLayoutManager : LayoutManager
|
||||
{
|
||||
private float radius;
|
||||
private new CircleDirection direction;
|
||||
private float intervalAngle;
|
||||
|
||||
private new CircleDirection direction;
|
||||
[SerializeField]
|
||||
private float initalAngle;
|
||||
|
||||
public override RecyclerView RecyclerView
|
||||
{
|
||||
get => recyclerView;
|
||||
set
|
||||
{
|
||||
recyclerView = value;
|
||||
recyclerView.SetScroller(recyclerView.gameObject.AddComponent<CircleScroller>());
|
||||
}
|
||||
}
|
||||
|
||||
public CircleLayoutManager(CircleDirection direction = CircleDirection.Positive, float initalAngle = 0)
|
||||
public CircleLayoutManager(CircleDirection direction = CircleDirection.Positive)
|
||||
{
|
||||
this.direction = direction;
|
||||
this.initalAngle = initalAngle;
|
||||
}
|
||||
|
||||
public CircleLayoutManager()
|
||||
{
|
||||
}
|
||||
|
||||
public override Vector2 CalculateContentSize()
|
||||
|
||||
@ -6,6 +6,11 @@ namespace AlicizaX.UI.RecyclerView
|
||||
{
|
||||
private Vector2 cellSize;
|
||||
|
||||
public GridLayoutManager()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public GridLayoutManager(int unit = 1)
|
||||
{
|
||||
this.unit = unit;
|
||||
@ -59,6 +64,7 @@ namespace AlicizaX.UI.RecyclerView
|
||||
width = viewportSize.x;
|
||||
height = viewportSize.y;
|
||||
}
|
||||
|
||||
return new Vector2((width - cellSize.x) / 2, (height - cellSize.y) / 2);
|
||||
}
|
||||
|
||||
@ -75,6 +81,7 @@ namespace AlicizaX.UI.RecyclerView
|
||||
width = viewportSize.x;
|
||||
height = viewportSize.y;
|
||||
}
|
||||
|
||||
return new Vector2((width - cellSize.x) / 2, (height - cellSize.y) / 2);
|
||||
}
|
||||
|
||||
|
||||
@ -1,7 +1,9 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AlicizaX.UI.RecyclerView
|
||||
{
|
||||
[Serializable]
|
||||
public abstract class LayoutManager : ILayoutManager
|
||||
{
|
||||
protected Vector2 viewportSize;
|
||||
|
||||
@ -6,11 +6,11 @@ namespace AlicizaX.UI.RecyclerView
|
||||
{
|
||||
public class PageLayoutManager : LinearLayoutManager
|
||||
{
|
||||
[SerializeField]
|
||||
private float minScale;
|
||||
|
||||
public PageLayoutManager(float minScale = 0.9f)
|
||||
public PageLayoutManager()
|
||||
{
|
||||
this.minScale = minScale;
|
||||
}
|
||||
|
||||
public override Vector2 CalculateContentSize()
|
||||
@ -26,6 +26,7 @@ namespace AlicizaX.UI.RecyclerView
|
||||
position += viewportSize.y - lineHeight;
|
||||
return new Vector2(contentSize.x, position + padding.y * 2);
|
||||
}
|
||||
|
||||
position = index * (lineHeight + spacing.x) - spacing.x;
|
||||
position += viewportSize.x - lineHeight;
|
||||
return new Vector2(position + padding.x * 2, contentSize.y);
|
||||
@ -39,6 +40,7 @@ namespace AlicizaX.UI.RecyclerView
|
||||
position = index * (lineHeight + spacing.y) - ScrollPosition;
|
||||
return new Vector2(0, position + padding.y);
|
||||
}
|
||||
|
||||
position = index * (lineHeight + spacing.x) - ScrollPosition;
|
||||
return new Vector2(position + padding.x, 0);
|
||||
}
|
||||
@ -74,9 +76,7 @@ namespace AlicizaX.UI.RecyclerView
|
||||
List<ViewHolder> viewHolders = viewProvider.ViewHolders;
|
||||
for (int i = 0; i < viewHolders.Count; i++)
|
||||
{
|
||||
float viewPos = direction == Direction.Vertical ?
