diff --git a/Editor/Editor Handlers.meta b/Editor/Editor Handlers.meta new file mode 100644 index 0000000..47c35ad --- /dev/null +++ b/Editor/Editor Handlers.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 275cc688bbb74193a26863688faeb9d0 +timeCreated: 1753432119 \ No newline at end of file diff --git a/Editor/Editor Handlers/ExtensionHelper.cs b/Editor/Editor Handlers/ExtensionHelper.cs new file mode 100644 index 0000000..df7f9a6 --- /dev/null +++ b/Editor/Editor Handlers/ExtensionHelper.cs @@ -0,0 +1,40 @@ +using System; +using System.Reflection; +using UnityEditor; +using UnityEngine; + +namespace AlicizaX.UI.Extension.Editor.Editor.Editor_Handlers +{ + public static class ExtensionHelper + { + public static void PreviewAudioClip(AudioClip clip) + { +#if UNITY_EDITOR + if (clip == null) return; + + // 停止当前播放的所有预览音频 + Assembly audioUtilAssembly = typeof(AudioImporter).Assembly; + Type audioUtilType = audioUtilAssembly.GetType("UnityEditor.AudioUtil"); + MethodInfo stopMethod = audioUtilType.GetMethod("StopAllPreviewClips", + BindingFlags.Static | BindingFlags.Public); + stopMethod.Invoke(null, null); + + // 播放音频 + MethodInfo playMethod = audioUtilType.GetMethod("PlayPreviewClip", + BindingFlags.Static | BindingFlags.Public, + null, + new System.Type[] { typeof(AudioClip), typeof(int), typeof(bool) }, + null); + playMethod.Invoke(null, new object[] { clip, 0, false }); + + // 设置播放进度(可选) + MethodInfo setTimeMethod = audioUtilType.GetMethod("SetPreviewClipSamplePosition", + BindingFlags.Static | BindingFlags.Public, + null, + new System.Type[] { typeof(AudioClip), typeof(int) }, + null); + setTimeMethod.Invoke(null, new object[] { clip, 0 }); +#endif + } + } +} diff --git a/Editor/Editor Handlers/ExtensionHelper.cs.meta b/Editor/Editor Handlers/ExtensionHelper.cs.meta new file mode 100644 index 0000000..d2b6c5c --- /dev/null +++ b/Editor/Editor Handlers/ExtensionHelper.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 3175c3124975480892cd21f109e6010f +timeCreated: 1753436212 \ No newline at end of file diff --git a/Editor/Editor Handlers/UIEditorSkinHelper.cs b/Editor/Editor Handlers/UIEditorSkinHelper.cs new file mode 100644 index 0000000..68517b1 --- /dev/null +++ b/Editor/Editor Handlers/UIEditorSkinHelper.cs @@ -0,0 +1,114 @@ +#if UNITY_EDITOR +using System; +using UnityEngine; +using UnityEditor; + + +public class UIEditorSkinHelper : Editor +{ + public static void DrawProperty(SerializedProperty property, GUISkin skin, string content) + { + GUILayout.BeginHorizontal(EditorStyles.helpBox); + + EditorGUILayout.LabelField(new GUIContent(content), skin.FindStyle("Text"), GUILayout.Width(120)); + EditorGUILayout.PropertyField(property, new GUIContent("")); + + GUILayout.EndHorizontal(); + } + + public static void DrawProperty(SerializedProperty property, GUISkin skin, string content, string btnName, Action callback) + { + GUILayout.BeginHorizontal(EditorStyles.helpBox); + if (GUILayout.Button(btnName)) + { + callback?.Invoke(); + } + EditorGUILayout.LabelField(new GUIContent(content), skin.FindStyle("Text"), GUILayout.Width(120)); + EditorGUILayout.PropertyField(property, new GUIContent("")); + + GUILayout.EndHorizontal(); + } + + public static void DrawPropertyPlain(SerializedProperty property, GUISkin skin, string content) + { + GUILayout.BeginHorizontal(); + + EditorGUILayout.LabelField(new GUIContent(content), skin.FindStyle("Text"), GUILayout.Width(120)); + EditorGUILayout.PropertyField(property, new