remove debug

This commit is contained in:
陈思海 2026-04-01 14:18:58 +08:00
parent b6dacac94d
commit a5c64c2d49
2 changed files with 0 additions and 24 deletions

View File

@ -427,11 +427,6 @@ namespace AlicizaX.UI
/// </summary>
public Action<int> OnIndexChanged;
/// <summary>
/// 当滚动位置发生变化时触发。
/// </summary>
public Action OnScrollValueChanged;
#endregion
#region Unity Lifecycle
@ -968,10 +963,6 @@ namespace AlicizaX.UI
float targetPosition = CalculateScrollPositionWithAlignment(index, alignment, offset);
if (UGListExtensions.DebugScrollTo)
{
Debug.Log($"[RecyclerView] ScrollToWithAlignment: index={index}, alignment={alignment}, offset={offset}, targetPosition={targetPosition}, maxPosition={scroller.MaxPosition}");
}
if (duration > 0 && smooth)
{
@ -1022,11 +1013,6 @@ namespace AlicizaX.UI
// 叠加调用方传入的额外偏移量。
targetPosition += offset;
if (UGListExtensions.DebugScrollTo)
{
Debug.Log($"[RecyclerView] CalculateScrollPosition: index={index}, itemPosition={itemPosition}, itemSize={itemSize}, viewportLength={viewportLength}, contentLength={contentLength}, targetPosition={targetPosition}, maxPosition={scroller.MaxPosition}");
}
// 将结果限制在可滚动范围内。
return Mathf.Clamp(targetPosition, 0, scroller.MaxPosition);
}
@ -1074,7 +1060,6 @@ namespace AlicizaX.UI
UpdateScrollbarValue(position);
UpdateVisibleRange();
layoutManager.DoItemAnimation();
OnScrollValueChanged?.Invoke();
}
/// <summary>

View File

@ -8,10 +8,6 @@ namespace AlicizaX.UI
/// </summary>
public static class UGListExtensions
{
/// <summary>
/// 控制是否输出滚动定位调试日志。
/// </summary>
public static bool DebugScrollTo { get; set; } = false;
/// <summary>
/// 将列表滚动到指定索引,并按给定对齐方式定位。
@ -40,11 +36,6 @@ namespace AlicizaX.UI
return;
}
if (DebugScrollTo)
{
Debug.Log($"[UGListExtensions] ScrollTo: index={index}, alignment={alignment}, offset={offset}, smooth={smooth}, duration={duration}");
}
ugList.RecyclerView.ScrollToWithAlignment(index, alignment, offset, smooth, duration);
}