This commit is contained in:
陈思海 2025-05-30 10:32:08 +08:00
parent 50bae6cea3
commit 00ae22e155
22 changed files with 1430 additions and 132 deletions

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@ -6,20 +6,32 @@ namespace AlicizaX.UI.Extension.Editor
{
internal static class MenuExtension
{
[MenuItem("GameObject/UI/UXTextMeshPro", false, -1)]
static void CreateUXTextMeshProUX()
[MenuItem("GameObject/UX/UXTextMeshPro", false, -1)]
private static void CreateUxTextMeshProUx()
{
GameObject selectionObject = Selection.activeGameObject;
var gameObject = new GameObject("UXTextMeshPro", typeof(UXTextMeshPro));
gameObject.transform.SetParent(selectionObject.transform);
var rectTransform = gameObject.GetComponent<RectTransform>();
var uxTextMeshPro = gameObject.GetComponent<UXTextMeshPro>();
uxTextMeshPro.text="UXTextMeshPro";
uxTextMeshPro.text = "UXTextMeshPro";
rectTransform.anchoredPosition = Vector2.zero;
rectTransform.localPosition = Vector3.zero;
rectTransform.pivot = new Vector2(0.5f, 0.5f);
rectTransform.localScale = Vector3.one;
Selection.activeGameObject = gameObject;
}
[MenuItem("GameObject/UX/RecyclerView", false, -1)]
private static void CreateUxRecyclerView()
{
GameObject selectionObject = Selection.activeGameObject;
if (selectionObject == null) return;
const string prefabPath = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/ScrollView.prefab";
GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(prefabPath);
GameObject instance = (GameObject)PrefabUtility.InstantiatePrefab(prefab, selectionObject.transform);
PrefabUtility.UnpackPrefabInstance(instance, PrefabUnpackMode.Completely, InteractionMode.UserAction);
Selection.activeGameObject = instance;
}
}
}