|
||||
-viewHolders[i].RectTransform.anchoredPosition.y :
|
||||
viewHolders[i].RectTransform.anchoredPosition.x;
|
||||
float viewPos = direction == Direction.Vertical ? -viewHolders[i].RectTransform.anchoredPosition.y : viewHolders[i].RectTransform.anchoredPosition.x;
|
||||
float scale = 1 - Mathf.Min(Mathf.Abs(viewPos) * 0.0006f, 1f);
|
||||
scale = Mathf.Max(scale, minScale);
|
||||
|
||||
|
||||
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace AlicizaX.UI.RecyclerView
|
||||
@ -93,10 +94,21 @@ namespace AlicizaX.UI.RecyclerView
|
||||
set => templates = value;
|
||||
}
|
||||
|
||||
|
||||
[SerializeField] private string _scrollerTypeName;
|
||||
|
||||
[SerializeReference] private Scroller _scroller;
|
||||
|
||||
[SerializeField] private bool _showScrollBar;
|
||||
[SerializeReference] private Scrollbar _scrollbar;
|
||||
|
||||
|
||||
private ViewProvider viewProvider;
|
||||
private LayoutManager layoutManager;
|
||||
private Scroller scroller;
|
||||
private Scrollbar scrollbar;
|
||||
|
||||
[SerializeField] private string _layoutManagerTypeName;
|
||||
|
||||
[SerializeReference] private LayoutManager _layoutManager;
|
||||
|
||||
|
||||
private int startIndex, endIndex;
|
||||
private int currentIndex;
|
||||
@ -119,73 +131,40 @@ namespace AlicizaX.UI.RecyclerView
|
||||
}
|
||||
}
|
||||
|
||||
public Scroller Scroller
|
||||
{
|
||||
get
|
||||
{
|
||||
if (scroller == null)
|
||||
{
|
||||
if (scroll)
|
||||
{
|
||||
scroller = gameObject.AddComponent<Scroller>();
|
||||
ConfigScroller();
|
||||
}
|
||||
}
|
||||
|
||||
return scroller;
|
||||
}
|
||||
}
|
||||
public Scrollbar Scrollbar => _scrollbar;
|
||||
|
||||
public Scrollbar Scrollbar
|
||||
{
|
||||
get
|
||||
{
|
||||
if (scrollbar == null)
|
||||
{
|
||||
scrollbar = GetComponentInChildren<Scrollbar>();
|
||||
if (scrollbar != null)
|
||||
{
|
||||
scrollbar.gameObject.SetActive(scroll);
|
||||
scrollbar.onValueChanged.AddListener(OnScrollbarChanged);
|
||||
scrollbar.gameObject.AddComponent<ScrollbarEx>().OnDragEnd = OnScrollbarDragEnd;
|
||||
}
|
||||
}
|
||||
private IAdapter Adapter;
|
||||
|
||||
return scrollbar;
|
||||
}
|
||||
}
|
||||
|
||||
public IAdapter Adapter { get; set; }
|
||||
|
||||
public LayoutManager LayoutManager => layoutManager;
|
||||
public LayoutManager LayoutManager => _layoutManager;
|
||||
|
||||
public Action<int> OnIndexChanged;
|
||||
public Action OnScrollValueChanged;
|
||||
|
||||
private void OnValidate()
|
||||
{
|
||||
if (scroller != null)
|
||||
if (_scroller != null)
|
||||
{
|
||||
scroller.ScrollSpeed = scrollSpeed;
|
||||
scroller.WheelSpeed = wheelSpeed;
|
||||
_scroller.ScrollSpeed = scrollSpeed;
|
||||
_scroller.WheelSpeed = wheelSpeed;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnScrollChanged(float pos)
|
||||
{
|
||||
layoutManager.UpdateLayout();
|
||||
_layoutManager.UpdateLayout();
|
||||
|
||||
if (Scrollbar != null)
|
||||
{
|
||||
Scrollbar.SetValueWithoutNotify(pos / Scroller.MaxPosition);
|
||||
Scrollbar.SetValueWithoutNotify(pos / _scroller.MaxPosition);
|
||||
}
|
||||
|
||||