GUIContent("")); + + GUILayout.EndHorizontal(); + } + + public static void DrawPropertyCW(SerializedProperty property, GUISkin skin, string content, float width) + { + GUILayout.BeginHorizontal(EditorStyles.helpBox); + + EditorGUILayout.LabelField(new GUIContent(content), skin.FindStyle("Text"), GUILayout.Width(width)); + EditorGUILayout.PropertyField(property, new GUIContent("")); + + GUILayout.EndHorizontal(); + } + + public static void DrawPropertyPlainCW(SerializedProperty property, GUISkin skin, string content, float width) + { + GUILayout.BeginHorizontal(); + + EditorGUILayout.LabelField(new GUIContent(content), skin.FindStyle("Text"), GUILayout.Width(width)); + EditorGUILayout.PropertyField(property, new GUIContent("")); + + GUILayout.EndHorizontal(); + } + + public static int DrawTabs(int tabIndex, GUIContent[] tabs, GUISkin skin) + { + GUILayout.BeginHorizontal(); + GUILayout.Space(17); + + tabIndex = GUILayout.Toolbar(tabIndex, tabs, skin.FindStyle("Tab Indicator")); + + GUILayout.EndHorizontal(); + GUILayout.Space(-40); + GUILayout.BeginHorizontal(); + GUILayout.Space(17); + + return tabIndex; + } + + public static void DrawComponentHeader(GUISkin skin, string content) + { + GUILayout.BeginHorizontal(); + GUILayout.Box(new GUIContent(""), skin.FindStyle(content)); + GUILayout.EndHorizontal(); + GUILayout.Space(-42); + } + + public static void DrawHeader(GUISkin skin, string content, int space) + { + GUILayout.Space(space); + GUILayout.Box(new GUIContent(""), skin.FindStyle(content)); + } + + public static bool DrawToggle(bool value, GUISkin skin, string content) + { + GUILayout.BeginHorizontal(EditorStyles.helpBox); + + value = GUILayout.Toggle(value, new GUIContent(content), skin.FindStyle("Toggle")); + value = GUILayout.Toggle(value, new GUIContent(""), skin.FindStyle("Toggle Helper")); + + GUILayout.EndHorizontal(); + return value; + } + + public static bool DrawTogglePlain(bool value, GUISkin skin, string content) + { + GUILayout.BeginHorizontal(); + + value = GUILayout.Toggle(value, new GUIContent(content), skin.FindStyle("Toggle")); + value = GUILayout.Toggle(value, new GUIContent(""), skin.FindStyle("Toggle Helper")); + + GUILayout.EndHorizontal(); + return value; + } +} + +#endif diff --git a/Editor/Editor Handlers/UIEditorSkinHelper.cs.meta b/Editor/Editor Handlers/UIEditorSkinHelper.cs.meta new file mode 100644 index 0000000..631879f --- /dev/null +++ b/Editor/Editor Handlers/UIEditorSkinHelper.cs.meta @@ -0,0 +1,18 @@ 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a: 1} + m_Active: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Focused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnNormal: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnHover: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnActive: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 0, g: 0, b: 0, a: 1} + m_OnFocused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Border: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Margin: + m_Left: 0 + m_Right: 0 + m_Top: 1 + m_Bottom: 0 + m_Padding: + m_Left: 5 + m_Right: 5 + m_Top: 5 + m_Bottom: 5 + m_Overflow: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Font: {fileID: 0} + m_FontSize: 20 + m_FontStyle: 0 + m_Alignment: 4 + m_WordWrap: 0 + m_RichText: 0 + m_TextClipping: 0 + m_ImagePosition: 2 + m_ContentOffset: {x: 0, y: 0} + m_FixedWidth: 40 + m_FixedHeight: 40 + m_StretchWidth: 0 + m_StretchHeight: 0 + - m_Name: Icon Manager Item + m_Normal: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Hover: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Active: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Focused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnNormal: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnHover: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnActive: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 0, g: 0, b: 0, a: 1} + m_OnFocused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Border: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Margin: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Padding: + m_Left: 5 + m_Right: 4 + m_Top: 6 + m_Bottom: 5 + m_Overflow: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Font: {fileID: 0} + m_FontSize: 20 + m_FontStyle: 0 + m_Alignment: 4 + m_WordWrap: 0 + m_RichText: 0 + m_TextClipping: 0 + m_ImagePosition: 2 + m_ContentOffset: {x: 0, y: 0} + m_FixedWidth: 32 + m_FixedHeight: 32 + m_StretchWidth: 0 + m_StretchHeight: 0 + - m_Name: Icon Manager Search + m_Normal: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Hover: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Active: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Focused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnNormal: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnHover: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnActive: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 0, g: 0, b: 0, a: 1} + m_OnFocused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Border: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Margin: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Padding: + m_Left: 4 + m_Right: 4 + m_Top: 4 + m_Bottom: 4 + m_Overflow: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Font: {fileID: 0} + m_FontSize: 20 + m_FontStyle: 0 + m_Alignment: 4 + m_WordWrap: 0 + m_RichText: 0 + m_TextClipping: 0 + m_ImagePosition: 2 + m_ContentOffset: {x: 0, y: 0} + m_FixedWidth: 22 + m_FixedHeight: 22 + m_StretchWidth: 0 + m_StretchHeight: 0 + - m_Name: UIM Foldout + m_Normal: + m_Background: {fileID: 2800000, guid: b50d877362c02bd4cbfdab13633b728a, type: 3} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 0.6862745} + m_Hover: + m_Background: {fileID: 2800000, guid: b50d877362c02bd4cbfdab13633b728a, type: 3} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Active: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Focused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnNormal: + m_Background: {fileID: 2800000, guid: 8cda0863f65cbcc4a901b18616e12784, type: 3} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnHover: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnActive: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_OnFocused: + m_Background: {fileID: 0} + m_ScaledBackgrounds: [] + m_TextColor: {r: 1, g: 1, b: 1, a: 1} + m_Border: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Margin: + m_Left: 0 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Padding: + m_Left: 39 + m_Right: 0 + m_Top: 0 + m_Bottom: 0 + m_Overflow: + m_Left: -18 + m_Right: 18 + m_Top: 0 + m_Bottom: 0 + m_Font: {fileID: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_Alignment: 3 + m_WordWrap: 0 + m_RichText: 0 + m_TextClipping: 0 + m_ImagePosition: 0 + m_ContentOffset: {x: 0, y: 0} + m_FixedWidth: 15 + m_FixedHeight: 15 + m_StretchWidth: 0 + m_StretchHeight: 0 + m_Settings: + m_DoubleClickSelectsWord: 1 + m_TripleClickSelectsLine: 1 + m_CursorColor: {r: 1, g: 1, b: 1, a: 1} + m_CursorFlashSpeed: -1 + m_SelectionColor: {r: 1, g: 0.38403907, b: 0, a: 0.7} diff --git a/Editor/Res/HeatUIEditor-Dark.guiskin.meta b/Editor/Res/HeatUIEditor-Dark.guiskin.meta new file mode 100644 index 0000000..f207048 --- /dev/null +++ b/Editor/Res/HeatUIEditor-Dark.guiskin.meta @@ -0,0 +1,15 @@ +fileFormatVersion: 2 +guid: 13ae0c468250d8c4eab9fdea6e0d93e3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 264857 + packageName: Heat - Complete Modern UI + packageVersion: 1.0.4 + assetPath: Assets/Heat - Complete Modern UI/Editor/Resources/HeatUIEditor-Dark.guiskin + uploadId: 629893 diff --git a/Editor/UX/UXButtonEditor.cs b/Editor/UX/UXButtonEditor.cs index d02d266..22bb851 100644 --- a/Editor/UX/UXButtonEditor.cs +++ b/Editor/UX/UXButtonEditor.cs @@ -1,11 +1,9 @@ -// UXButtonEditor.cs - #if UNITY_EDITOR using System; using System.Collections.Generic; -using Sirenix.OdinInspector.Editor; +using AlicizaX.UI.Extension.Editor.Editor.Editor_Handlers; using UnityEditor; -using UnityEditor.AnimatedValues; +using UnityEditorInternal; using UnityEditor.UI; using UnityEngine; using UnityEngine.UI; @@ -14,29 +12,40 @@ using UnityEngine.UI; [CustomEditor(typeof(UXButton), true)] public class UXButtonEditor : Editor { + private enum TabType + { + Image, + Sound, + Event + } + private SerializedProperty m_Interactable; private SerializedProperty m_Mode; private SerializedProperty m_OnValueChanged; private SerializedProperty m_OnClick; private SerializedProperty m_UXGroup; - private SerializedProperty m_TransitionData; - private SerializedProperty m_ChildTransitions; - private SerializedProperty m_ButtonUISounds; - - private bool m_ShowChildTransitions = true; - private Dictionary m_ChildTransitionFoldouts = new Dictionary(); private UXGroup group; private int m_ButtonMode; private SerializedProperty m_SelectionState; - private UXButton mTarget; + private ReorderableList m_ChildTransitionList; + + private static Color darkZebraEven = new Color(0.22f, 0.22f, 0.22f); + private static Color darkZebraOdd = new Color(0.27f, 0.27f, 0.27f); + + + private TabType currentTab = TabType.Image; + private GUISkin customSkin; + + private SerializedProperty hoverAudioClip; + private SerializedProperty clickAudioClip; private void OnEnable() { - mTarget = target as UXButton; + customSkin = (GUISkin)AssetDatabase.LoadAssetAtPath("Packages/com.alicizax.unity.ui.extension/Editor/Res/HeatUIEditor-Dark.guiskin"); m_Interactable = serializedObject.FindProperty("m_Interactable"); m_UXGroup = serializedObject.FindProperty("m_UXGroup"); m_Mode = serializedObject.FindProperty("m_Mode"); @@ -44,11 +53,63 @@ public class UXButtonEditor : Editor m_OnClick = serializedObject.FindProperty("m_OnClick"); m_TransitionData = serializedObject.FindProperty("m_TransitionData"); m_ChildTransitions = serializedObject.FindProperty("m_ChildTransitions"); - m_ButtonUISounds = serializedObject.FindProperty("m_ButtonUISounds"); m_SelectionState = serializedObject.FindProperty("m_SelectionState"); - m_ChildTransitionFoldouts.Clear(); + group = (UXGroup)m_UXGroup.objectReferenceValue; m_ButtonMode = m_Mode.enumValueIndex; + + hoverAudioClip = serializedObject.FindProperty("hoverAudioClip"); + clickAudioClip = serializedObject.FindProperty("clickAudioClip"); + + CreateChildTransitionList(); + } + + private