3
Editor/RecyclerView.meta Normal file
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@ -0,0 +1,472 @@
using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.Linq;
using AlicizaX.UI.RecyclerView;
using UnityEngine.UI;
using Object = UnityEngine.Object;
[CustomEditor(typeof(RecyclerView))]
public class RecyclerViewEditor : Editor
{
// Layout Manager
private SerializedProperty _layoutManagerTypeName;
private SerializedProperty _layoutManager;
private List<string> _layoutTypeNames = new List<string>();
private int _selectedLayoutIndex;
// Scroller
private SerializedProperty scroll;
private SerializedProperty _scroller;
private SerializedProperty _scrollerTypeName;
private List<Type> _scrollerTypes = new List<Type>();
private List<string> _scrollerTypeNames;
private int _selectedScrollerIndex;
// Base Properties
private SerializedProperty direction;
private SerializedProperty alignment;
private SerializedProperty content;
private SerializedProperty spacing;
private SerializedProperty padding;
private SerializedProperty snap;
private SerializedProperty scrollSpeed;
private SerializedProperty wheelSpeed;
private SerializedProperty templates;
private SerializedProperty _showScrollBar;
private SerializedProperty _scrollbar;
private const string NoneOptionName = "None";
private void OnEnable()
{
// Layout Manager
_layoutManagerTypeName = serializedObject.FindProperty("_layoutManagerTypeName");
_layoutManager = serializedObject.FindProperty("_layoutManager");
RefreshLayoutTypes();
// Scroller
scroll = serializedObject.FindProperty("scroll");
_scroller = serializedObject.FindProperty("_scroller");
_scrollerTypeName = serializedObject.FindProperty("_scrollerTypeName");
RefreshScrollerTypes();
SyncExistingScroller();
// Base Properties
direction = serializedObject.FindProperty("direction");
alignment = serializedObject.FindProperty("alignment");
content = serializedObject.FindProperty("content");
spacing = serializedObject.FindProperty("spacing");
padding = serializedObject.FindProperty("padding");
snap = serializedObject.FindProperty("snap");
scrollSpeed = serializedObject.FindProperty("scrollSpeed");
wheelSpeed = serializedObject.FindProperty("wheelSpeed");
templates = serializedObject.FindProperty("templates");
_showScrollBar = serializedObject.FindProperty("_showScrollBar");
_scrollbar = serializedObject.FindProperty("_scrollbar");
}
#region Layout Manager
void RefreshLayoutTypes()
{
_layoutTypeNames.Clear();
_layoutTypeNames.Add(NoneOptionName);
// 获取所有实现ILayoutManager的非Mono类型
var types = AlicizaX.Utility.Assembly.GetRuntimeTypes(typeof(ILayoutManager));
foreach (var type in types)
{
if (!typeof(MonoBehaviour).IsAssignableFrom(type))
{
_layoutTypeNames.Add(type.FullName);
}
}
_selectedLayoutIndex = Mathf.Clamp(
_layoutTypeNames.IndexOf(_layoutManagerTypeName.stringValue),
0,
_layoutTypeNames.Count - 1
);
}
#endregion
#region Scroller
void RefreshScrollerTypes()
{
_scrollerTypes = TypeCache.GetTypesDerivedFrom<IScroller>()
.Where(t => t.IsSubclassOf(typeof(MonoBehaviour)))
.ToList();
_scrollerTypeNames = _scrollerTypes
.Select(t => t.FullName)
.Prepend(NoneOptionName)
.ToList();
}
void SyncExistingScroller()
{
var rv = target as RecyclerView;
if (rv == null) return;
var existing = rv.GetComponent<IScroller>();
if (existing != null)
{
_scrollerTypeName.stringValue = existing.GetType().FullName;
_selectedScrollerIndex = _scrollerTypeNames.IndexOf(_scrollerTypeName.stringValue);
}
else
{
_selectedScrollerIndex = 0;
}
}
#endregion
public override void OnInspectorGUI()
{
serializedObject.Update();
bool isPlaying = Application.isPlaying;
DrawLayoutManagerSection(isPlaying);
DrawBaseSettings(isPlaying);
DrawScrollerSettings(isPlaying);
DrawTemplatesSection();
serializedObject.ApplyModifiedProperties();
}
#region Drawing Methods
void DrawLayoutManagerSection(bool isPlaying)
{
EditorGUILayout.BeginVertical("box");
{
EditorGUILayout.LabelField("Layout Manager", EditorStyles.boldLabel);
using (new EditorGUI.DisabledScope(isPlaying))
{
// 强制允许选择空值
int newIndex = EditorGUILayout.Popup("Layout Type", _selectedLayoutIndex, _layoutTypeNames.ToArray());
if (newIndex != _selectedLayoutIndex)
{
_selectedLayoutIndex = newIndex; // 立即更新索引
UpdateLayoutManager(newIndex);
}
}
// 显示布局属性或警告
if (_layoutManager.managedReferenceValue != null)
{
EditorGUILayout.Space(3);
DrawManagedProperties(_layoutManager);
}
else
{
EditorGUILayout.HelpBox("Need Choose LayoutManager", MessageType.Error);
}
}
EditorGUILayout.EndVertical();
}
void DrawBaseSettings(bool isPlaying)
{
EditorGUILayout.BeginVertical("box");
{
EditorGUILayout.LabelField("Base Settings", EditorStyles.boldLabel);
using (new EditorGUI.DisabledScope(isPlaying))
{
EditorGUILayout.PropertyField(direction);
EditorGUILayout.PropertyField(alignment);
EditorGUILayout.PropertyField(content);
}
EditorGUILayout.Space(5);
EditorGUILayout.LabelField("Spacing", EditorStyles.boldLabel);
EditorGUILayout.PropertyField(spacing);
EditorGUILayout.PropertyField(padding);
EditorGUILayout.Space(5);
EditorGUILayout.LabelField("Scrolling", EditorStyles.boldLabel);
using (new EditorGUI.DisabledScope(isPlaying))
{
bool prevScrollValue = scroll.boolValue;
EditorGUILayout.PropertyField(scroll);
if (scroll.boolValue != prevScrollValue)
{
HandleScrollToggle();
if (!scroll.boolValue)
{
ClearScrollBar();
}
}
}
if (scroll.boolValue)
{
using (new EditorGUI.DisabledScope(isPlaying))
{
bool prevShowScrollBarValue = _showScrollBar.boolValue;
EditorGUILayout.PropertyField(_showScrollBar);
if (_showScrollBar.boolValue != prevShowScrollBarValue)
{
HandleScrollBarToggle();
}
}
}
