Update UXCreateHelper.cs

This commit is contained in:
陈思海 2026-04-09 16:45:34 +08:00
parent 68daaa4a1d
commit 43e6a6ba83

View File

@ -27,7 +27,7 @@ public class UXCreateHelper : Editor
return type.GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static, null, types, null).Invoke(null, parameters);
}
#if UNITY_6000_3_OR_NEWER
#if !UNITY_6000_3_OR_NEWER
[MenuItem("GameObject/UI/UXImage")]
#else
[MenuItem("GameObject/UI (Canvas)/UXImage")]
@ -43,7 +43,7 @@ public class UXCreateHelper : Editor
image.material = AssetDatabase.LoadAssetAtPath<Material>(UXGUIConfig.UIDefaultMatPath);
}
#if UNITY_6000_3_OR_NEWER
#if !UNITY_6000_3_OR_NEWER
[MenuItem("GameObject/UI/UXToggle")]
#else
[MenuItem("GameObject/UI (Canvas)/UXToggle")]
@ -62,7 +62,7 @@ public class UXCreateHelper : Editor
#if TEXTMESHPRO_SUPPORT
#if UNITY_6000_3_OR_NEWER
#if !UNITY_6000_3_OR_NEWER
[MenuItem("GameObject/UI/UXTextMeshPro")]
#else
[MenuItem("GameObject/UI (Canvas)/UXTextMeshPro")]
@ -77,7 +77,7 @@ public class UXCreateHelper : Editor
obj.AddComponent<UXTextMeshPro>();
}
#if UNITY_6000_3_OR_NEWER
#if !UNITY_6000_3_OR_NEWER
[MenuItem("GameObject/UI/UXButton")]
#else
[MenuItem("GameObject/UI (Canvas)/UXButton")]
@ -92,7 +92,7 @@ public class UXCreateHelper : Editor
obj.AddComponent<UXButton>();
}
#if UNITY_6000_3_OR_NEWER
#if !UNITY_6000_3_OR_NEWER
[MenuItem("GameObject/UI/UXInput Field")]
#else
[MenuItem("GameObject/UI (Canvas)/UXInput Field")]
@ -118,7 +118,7 @@ public class UXCreateHelper : Editor
}
#endif
#if UNITY_6000_3_OR_NEWER
#if !UNITY_6000_3_OR_NEWER
[MenuItem("GameObject/UI/UXScrollView")]
#else
[MenuItem("GameObject/UI (Canvas)/UXScrollView")]
@ -135,7 +135,7 @@ public class UXCreateHelper : Editor
Selection.activeGameObject = instance;
}
#if UNITY_6000_3_OR_NEWER
#if !UNITY_6000_3_OR_NEWER
[MenuItem("GameObject/UI/UXTemplateWindow")]
#else
[MenuItem("GameObject/UI (Canvas)/UXTemplateWindow")]