Update HotkeyBindComponent.cs

This commit is contained in:
陈思海 2025-12-22 10:17:53 +08:00
parent 551423f09d
commit 1f53bf8be4

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@ -62,10 +62,9 @@ namespace UnityEngine.UI
if (_holderObjectBase == null)
{
_holderObjectBase = gameObject.GetComponent<UIHolderObjectBase>();
}
// 在编辑器模式下自动收集(可根据需求移除)
CollectUXHotkeys();
}
}
#endif
internal void UnBindHotKeys()