if (layoutManager.IsFullInvisibleStart(startIndex))
|
||||
if (_layoutManager.IsFullInvisibleStart(startIndex))
|
||||
{
|
||||
viewProvider.RemoveViewHolder(startIndex);
|
||||
startIndex += layoutManager.Unit;
|
||||
startIndex += _layoutManager.Unit;
|
||||
}
|
||||
else if (layoutManager.IsFullVisibleStart(startIndex))
|
||||
else if (_layoutManager.IsFullVisibleStart(startIndex))
|
||||
{
|
||||
if (startIndex == 0)
|
||||
{
|
||||
@ -193,36 +172,36 @@ namespace AlicizaX.UI.RecyclerView
|
||||
}
|
||||
else
|
||||
{
|
||||
startIndex -= layoutManager.Unit;
|
||||
startIndex -= _layoutManager.Unit;
|
||||
viewProvider.CreateViewHolder(startIndex);
|
||||
}
|
||||
}
|
||||
|
||||
if (layoutManager.IsFullInvisibleEnd(endIndex))
|
||||
if (_layoutManager.IsFullInvisibleEnd(endIndex))
|
||||
{
|
||||
viewProvider.RemoveViewHolder(endIndex);
|
||||
endIndex -= layoutManager.Unit;
|
||||
endIndex -= _layoutManager.Unit;
|
||||
}
|
||||
else if (layoutManager.IsFullVisibleEnd(endIndex))
|
||||
else if (_layoutManager.IsFullVisibleEnd(endIndex))
|
||||
{
|
||||
if (endIndex >= viewProvider.GetItemCount() - layoutManager.Unit)
|
||||
if (endIndex >= viewProvider.GetItemCount() - _layoutManager.Unit)
|
||||
{
|
||||
// TODO Do something, eg: Load More
|
||||
}
|
||||
else
|
||||
{
|
||||
endIndex += layoutManager.Unit;
|
||||
endIndex += _layoutManager.Unit;
|
||||
viewProvider.CreateViewHolder(endIndex);
|
||||
}
|
||||
}
|
||||
|
||||
// 使用滚动条快速定位时,刷新整个列表
|
||||
if (!layoutManager.IsVisible(startIndex) || !layoutManager.IsVisible(endIndex))
|
||||
if (!_layoutManager.IsVisible(startIndex) || !_layoutManager.IsVisible(endIndex))
|
||||
{
|
||||
Refresh();
|
||||
}
|
||||
|
||||
layoutManager.DoItemAnimation();
|
||||
_layoutManager.DoItemAnimation();
|
||||
|
||||
OnScrollValueChanged?.Invoke();
|
||||
}
|
||||
@ -237,12 +216,12 @@ namespace AlicizaX.UI.RecyclerView
|
||||
|
||||
private void OnScrollbarChanged(float ratio)
|
||||
{
|
||||
Scroller.ScrollToRatio(ratio);
|
||||
_scroller.ScrollToRatio(ratio);
|
||||
}
|
||||
|
||||
private void OnScrollbarDragEnd()
|
||||
{
|
||||
if (Scroller.Position < Scroller.MaxPosition)
|
||||
if (_scroller.Position < _scroller.MaxPosition)
|
||||
{
|
||||
if (Snap)
|
||||
{
|
||||
@ -257,6 +236,9 @@ namespace AlicizaX.UI.RecyclerView
|
||||
{
|
||||
templates[i].gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
ConfigScroller();
|
||||
ConfigScrollbar();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
@ -267,86 +249,84 @@ namespace AlicizaX.UI.RecyclerView
|
||||
public void Reset()
|
||||
{
|
||||
viewProvider?.Reset();
|
||||
if (scroller != null)
|
||||
if (_scroller != null)
|
||||
{
|
||||
scroller.Position = 0;
|
||||
_scroller.Position = 0;
|
||||
}
|
||||
|
||||
if (scrollbar != null)
|
||||
if (_scrollbar != null)
|
||||
{
|
||||
scrollbar.SetValueWithoutNotify(0);
|
||||
_scrollbar.SetValueWithoutNotify(0);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetLayoutManager(LayoutManager layoutManager)
|
||||
public void SetAdapter(IAdapter adapter)
|
||||
{
|
||||
this.layoutManager = layoutManager;
|
||||
