init
This commit is contained in:
commit
5c45f9aa7b
8
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Editor/AlicizaX.UI.Extension.Editor.asmdef
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Editor/AlicizaX.UI.Extension.Editor.asmdef
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"includePlatforms": [
|
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|
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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Editor/AlicizaX.UI.Extension.Editor.asmdef.meta
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Editor/UIExtension.meta
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3
Editor/UIExtension.meta
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fileFormatVersion: 2
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guid: 3a2c1fc8ad7d457abaf67dae3d5005de
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3
Editor/UIExtension/StaticKey.meta
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3
Editor/UIExtension/StaticKey.meta
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|
90
Editor/UIExtension/StaticKey/LocalizeStaticKey.cs
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90
Editor/UIExtension/StaticKey/LocalizeStaticKey.cs
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|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using AlicizaX.Localization.Runtime;
|
||||
using AlicizaX.Runtime;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AlicizaX.UI.Extension.Editor
|
||||
{
|
||||
internal class LocalizeItem
|
||||
{
|
||||
public string key;
|
||||
public string ChineseSimplified;
|
||||
public string English;
|
||||
public string Japanese;
|
||||
}
|
||||
|
||||
internal static class LocalizeStaticKey
|
||||
{
|
||||
static readonly string LocalizeStaticConfigPath = "Assets/AssetArt/Configs/json/tables_tblocalization.json";
|
||||
|
||||
private static bool IsLoaded = false;
|
||||
|
||||
private static List<LocalizeItem> LocalizeItems;
|
||||
private static Dictionary<string, Dictionary<Language, string>> LocalizeDic;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 获取所有静态Keys
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static string[] GetAllStaticKeys()
|
||||
{
|
||||
LoadStaticKey();
|
||||
List<string> keys = LocalizeItems.Select(v => v.key).ToList();
|
||||
keys.Insert(0, "None");
|
||||
return keys.ToArray();
|
||||
}
|
||||
|
||||
public static string GetText(string key)
|
||||
{
|
||||
LoadStaticKey();
|
||||
Language languageType = (Language)EditorPrefs.GetInt(LocalizationComponent.PrefsKey);
|
||||
string value = key;
|
||||
|
||||
if (LocalizeDic.TryGetValue(key, out Dictionary<Language, string> dic))
|
||||
{
|
||||
dic.TryGetValue(languageType, out value);
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
[MenuItem("开发工具/Force Reload多语言静态Key")]
|
||||
public static void ForceReload()
|
||||
{
|
||||
IsLoaded = false;
|
||||
LoadStaticKey();
|
||||
}
|
||||
|
||||
static void LoadStaticKey()
|
||||
{
|
||||
if (IsLoaded) return;
|
||||
if (!File.Exists(LocalizeStaticConfigPath))
|
||||
{
|
||||
Debug.LogError("静态多语言文本文件不存在!");
|
||||
return;
|
||||
}
|
||||
|
||||
TextAsset textAsset =
|
||||
UnityEditor.AssetDatabase.LoadAssetAtPath<TextAsset>(LocalizeStaticConfigPath);
|
||||
|
||||
LocalizeItems = JsonConvert.DeserializeObject<System.Collections.Generic.List<LocalizeItem>>(textAsset.text);
|
||||
|
||||
LocalizeDic = new Dictionary<string, Dictionary<Language, string>>();
|
||||
foreach (var v in LocalizeItems)
|
||||
{
|
||||
Dictionary<Language, string> valueDic = new Dictionary<Language, string>();
|
||||
valueDic.Add(Language.ChineseSimplified, v.ChineseSimplified);
|
||||
valueDic.Add(Language.English, v.English);
|
||||
valueDic.Add(Language.Japanese, v.Japanese);
|
||||
LocalizeDic.Add(v.key, valueDic);
|
||||
}
|
||||
|
||||
IsLoaded = true;
|
||||
}
|
||||
}
|
||||
}
|
3
Editor/UIExtension/StaticKey/LocalizeStaticKey.cs.meta
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3
Editor/UIExtension/StaticKey/LocalizeStaticKey.cs.meta
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|
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|
||||
timeCreated: 1738834272
|
8
Editor/UIExtension/Text.meta
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8
Editor/UIExtension/Text.meta
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71
Editor/UIExtension/Text/UXTextMeshProEditor.cs
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71
