diff --git a/Runtime/UI3DWidget.meta b/Runtime/UI3DWidget.meta deleted file mode 100644 index 857dcf3..0000000 --- a/Runtime/UI3DWidget.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: c71e8ff5c53e58f4789054d9490f55dc -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Runtime/UI3DWidget/UI3DDisplay.Touch.cs b/Runtime/UI3DWidget/UI3DDisplay.Touch.cs deleted file mode 100644 index a0852b3..0000000 --- a/Runtime/UI3DWidget/UI3DDisplay.Touch.cs +++ /dev/null @@ -1,55 +0,0 @@ -using UnityEngine; -using UnityEngine.EventSystems; - -namespace AlicizaX.UI.Extension -{ - public class UI3DDisplayTouch : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IDragHandler - { - private GameObject m_dragObject; - private bool m_CanDrag = true; - private float m_DragSpeed = 20.0f; - private float m_DragRotation; - private Vector3 m_ShowRotation = Vector3.zero; - private Transform view; - - public void SetObject(GameObject obj) - { - m_dragObject = obj; - m_ShowRotation = obj.transform.eulerAngles; - view = obj.GetComponent(); - } - - public void Disopose() - { - m_dragObject = null; - view = null; - } - - //拖拽 - public void OnDrag(PointerEventData eventData) - { - if (!m_CanDrag) return; - if (!view) return; - if (!m_dragObject || !(m_DragSpeed > 0.0f)) return; - - var delta = eventData.delta.x; - var deltaRot = -m_DragSpeed * delta * Time.deltaTime; - - m_DragRotation += deltaRot; - var showRotation = Quaternion.Euler(m_ShowRotation); - var showUp = showRotation * Vector3.up; - showRotation *= Quaternion.AngleAxis(m_DragRotation, showUp); - view.rotation = showRotation; - } - - //按下 - public void OnPointerDown(PointerEventData eventData) - { - } - - //抬起 - public void OnPointerUp(PointerEventData eventData) - { - } - } -} diff --git a/Runtime/UI3DWidget/UI3DDisplay.Touch.cs.meta b/Runtime/UI3DWidget/UI3DDisplay.Touch.cs.meta deleted file mode 100644 index cf0b16e..0000000 --- a/Runtime/UI3DWidget/UI3DDisplay.Touch.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6c7e5a7e59b57b941b930876a7839219 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Runtime/UI3DWidget/UI3DDisplay.cs b/Runtime/UI3DWidget/UI3DDisplay.cs deleted file mode 100644 index 62568c2..0000000 --- a/Runtime/UI3DWidget/UI3DDisplay.cs +++ /dev/null @@ -1,108 +0,0 @@ -using System; -using Sirenix.OdinInspector; -using UnityEngine; -using UnityEngine.UI; - -namespace AlicizaX.UI.Extension -{ - [RequireComponent(typeof(RawImage))] - public class UI3DDisplay : MonoBehaviour - { - private Camera m_Camera; - private GameObject m_ShowObject; - private RenderTexture m_ShowTexure; - private UI3DDisplayTouch m_UI3DDisplayTouch; - - private RawImage m_ShowImage; - - [ReadOnly] - [SerializeField] - private int m_ResolutionX = 512; - - [SerializeField] - [ReadOnly] - private int m_ResolutionY = 512; - - private readonly int m_RenderTextureDepthBuffer = 16; - - void Awake() - { - m_ShowImage = GetComponent(); - m_UI3DDisplayTouch = GetComponentInChildren(); - } - - -#if UNITY_EDITOR - - - [SerializeField] [Header("分辨率")] [OnValueChanged("OnEditResolutionChanged")] - private int EditResolution = 512; - - private void OnEditResolutionChanged() - { - if (!getPlayingState) return; - m_ResolutionX = EditResolution; - m_ResolutionY = EditResolution; - var rect = transform.GetComponent(); - if (Math.Abs(rect.sizeDelta.x - m_ResolutionX) > 0.01f || - Math.Abs(rect.sizeDelta.y - m_ResolutionY) > 0.01f) - rect.sizeDelta = new Vector2(m_ResolutionX, m_ResolutionY); - } - - - [ShowIf("getPlayingState")] [SerializeField] - GameObject previewPrefab; - - [ShowIf("getPlayingState")] [SerializeField] - Camera previewCamera; - - bool getPlayingState => !Application.isPlaying; - - [Sirenix.OdinInspector.Button("预览")] - private void Preview() - { - if (m_ShowObject != null) - { - UnityEngine.Object.DestroyImmediate(m_ShowObject); - } - - m_ShowObject = UnityEngine.Object.Instantiate(previewPrefab); - m_Camera = previewCamera; - if (m_ShowTexure != null) - { - RenderTexture.ReleaseTemporary(m_ShowTexure); - } - - m_ShowTexure = RenderTexture.GetTemporary(m_ResolutionX, m_ResolutionY, m_RenderTextureDepthBuffer); - // m_ShowObject.SetLayerRecursively(LayerDefine.UI3DObject); - m_Camera.targetTexture = m_ShowTexure; - GetComponent().texture = m_ShowTexure; - } -#endif - - public void SetUp(GameObject obj) - { - m_ShowObject = obj; - // m_Camera = CameraManaer.Instance.UI3DRenderCamera; - if (m_ShowTexure != null) - { - RenderTexture.ReleaseTemporary(m_ShowTexure); - } - - m_ShowTexure = RenderTexture.GetTemporary(m_ResolutionX, m_ResolutionY, m_RenderTextureDepthBuffer); - // m_ShowObject.SetLayerRecursively(LayerDefine.UI3DObject); - m_Camera.targetTexture = m_ShowTexure; - m_ShowImage.texture = m_ShowTexure; - m_UI3DDisplayTouch.SetObject(m_ShowObject); - } - - void OnDestroy() - { - m_UI3DDisplayTouch.Disopose(); - if (m_ShowTexure != null) - { - RenderTexture.ReleaseTemporary(m_ShowTexure); - } - } - } -} diff --git a/Runtime/UI3DWidget/UI3DDisplay.cs.meta b/Runtime/UI3DWidget/UI3DDisplay.cs.meta deleted file mode 100644 index 7b07134..0000000 --- a/Runtime/UI3DWidget/UI3DDisplay.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: deb3e5100b564344bb27065b64ae01d7 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: