Update HotkeyBindComponent.cs
This commit is contained in:
parent
551423f09d
commit
1f53bf8be4
@ -62,9 +62,8 @@ namespace UnityEngine.UI
|
|||||||
if (_holderObjectBase == null)
|
if (_holderObjectBase == null)
|
||||||
{
|
{
|
||||||
_holderObjectBase = gameObject.GetComponent<UIHolderObjectBase>();
|
_holderObjectBase = gameObject.GetComponent<UIHolderObjectBase>();
|
||||||
|
CollectUXHotkeys();
|
||||||
}
|
}
|
||||||
// 在编辑器模式下自动收集(可根据需求移除)
|
|
||||||
CollectUXHotkeys();
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user