Editor/UIExtension/Text/UXTextMeshProEditor.cs
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@ -0,0 +1,71 @@
|
||||
using AlicizaX.UI.Extension.Editor;
|
||||
using UnityEditor;
|
||||
|
||||
namespace UnityEngine.UI
|
||||
{
|
||||
[CustomEditor(typeof(UXTextMeshPro), true)]
|
||||
[CanEditMultipleObjects]
|
||||
public class UXTextMeshProEditor : TMPro.EditorUtilities.TMP_EditorPanelUI
|
||||
{
|
||||
private SerializedProperty text;
|
||||
private SerializedProperty localizationID;
|
||||
|
||||
protected override void OnEnable()
|
||||
{
|
||||
text = serializedObject.FindProperty("m_text");
|
||||
localizationID = serializedObject.FindProperty("m_localizationID");
|
||||
base.OnEnable();
|
||||
}
|
||||
|
||||
protected override void OnDisable()
|
||||
{
|
||||
base.OnDisable();
|
||||
}
|
||||
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
serializedObject.Update();
|
||||
bool isPlay = Application.isPlaying;
|
||||
|
||||
EditorGUI.BeginDisabledGroup(isPlay);
|
||||
string[] keys = LocalizeStaticKey.GetAllStaticKeys();
|
||||
|
||||
int index = -1;
|
||||
for (int i = 0; i < keys.Length; i++)
|
||||
{
|
||||
if (localizationID.stringValue == keys[i])
|
||||
{
|
||||
index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (index == -1)
|
||||
{
|
||||
EditorGUILayout.HelpBox("对应的多语言Key找不到!请重新配置", MessageType.Warning);
|
||||
}
|
||||
|
||||
int selectedIndex = EditorGUILayout.Popup("Key", index, keys);
|
||||
if (selectedIndex != index)
|
||||
{
|
||||
localizationID.stringValue = keys[selectedIndex];
|
||||
}
|
||||
|
||||
|
||||
EditorGUI.EndDisabledGroup();
|
||||
|
||||
EditorGUI.BeginDisabledGroup(true);
|
||||
EditorGUILayout.PropertyField(localizationID, new GUIContent("key"));
|
||||
if (!string.IsNullOrEmpty(localizationID.stringValue) && localizationID.stringValue != "None")
|
||||
{
|
||||
text.stringValue = LocalizeStaticKey.GetText(localizationID.stringValue);
|
||||
}
|
||||
|
||||
EditorGUI.EndDisabledGroup();
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
base.OnInspectorGUI();
|
||||
}
|
||||
}
|
||||
}
|
11
Editor/UIExtension/Text/UXTextMeshProEditor.cs.meta
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Editor/UIExtension/Text/UXTextMeshProEditor.cs.meta
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|
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|
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|
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|
201
LICENSE.md
Normal file
201
LICENSE.md
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@ -0,0 +1,201 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
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|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
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|
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"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
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|
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"Legal Entity" shall mean the union of the acting entity and all
|
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other entities that control, are controlled by, or are under common
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"control" means (i) the power, direct or indirect, to cause the
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direction or management of such entity, whether by contract or
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|
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outstanding shares, or (iii) beneficial ownership of such entity.
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"You" (or "Your") shall mean an individual or Legal Entity
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"Source" form shall mean the preferred form for making modifications,
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"Work" shall mean the work of authorship, whether in Source or
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"Derivative Works" shall mean any work, whether in Source or Object
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"Contribution" shall mean any work of authorship, including
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2. Grant of Copyright License. Subject to the terms and conditions of
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END OF TERMS AND CONDITIONS
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APPENDIX: How to apply the Apache License to your work.
