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@ -26,6 +26,7 @@ namespace UnityEngine.UI
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[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterSceneLoad)]
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private static void Bootstrap()
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{
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if (AppServices.App == null || AppServices.App.Require<IUIService>() == null) return;
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EnsureInstance();
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UXInputModeService.EnsureInstance();
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}
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@ -348,10 +349,10 @@ namespace UnityEngine.UI
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}
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bool suppress = IsScopeAvailable(scope)
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&& _topScope != null
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&& !ReferenceEquals(scope, _topScope)
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&& _topScope.BlockLowerScopes
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&& CompareScopePriority(_topScope, scope) < 0;
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&& _topScope != null
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&& !ReferenceEquals(scope, _topScope)
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&& _topScope.BlockLowerScopes
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&& CompareScopePriority(_topScope, scope) < 0;
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scope.SetNavigationSuppressed(suppress);
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}
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}
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