EditorGUILayout.PropertyField(snap);
}
EditorGUILayout.EndVertical();
}
void DrawScrollerSettings(bool isPlaying)
{
if (!scroll.boolValue) return;
EditorGUILayout.BeginVertical("box");
{
EditorGUILayout.LabelField("Scroller Settings", EditorStyles.boldLabel);
using (new EditorGUI.DisabledScope(isPlaying))
{
int newIndex = EditorGUILayout.Popup("Scroller Type", _selectedScrollerIndex, _scrollerTypeNames.ToArray());
if (newIndex != _selectedScrollerIndex)
{
UpdateScroller(newIndex);
}
}
var rv = target as RecyclerView;
if (rv != null)
{
var scrollerComponent = rv.GetComponent<IScroller>();
if (scrollerComponent != null)
{
DrawComponentProperties(scrollerComponent as MonoBehaviour, "Scroller Properties");
}
else
{
EditorGUILayout.HelpBox("Must choose to use a Scroller.", MessageType.Error);
}
}
EditorGUILayout.Space(3);
EditorGUILayout.PropertyField(scrollSpeed);
EditorGUILayout.PropertyField(wheelSpeed);
}
EditorGUILayout.EndVertical();
}
void DrawComponentProperties(MonoBehaviour component, string header = null)
{
if (component == null) return;
EditorGUILayout.Space(3);
if (!string.IsNullOrEmpty(header))
{
EditorGUILayout.LabelField(header, EditorStyles.boldLabel);
}
SerializedObject so = new SerializedObject(component);
so.Update();
SerializedProperty prop = so.GetIterator();
bool enterChildren = true;
while (prop.NextVisible(enterChildren))
{
enterChildren = false;
if (prop.name == "m_Script") continue;
EditorGUILayout.PropertyField(prop, true);
}
so.ApplyModifiedProperties();
}
void DrawTemplatesSection()
{
EditorGUILayout.Space(5);
EditorGUILayout.PropertyField(templates, new GUIContent("Item Templates"), true);
}
#endregion
#region Update Handlers
void UpdateLayoutManager(int selectedIndex)
{
try
{
// 强制清空逻辑
if (selectedIndex == 0)
{
_layoutManager.managedReferenceValue = null;
_layoutManagerTypeName.stringValue = "";
_selectedLayoutIndex = 0; // 确保索引同步
return;
}
// 有效性检查
if (selectedIndex < 0 || selectedIndex >= _layoutTypeNames.Count)
{
Debug.LogError($"Invalid layout index: {selectedIndex}");
_selectedLayoutIndex = 0;
return;
}
string typeName = _layoutTypeNames[selectedIndex];
Type type = AlicizaX.Utility.Assembly.GetType(typeName);
if (type != null && typeof(ILayoutManager).IsAssignableFrom(type))
{
_layoutManager.managedReferenceValue = Activator.CreateInstance(type);
_layoutManagerTypeName.stringValue = typeName;
_selectedLayoutIndex = selectedIndex;
}
else
{
Debug.LogError($"Invalid layout type: {typeName}");
_selectedLayoutIndex = 0;
}
}
catch (Exception e)
{
Debug.LogError($"Layout Manager Error: {e.Message}");
_layoutManager.managedReferenceValue = null;
_layoutManagerTypeName.stringValue = "";
_selectedLayoutIndex = 0;
}
}
void UpdateScroller(int selectedIndex)
{
try
{
var rv = target as RecyclerView;
if (rv == null) return;
Undo.RecordObjects(new UnityEngine.Object[] { rv, this }, "Update Scroller");
// 移除旧组件
var oldScroller = rv.GetComponent<IScroller>();
if (oldScroller != null)
{
Undo.DestroyObjectImmediate(oldScroller as MonoBehaviour);
}
if (selectedIndex == 0)
{
// 清除序列化引用
_scroller.objectReferenceValue = null;
_scrollerTypeName.stringValue = "";
return;
}
// 添加新组件
Type selectedType = _scrollerTypes[selectedIndex - 1];
var newScroller = Undo.AddComponent(rv.gameObject, selectedType) as IScroller;
// 同步到序列化属性
_scroller.objectReferenceValue = newScroller as MonoBehaviour;
_scrollerTypeName.stringValue = selectedType.FullName;
_selectedScrollerIndex = selectedIndex;
// 立即应用修改
serializedObject.ApplyModifiedProperties();
EditorUtility.SetDirty(rv); // 标记对象需要保存
}
catch (Exception e)
{
Debug.LogError($"Scroller Error: {e}");
_selectedScrollerIndex = 0;
_scrollerTypeName.stringValue = "";
_scroller.objectReferenceValue = null;
}
}
void HandleScrollToggle()
{
var rv = target as RecyclerView;
if (rv == null) return;
if (!scroll.boolValue)
{
// Remove scroller component
var scrollerComponent = rv.GetComponent<IScroller>();
if (scrollerComponent != null)
{
Undo.DestroyObjectImmediate(scrollerComponent as MonoBehaviour);
}
_scrollerTypeName.stringValue = "";
_selectedScrollerIndex = 0;
}
}
void HandleScrollBarToggle()
{
var rv = target as RecyclerView;
if (rv == null) return;
if (_showScrollBar.boolValue)
{
Direction direction = (Direction)alignment.enumValueIndex;
if (direction == Direction.Vertical)
{
const string path = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/vertical.prefab";
InstantiateScrollBar(path, rv.transform);
}
else if (direction == Direction.Horizontal)
{
const string path = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/horizontal.prefab";
InstantiateScrollBar(path, rv.transform);
}
}
else
{
ClearScrollBar();
}
}
void ClearScrollBar()
{
_showScrollBar.boolValue = false;
if (_scrollbar.objectReferenceValue != null)
{
Scrollbar scrollbar = _scrollbar.objectReferenceValue as Scrollbar;
_scrollbar.objectReferenceValue = null;
Object.DestroyImmediate(scrollbar.gameObject);
}
}
#endregion
void DrawManagedProperties(SerializedProperty property)
{
SerializedProperty iterator = property.Copy();
bool enterChildren = true;
while (iterator.NextVisible(enterChildren))
{
enterChildren = false;
if (iterator.name == "m_Script") continue;
EditorGUILayout.PropertyField(iterator, true);
}
}
void InstantiateScrollBar(string path, Transform parent)
{
GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(path);
GameObject instance = (GameObject)PrefabUtility.InstantiatePrefab(prefab, parent);
PrefabUtility.UnpackPrefabInstance(instance, PrefabUnpackMode.Completely, InteractionMode.UserAction);
_scrollbar.objectReferenceValue = instance.GetComponent<Scrollbar>();
}
}