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To apply the Apache License to your work, attach the following
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Copyright [2023] [ALianBlank of copyright owner][alianblank@outlook.com][https://alianblank.com/]
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7
LICENSE.md.meta
Normal file
7
LICENSE.md.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1df2552bb1d632e4882a02c71379f0bb
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Runtime.meta
Normal file
8
Runtime.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7171839096c9ab141a0fa296b7558c5f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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19
Runtime/AlicizaX.UI.Extension.asmdef
Normal file
19
Runtime/AlicizaX.UI.Extension.asmdef
Normal file
@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "AlicizaX.UI.Extension",
|
||||
"rootNamespace": "AlicizaX.UI.Extension",
|
||||
"references": [
|
||||
"GUID:6055be8ebefd69e48b49212b09b47b2f",
|
||||
"GUID:5553d74549d54e74cb548b3ab58a8483",
|
||||
"GUID:a19b414bea3b97240a91aeab9a8eab36",
|
||||
"GUID:75b6f2078d190f14dbda4a5b747d709c"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": true,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
7
Runtime/AlicizaX.UI.Extension.asmdef.meta
Normal file
7
Runtime/AlicizaX.UI.Extension.asmdef.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 760f1778adc613f49a4394fb41ff0bbc
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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3
Runtime/UGUIExtension.meta
Normal file
3
Runtime/UGUIExtension.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c1cc52c3a64c4e83b7663f7d98b524fa
|
||||
timeCreated: 1738832143
|
8
Runtime/UGUIExtension/Text.meta
Normal file
8
Runtime/UGUIExtension/Text.meta
Normal file
@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
|
||||
guid: 7596661cc0d376d48948e0c163857788
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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25
Runtime/UGUIExtension/Text/UXTextMeshPro.cs
Normal file
25
Runtime/UGUIExtension/Text/UXTextMeshPro.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using TMPro;
|
||||
|
||||
namespace UnityEngine.UI
|
||||
{
|
||||
public class UXTextMeshPro : TextMeshProUGUI
|
||||
{
|
||||
[SerializeField] private string m_localizationID = "";
|
||||
|
||||
protected override void Start()
|
||||
{
|
||||
base.Start();
|
||||
if (!Application.isPlaying) return;
|
||||
ChangeLanguage();
|
||||
}
|
||||
|
||||
protected void ChangeLanguage()
|
||||
{
|
||||
if (!string.IsNullOrEmpty(m_localizationID) && !"None".Equals(m_localizationID))
|
||||
{
|
||||
text = GameApp.Localization.GetString(m_localizationID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Runtime/UGUIExtension/Text/UXTextMeshPro.cs.meta
Normal file
11
Runtime/UGUIExtension/Text/UXTextMeshPro.cs.meta
Normal file
@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: bd17b8b605f2ba540bac156b5cf5ac77
|
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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||||
defaultReferences: []
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executionOrder: 0
|
||||
icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
3
Runtime/link.xml
Normal file
3
Runtime/link.xml
Normal file
@ -0,0 +1,3 @@
|
||||
<linker>
|
||||
<assembly fullname="AlicizaX.UI.Extension" preserve="all" />
|
||||
</linker>
|
3
Runtime/link.xml.meta
Normal file
3
Runtime/link.xml.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a60c8f27b8f25724085fb5a768d8d536
|
||||
timeCreated: 1737098208
|
20
package.json
Normal file
20
package.json
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"name": "com.alicizax.unity.ui.extension",
|
||||
"displayName": "Aliciza X UI Extension",
|
||||
"category": "Aliciza X",
|
||||
"description": "Aliciza X UI Extension",
|
||||
"version": "1.0.1",
|
||||
"unity": "2025.1",
|
||||
"keywords": [
|
||||
"Game Framework X"
|
||||
],
|
||||
"repository": {
|
||||
"name": "com.alicizax.unity",
|
||||
"url": "http://101.34.252.46:3000/AlicizaX/",
|
||||
"type": "git"
|
||||
},
|
||||
"author": {
|
||||
"name": "Yuliuren",
|
||||
"email": "yuliuren00@gmail.com"
|
||||
}
|
||||
}
|
7
package.json.meta
Normal file
7
package.json.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2c9e3513dd282f84fb0e5eecff03b0c0
|
||||
PackageManifestImporter:
|
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externalObjects: {}
|
||||
userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user