|
||||
Adapter = adapter;
|
||||
ViewProvider.Adapter = Adapter;
|
||||
ViewProvider.LayoutManager = layoutManager;
|
||||
|
||||
this.layoutManager.RecyclerView = this;
|
||||
this.layoutManager.Adapter = Adapter;
|
||||
this.layoutManager.ViewProvider = viewProvider;
|
||||
this.layoutManager.Direction = direction;
|
||||
this.layoutManager.Alignment = alignment;
|
||||
this.layoutManager.Spacing = spacing;
|
||||
this.layoutManager.Padding = padding;
|
||||
this.layoutManager.CanScroll = CanScroll;
|
||||
ViewProvider.LayoutManager = _layoutManager;
|
||||
ViewProvider.LayoutManager = _layoutManager;
|
||||
_layoutManager.RecyclerView = this;
|
||||
_layoutManager.Adapter = Adapter;
|
||||
_layoutManager.ViewProvider = viewProvider;
|
||||
_layoutManager.Direction = direction;
|
||||
_layoutManager.Alignment = alignment;
|
||||
_layoutManager.Spacing = spacing;
|
||||
_layoutManager.Padding = padding;
|
||||
_layoutManager.CanScroll = CanScroll;
|
||||
}
|
||||
|
||||
public void SetScroller(Scroller newScroller)
|
||||
{
|
||||
if (!scroll) return;
|
||||
|
||||
if (scroller != null)
|
||||
{
|
||||
scroller.OnValueChanged.RemoveListener(OnScrollChanged);
|
||||
scroller.OnMoveStoped.RemoveListener(OnMoveStoped);
|
||||
Destroy(scroller);
|
||||
}
|
||||
|
||||
scroller = newScroller;
|
||||
ConfigScroller();
|
||||
}
|
||||
|
||||
private void ConfigScroller()
|
||||
{
|
||||
scroller.ScrollSpeed = scrollSpeed;
|
||||
scroller.WheelSpeed = wheelSpeed;
|
||||
scroller.Snap = Snap;
|
||||
scroller.OnValueChanged.AddListener(OnScrollChanged);
|
||||
scroller.OnMoveStoped.AddListener(OnMoveStoped);
|
||||
if (_scroller != null)
|
||||
{
|
||||
_scroller.ScrollSpeed = scrollSpeed;
|
||||
_scroller.WheelSpeed = wheelSpeed;
|
||||
_scroller.Snap = Snap;
|
||||
_scroller.OnValueChanged.AddListener(OnScrollChanged);
|
||||
_scroller.OnMoveStoped.AddListener(OnMoveStoped);
|
||||
}
|
||||
}
|
||||
|
||||
private void ConfigScrollbar()
|
||||
{
|
||||
if (_showScrollBar && _scrollbar != null)
|
||||
{
|
||||
_scrollbar.gameObject.SetActive(scroll);
|
||||
_scrollbar.onValueChanged.AddListener(OnScrollbarChanged);
|
||||
_scrollbar.gameObject.AddComponent<ScrollbarEx>().OnDragEnd = OnScrollbarDragEnd;
|
||||
}
|
||||
}
|
||||
|
||||
public void Refresh()
|
||||
{
|
||||
ViewProvider.Clear();
|
||||
|
||||
startIndex = layoutManager.GetStartIndex();
|
||||
endIndex = layoutManager.GetEndIndex();
|
||||
for (int i = startIndex; i <= endIndex; i += layoutManager.Unit)
|
||||
startIndex = _layoutManager.GetStartIndex();
|
||||
endIndex = _layoutManager.GetEndIndex();
|
||||
for (int i = startIndex; i <= endIndex; i += _layoutManager.Unit)
|
||||
{
|
||||
ViewProvider.CreateViewHolder(i);
|
||||
}
|
||||
|
||||
layoutManager.DoItemAnimation();
|
||||
_layoutManager.DoItemAnimation();
|
||||
}
|
||||
|
||||
public void RequestLayout()
|
||||
{
|
||||
layoutManager.SetContentSize();
|
||||
_layoutManager.SetContentSize();
|
||||
|
||||
if (Scroller == null) return;
|
||||
if (_scroller == null) return;
|
||||
|
||||
Scroller.Direction = direction;
|
||||