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@ -33,8 +33,6 @@ namespace AlicizaX.UI.RecyclerView
this.recyclerView = recyclerView;
this.list = list;
this.onItemClick = onItemClick;
this.recyclerView.Adapter = this;
}
public virtual int GetItemCount()

View File

@ -6,24 +6,20 @@ namespace AlicizaX.UI.RecyclerView
public class CircleLayoutManager : LayoutManager
{
private float radius;
private new CircleDirection direction;
private float intervalAngle;
private new CircleDirection direction;
[SerializeField]
private float initalAngle;
public override RecyclerView RecyclerView
{
get => recyclerView;
set
{
recyclerView = value;
recyclerView.SetScroller(recyclerView.gameObject.AddComponent<CircleScroller>());
}
}
public CircleLayoutManager(CircleDirection direction = CircleDirection.Positive, float initalAngle = 0)
public CircleLayoutManager(CircleDirection direction = CircleDirection.Positive)
{
this.direction = direction;
this.initalAngle = initalAngle;
}
public CircleLayoutManager()
{
}
public override Vector2 CalculateContentSize()

View File

@ -6,6 +6,11 @@ namespace AlicizaX.UI.RecyclerView
{
private Vector2 cellSize;
public GridLayoutManager()
{
}
public GridLayoutManager(int unit = 1)
{
this.unit = unit;
@ -59,6 +64,7 @@ namespace AlicizaX.UI.RecyclerView
width = viewportSize.x;
height = viewportSize.y;
}
return new Vector2((width - cellSize.x) / 2, (height - cellSize.y) / 2);
}
@ -75,6 +81,7 @@ namespace AlicizaX.UI.RecyclerView
width = viewportSize.x;
height = viewportSize.y;
}
return new Vector2((width - cellSize.x) / 2, (height - cellSize.y) / 2);
}

View File

@ -1,7 +1,9 @@
using System;
using UnityEngine;
namespace AlicizaX.UI.RecyclerView
{
[Serializable]
public abstract class LayoutManager : ILayoutManager
{
protected Vector2 viewportSize;

View File

@ -6,11 +6,11 @@ namespace AlicizaX.UI.RecyclerView
{
public class PageLayoutManager : LinearLayoutManager
{
[SerializeField]
private float minScale;
public PageLayoutManager(float minScale = 0.9f)
public PageLayoutManager()
{
this.minScale = minScale;
}
public override Vector2 CalculateContentSize()
@ -26,6 +26,7 @@ namespace AlicizaX.UI.RecyclerView
position += viewportSize.y - lineHeight;
return new Vector2(contentSize.x, position + padding.y * 2);
}
position = index * (lineHeight + spacing.x) - spacing.x;
position += viewportSize.x - lineHeight;
return new Vector2(position + padding.x * 2, contentSize.y);
@ -39,6 +40,7 @@ namespace AlicizaX.UI.RecyclerView
position = index * (lineHeight + spacing.y) - ScrollPosition;
return new Vector2(0, position + padding.y);
}
position = index * (lineHeight + spacing.x) - ScrollPosition;
return new Vector2(position + padding.x, 0);
}
@ -74,9 +76,7 @@ namespace AlicizaX.UI.RecyclerView
List<ViewHolder> viewHolders = viewProvider.ViewHolders;
for (int i = 0; i < viewHolders.Count; i++)
{
float viewPos = direction == Direction.Vertical ?
-viewHolders[i].RectTransform.anchoredPosition.y :
viewHolders[i].RectTransform.anchoredPosition.x;
float viewPos = direction == Direction.Vertical ? -viewHolders[i].RectTransform.anchoredPosition.y : viewHolders[i].RectTransform.anchoredPosition.x;
float scale = 1 - Mathf.Min(Mathf.Abs(viewPos) * 0.0006f, 1f);
scale = Mathf.Max(scale, minScale);