Scroller.ViewSize = layoutManager.ViewportSize;
|
||||
Scroller.ContentSize = layoutManager.ContentSize;
|
||||
_scroller.Direction = direction;
|
||||
_scroller.ViewSize = _layoutManager.ViewportSize;
|
||||
_scroller.ContentSize = _layoutManager.ContentSize;
|
||||
|
||||
if (Scrollbar != null && Scroller.ContentSize != Vector2.zero)
|
||||
if (Scrollbar != null && _scroller.ContentSize != Vector2.zero)
|
||||
{
|
||||
if ((direction == Direction.Vertical && layoutManager.ContentSize.y <= layoutManager.ViewportSize.y) ||
|
||||
(direction == Direction.Horizontal && layoutManager.ContentSize.x <= layoutManager.ViewportSize.x) ||
|
||||
if ((direction == Direction.Vertical && _layoutManager.ContentSize.y <= _layoutManager.ViewportSize.y) ||
|
||||
(direction == Direction.Horizontal && _layoutManager.ContentSize.x <= _layoutManager.ViewportSize.x) ||
|
||||
(direction == Direction.Custom))
|
||||
{
|
||||
Scrollbar.gameObject.SetActive(false);
|
||||
@ -355,21 +335,21 @@ namespace AlicizaX.UI.RecyclerView
|
||||
{
|
||||
Scrollbar.gameObject.SetActive(true);
|
||||
Scrollbar.direction = direction == Direction.Vertical ? Scrollbar.Direction.TopToBottom : Scrollbar.Direction.LeftToRight;
|
||||
Scrollbar.size = direction == Direction.Vertical ? Scroller.ViewSize.y / Scroller.ContentSize.y : Scroller.ViewSize.x / Scroller.ContentSize.x;
|
||||
Scrollbar.size = direction == Direction.Vertical ? _scroller.ViewSize.y / _scroller.ContentSize.y : _scroller.ViewSize.x / _scroller.ContentSize.x;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float GetScrollPosition()
|
||||
{
|
||||
return Scroller ? Scroller.Position : 0;
|
||||
return _scroller ? _scroller.Position : 0;
|
||||
}
|
||||
|
||||
public void ScrollTo(int index, bool smooth = false)
|
||||
{
|
||||
if (!scroll) return;
|
||||
|
||||
Scroller.ScrollTo(layoutManager.IndexToPosition(index), smooth);
|
||||
_scroller.ScrollTo(_layoutManager.IndexToPosition(index), smooth);
|
||||
if (!smooth)
|
||||
{
|
||||
Refresh();
|
||||
@ -387,7 +367,7 @@ namespace AlicizaX.UI.RecyclerView
|
||||
|
||||
private void SnapTo()
|
||||
{
|
||||
var index = layoutManager.PositionToIndex(GetScrollPosition());
|
||||
var index = _layoutManager.PositionToIndex(GetScrollPosition());
|
||||
ScrollTo(index, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -5,7 +5,7 @@ MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
icon: {fileID: 2800000, guid: a01ce47da31a2e0438fd8d38b203c0d5, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
|
||||
@ -1,8 +1,10 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace AlicizaX.UI.RecyclerView
|
||||
{
|
||||
[Serializable]
|
||||
public class CircleScroller : Scroller
|
||||
{
|
||||
private Vector2 centerPosition;
|
||||
|
||||
@ -1,9 +1,11 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace AlicizaX.UI.RecyclerView
|
||||
{
|
||||
[Serializable]
|
||||
public class Scroller : MonoBehaviour, IScroller, IBeginDragHandler, IEndDragHandler, IDragHandler, IScrollHandler
|
||||
{
|
||||
protected float position;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user