View File

@ -1,5 +1,6 @@
using System;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
namespace AlicizaX.UI.RecyclerView
@ -93,10 +94,21 @@ namespace AlicizaX.UI.RecyclerView
set => templates = value;
}
[SerializeField] private string _scrollerTypeName;
[SerializeReference] private Scroller _scroller;
[SerializeField] private bool _showScrollBar;
[SerializeReference] private Scrollbar _scrollbar;
private ViewProvider viewProvider;
private LayoutManager layoutManager;
private Scroller scroller;
private Scrollbar scrollbar;
[SerializeField] private string _layoutManagerTypeName;
[SerializeReference] private LayoutManager _layoutManager;
private int startIndex, endIndex;
private int currentIndex;
@ -119,73 +131,40 @@ namespace AlicizaX.UI.RecyclerView
}
}
public Scroller Scroller
{
get
{
if (scroller == null)
{
if (scroll)
{
scroller = gameObject.AddComponent<Scroller>();
ConfigScroller();
}
}
return scroller;
}
}
public Scrollbar Scrollbar => _scrollbar;
public Scrollbar Scrollbar
{
get
{
if (scrollbar == null)
{
scrollbar = GetComponentInChildren<Scrollbar>();
if (scrollbar != null)
{
scrollbar.gameObject.SetActive(scroll);
scrollbar.onValueChanged.AddListener(OnScrollbarChanged);
scrollbar.gameObject.AddComponent<ScrollbarEx>().OnDragEnd = OnScrollbarDragEnd;
}
}
private IAdapter Adapter;
return scrollbar;
}
}
public IAdapter Adapter { get; set; }
public LayoutManager LayoutManager => layoutManager;
public LayoutManager LayoutManager => _layoutManager;
public Action<int> OnIndexChanged;
public Action OnScrollValueChanged;
private void OnValidate()
{
if (scroller != null)
if (_scroller != null)
{
scroller.ScrollSpeed = scrollSpeed;
scroller.WheelSpeed = wheelSpeed;
_scroller.ScrollSpeed = scrollSpeed;
_scroller.WheelSpeed = wheelSpeed;
}
}
private void OnScrollChanged(float pos)
{
layoutManager.UpdateLayout();
_layoutManager.UpdateLayout();
if (Scrollbar != null)
{
Scrollbar.SetValueWithoutNotify(pos / Scroller.MaxPosition);
Scrollbar.SetValueWithoutNotify(pos / _scroller.MaxPosition);
}
if (layoutManager.IsFullInvisibleStart(startIndex))
if (_layoutManager.IsFullInvisibleStart(startIndex))
{
viewProvider.RemoveViewHolder(startIndex);
startIndex += layoutManager.Unit;
startIndex += _layoutManager.Unit;
}
else if (layoutManager.IsFullVisibleStart(startIndex))
else if (_layoutManager.IsFullVisibleStart(startIndex))
{
if (startIndex == 0)
{
@ -193,36 +172,36 @@ namespace AlicizaX.UI.RecyclerView
}
else
{
startIndex -= layoutManager.Unit;
startIndex -= _layoutManager.Unit;
viewProvider.CreateViewHolder(startIndex);
}
}
if (layoutManager.IsFullInvisibleEnd(endIndex))
if (_layoutManager.IsFullInvisibleEnd(endIndex))
{
viewProvider.RemoveViewHolder(endIndex);
endIndex -= layoutManager.Unit;
endIndex -= _layoutManager.Unit;
}
else if (layoutManager.IsFullVisibleEnd(endIndex))
else if (_layoutManager.IsFullVisibleEnd(endIndex))
{
if (endIndex >= viewProvider.GetItemCount() - layoutManager.Unit)
if (endIndex >= viewProvider.GetItemCount() - _layoutManager.Unit)
{
// TODO Do something, eg: Load More
}
else
{
endIndex += layoutManager.Unit;
endIndex += _layoutManager.Unit;
viewProvider.CreateViewHolder(endIndex);
}
}
// 使用滚动条快速定位时,刷新整个列表
if (!layoutManager.IsVisible(startIndex) || !layoutManager.IsVisible(endIndex))
if (!_layoutManager.IsVisible(startIndex) || !_layoutManager.IsVisible(endIndex))
{
Refresh();
}
layoutManager.DoItemAnimation();
_layoutManager.DoItemAnimation();
OnScrollValueChanged?.Invoke();
}
@ -237,12 +216,12 @@ namespace AlicizaX.UI.RecyclerView
private void OnScrollbarChanged(float ratio)
{
Scroller.ScrollToRatio(ratio);
_scroller.ScrollToRatio(ratio);
}
private void OnScrollbarDragEnd()
{
if (Scroller.Position < Scroller.MaxPosition)
if (_scroller.Position < _scroller.MaxPosition)
{
if (Snap)
{
@ -257,6 +236,9 @@ namespace AlicizaX.UI.RecyclerView
{
templates[i].gameObject.SetActive(false);
}
ConfigScroller();
ConfigScrollbar();
}
private void OnDestroy()
@ -267,86 +249,84 @@ namespace AlicizaX.UI.RecyclerView
public void Reset()
{
viewProvider?.Reset();
if (scroller != null)
if (_scroller != null)
{
scroller.Position = 0;
_scroller.Position = 0;
}
if (scrollbar != null)
if (_scrollbar != null)
{
scrollbar.SetValueWithoutNotify(0);
_scrollbar.SetValueWithoutNotify(0);
}
}
public void SetLayoutManager(LayoutManager layoutManager)
public void SetAdapter(IAdapter adapter)
{
this.layoutManager = layoutManager;
Adapter = adapter;
ViewProvider.Adapter = Adapter;
ViewProvider.LayoutManager = layoutManager;
this.layoutManager.RecyclerView = this;
this.layoutManager.Adapter = Adapter;
this.layoutManager.ViewProvider = viewProvider;
this.layoutManager.Direction = direction;
this.layoutManager.Alignment = alignment;
this.layoutManager.Spacing = spacing;
this.layoutManager.Padding = padding;
this.layoutManager.CanScroll = CanScroll;
ViewProvider.LayoutManager = _layoutManager;
ViewProvider.LayoutManager = _layoutManager;
_layoutManager.RecyclerView = this;
_layoutManager.Adapter = Adapter;
_layoutManager.ViewProvider = viewProvider;
_layoutManager.Direction = direction;
_layoutManager.Alignment = alignment;
_layoutManager.Spacing = spacing;
_layoutManager.Padding = padding;
_layoutManager.CanScroll = CanScroll;
}
public void SetScroller(Scroller newScroller)
{
if (!scroll) return;
if (scroller != null)
{
scroller.OnValueChanged.RemoveListener(OnScrollChanged);
scroller.OnMoveStoped.RemoveListener(OnMoveStoped);
Destroy(scroller);
}
scroller = newScroller;
ConfigScroller();
}
private void ConfigScroller()
{
scroller.ScrollSpeed = scrollSpeed;
scroller.WheelSpeed = wheelSpeed;
scroller.Snap = Snap;
scroller.OnValueChanged.AddListener(OnScrollChanged);
scroller.OnMoveStoped.AddListener(OnMoveStoped);
if (_scroller != null)
{
_scroller.ScrollSpeed = scrollSpeed;
_scroller.WheelSpeed = wheelSpeed;
_scroller.Snap = Snap;
_scroller.OnValueChanged.AddListener(OnScrollChanged);
_scroller.OnMoveStoped.AddListener(OnMoveStoped);
}
}
private void ConfigScrollbar()
{
if (_showScrollBar && _scrollbar != null)
{
_scrollbar.gameObject.SetActive(scroll);
_scrollbar.onValueChanged.AddListener(OnScrollbarChanged);
_scrollbar.gameObject.AddComponent<ScrollbarEx>().OnDragEnd = OnScrollbarDragEnd;
}
}
public void Refresh()
{
ViewProvider.Clear();
startIndex = layoutManager.GetStartIndex();
endIndex = layoutManager.GetEndIndex();
for (int i = startIndex; i <= endIndex; i += layoutManager.Unit)
startIndex = _layoutManager.GetStartIndex();
endIndex = _layoutManager.GetEndIndex();
for (int i = startIndex; i <= endIndex; i += _layoutManager.Unit)
{
ViewProvider.CreateViewHolder(i);
}
layoutManager.DoItemAnimation();
_layoutManager.DoItemAnimation();
}
public void RequestLayout()
{
layoutManager.SetContentSize();
_layoutManager.SetContentSize();
if (Scroller == null) return;
if (_scroller == null) return;
Scroller.Direction = direction;
Scroller.ViewSize = layoutManager.ViewportSize;
Scroller.ContentSize = layoutManager.ContentSize;
_scroller.Direction = direction;
_scroller.ViewSize = _layoutManager.ViewportSize;
_scroller.ContentSize = _layoutManager.ContentSize;
if (Scrollbar != null && Scroller.ContentSize != Vector2.zero)
if (Scrollbar != null && _scroller.ContentSize != Vector2.zero)
{
if ((direction == Direction.Vertical && layoutManager.ContentSize.y <= layoutManager.ViewportSize.y) ||
(direction == Direction.Horizontal && layoutManager.ContentSize.x <= layoutManager.ViewportSize.x) ||
if ((direction == Direction.Vertical && _layoutManager.ContentSize.y <= _layoutManager.ViewportSize.y) ||
(direction == Direction.Horizontal && _layoutManager.ContentSize.x <= _layoutManager.ViewportSize.x) ||
(direction == Direction.Custom))
{
Scrollbar.gameObject.SetActive(false);
@ -355,21 +335,21 @@ namespace AlicizaX.UI.RecyclerView
{
Scrollbar.gameObject.SetActive(true);
Scrollbar.direction = direction == Direction.Vertical ? Scrollbar.Direction.TopToBottom : Scrollbar.Direction.LeftToRight;
Scrollbar.size = direction == Direction.Vertical ? Scroller.ViewSize.y / Scroller.ContentSize.y : Scroller.ViewSize.x / Scroller.ContentSize.x;
Scrollbar.size = direction == Direction.Vertical ? _scroller.ViewSize.y / _scroller.ContentSize.y : _scroller.ViewSize.x / _scroller.ContentSize.x;
}
}
}
public float GetScrollPosition()
{
return Scroller ? Scroller.Position : 0;
return _scroller ? _scroller.Position : 0;
}
public void ScrollTo(int index, bool smooth = false)
{
if (!scroll) return;
Scroller.ScrollTo(layoutManager.IndexToPosition(index), smooth);
_scroller.ScrollTo(_layoutManager.IndexToPosition(index), smooth);
if (!smooth)
{
Refresh();
@ -387,7 +367,7 @@ namespace AlicizaX.UI.RecyclerView
private void SnapTo()
{
var index = layoutManager.PositionToIndex(GetScrollPosition());
var index = _layoutManager.PositionToIndex(GetScrollPosition());
ScrollTo(index, true);
}
}

View File

@ -5,7 +5,7 @@ MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
icon: {fileID: 2800000, guid: a01ce47da31a2e0438fd8d38b203c0d5, type: 3}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,8 +1,10 @@
using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace AlicizaX.UI.RecyclerView
{
[Serializable]
public class CircleScroller : Scroller
{
private Vector2 centerPosition;

View File

@ -1,9 +1,11 @@
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.EventSystems;
namespace AlicizaX.UI.RecyclerView
{
[Serializable]
public class Scroller : MonoBehaviour, IScroller, IBeginDragHandler, IEndDragHandler, IDragHandler, IScrollHandler
{
protected float position;