void CreateChildTransitionList() + { + m_ChildTransitionList = new ReorderableList(serializedObject, m_ChildTransitions, true, false, true, true); + // m_ChildTransitionList.drawHeaderCallback = (rect) => { EditorGUI.LabelField(rect, "Other Transitions"); }; + + m_ChildTransitionList.drawElementBackgroundCallback = (rect, index, isActive, isFocused) => + { + var background = index % 2 == 0 ? darkZebraEven : darkZebraOdd; + EditorGUI.DrawRect(rect, background); + }; + + m_ChildTransitionList.drawElementCallback = (rect, index, isActive, isFocused) => + { + var element = m_ChildTransitionList.serializedProperty.GetArrayElementAtIndex(index); + rect.y += 2; + + // 绘制折叠框标题(仅显示名称) + string elementTitle = $"Null Transition"; + var targetProp = element.FindPropertyRelative("targetGraphic"); + if (targetProp.objectReferenceValue != null) + elementTitle = targetProp.objectReferenceValue.name; + + EditorGUI.LabelField(new Rect(rect.x, rect.y, rect.width, EditorGUIUtility.singleLineHeight), + elementTitle, EditorStyles.boldLabel); + + // 直接绘制完整内容(无折叠状态) + rect.y += EditorGUIUtility.singleLineHeight + 2; + DrawTransitionData(new Rect(rect.x, rect.y, rect.width, 0), element, true); + }; + + // 设置元素高度 + m_ChildTransitionList.elementHeightCallback = (index) => + { + return EditorGUIUtility.singleLineHeight + + CalculateTransitionDataHeight(m_ChildTransitionList.serializedProperty.GetArrayElementAtIndex(index)) + + 10; + }; + + m_ChildTransitionList.onAddCallback = (list) => + { + list.serializedProperty.arraySize++; + serializedObject.ApplyModifiedProperties(); + }; + + // 添加删除按钮 + m_ChildTransitionList.onRemoveCallback = (list) => { ReorderableList.defaultBehaviours.DoRemoveButton(list); }; } private void ResetEventProperty(SerializedProperty property) @@ -59,25 +120,121 @@ public class UXButtonEditor : Editor property.serializedObject.ApplyModifiedProperties(); } + private void DrawTabButton(TabType tabType, string label, string iconName) + { + bool isActive = currentTab == tabType; + var style = new GUIStyle(EditorStyles.toolbarButton) + { + fixedHeight = 25, + fontSize = 11, + fontStyle = isActive ? FontStyle.Bold : FontStyle.Normal + }; + + var content = new GUIContent( + EditorGUIUtility.IconContent(iconName).image, + label + ); + + if (GUILayout.Button(content, style)) + { + currentTab = tabType; + } + + // 高亮当前选中的标签页 + if (isActive) + { + Rect rect = GUILayoutUtility.GetLastRect(); + EditorGUI.DrawRect(new Rect(rect.x, rect.yMax - 2, rect.width, 2), + new Color(0.1f, 0.5f, 0.9f)); + } + } + public override void OnInspectorGUI() { serializedObject.Update(); + EditorGUILayout.BeginHorizontal(); + + // 图像标签页按钮 + DrawTabButton(TabType.Image, "Image", "d_Texture Icon"); + + // 声音标签页按钮 + DrawTabButton(TabType.Sound, "Sound", "d_AudioSource Icon"); + + // 事件标签页按钮 + DrawTabButton(TabType.Event, "Event", "EventTrigger Icon"); + + EditorGUILayout.EndHorizontal(); + + switch (currentTab) + { + case TabType.Image: + DrawGraphicsTab(); + break; + case TabType.Sound: + DrawAudioTab(); + break; + case TabType.Event: + DrawEventTab(); + break; + } + + serializedObject.ApplyModifiedProperties(); + } + + private void DrawGraphicsTab() + { EditorGUI.BeginDisabledGroup(EditorApplication.isPlaying); EditorGUILayout.PropertyField(m_Mode); EditorGUI.EndDisabledGroup(); - EditorGUILayout.PropertyField(m_Interactable); + + var interactable = UIEditorSkinHelper.DrawToggle(m_Interactable.boolValue, customSkin, "Interactable"); + m_Interactable.boolValue = interactable; GUILayout.Space(1); DrawSelfTransition(); GUILayout.Space(5); DrawChildTransitions(); + GUILayout.Space(1); + DrawBasicSettings(); + } - EditorGUILayout.PropertyField(m_ButtonUISounds); - EditorGUILayout.Space(); + private void DrawEventTab() + { + if (m_Mode.enumValueIndex == (int)ButtonModeType.Toggle) + { + EditorGUILayout.Space(); + EditorGUILayout.PropertyField(m_OnValueChanged); + } + else + { + EditorGUILayout.Space(); + EditorGUILayout.PropertyField(m_OnClick); + } + } + private void DrawAudioTab() + { + UIEditorSkinHelper.DrawProperty(hoverAudioClip, customSkin, "Hover Sound", "Play", () => + { + if (hoverAudioClip.objectReferenceValue != null) + { + PlayAudio((AudioClip)hoverAudioClip.objectReferenceValue); + } + }); + UIEditorSkinHelper.DrawProperty(clickAudioClip, customSkin, "Click Sound", "Play", () => + { + if (hoverAudioClip.objectReferenceValue != null) + { + PlayAudio((AudioClip)hoverAudioClip.objectReferenceValue); + } + }); + } + + private void DrawBasicSettings() + { if (m_Mode.enumValueIndex != m_ButtonMode) { if (m_ButtonMode == (int)ButtonModeType.Normal) @@ -87,7 +244,7 @@ public class UXButtonEditor : Editor } else { - ResetEventProperty((m_OnClick)); + ResetEventProperty(m_OnClick); } m_ButtonMode = m_Mode.enumValueIndex; @@ -95,7 +252,8 @@ public class UXButtonEditor : Editor if (m_Mode.enumValueIndex == (int)ButtonModeType.Toggle) { - EditorGUILayout.PropertyField(m_UXGroup); + UIEditorSkinHelper.DrawProperty(m_UXGroup, customSkin, "UXGroup"); + UXGroup newGroup = (UXGroup)m_UXGroup.objectReferenceValue; if (newGroup != group) { @@ -111,120 +269,170 @@ public class UXButtonEditor : Editor newGroup.RegisterButton(self); } } - - EditorGUILayout.Space(); - EditorGUILayout.PropertyField(m_OnValueChanged); } - else + } + + private void PlayAudio(AudioClip clip) + { + if (clip != null) { - EditorGUILayout.Space(); - EditorGUILayout.PropertyField(m_OnClick); + ExtensionHelper.PreviewAudioClip(clip); } - - - serializedObject.ApplyModifiedProperties(); } private void DrawChildTransitions() { - m_ShowChildTransitions = EditorGUILayout.Foldout(m_ShowChildTransitions, "Child Transitions", true); - if (!m_ShowChildTransitions) - return; - - EditorGUI.indentLevel++; - - // 列表控制按钮 - EditorGUILayout.BeginHorizontal(); - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("Add Child Transition", GUILayout.Width(150))) - { - m_ChildTransitions.arraySize++; - serializedObject.ApplyModifiedProperties(); - } - - EditorGUILayout.EndHorizontal(); - - // 遍历列表元素 - for (int i = 0; i < m_ChildTransitions.arraySize; i++) - { - EditorGUILayout.BeginVertical(EditorStyles.helpBox); - - // 获取当前元素的SerializedProperty - SerializedProperty element = m_ChildTransitions.GetArrayElementAtIndex(i); - - // 初始化折叠状态 - if (!m_ChildTransitionFoldouts.ContainsKey(i)) - m_ChildTransitionFoldouts[i] = true; - - // 折叠标题 - string elementTitle = $"Child Transition {i}"; - if (element.FindPropertyRelative("targetGraphic").objectReferenceValue != null) - elementTitle += $" ({element.FindPropertyRelative("targetGraphic").objectReferenceValue.name})"; - - m_ChildTransitionFoldouts[i] = EditorGUILayout.Foldout(m_ChildTransitionFoldouts[i], elementTitle, true); - - if (m_ChildTransitionFoldouts[i]) - { - // 绘制单个TransitionData - DrawTransitionData(element); - - // 删除按钮 - EditorGUILayout.BeginHorizontal(); - GUILayout.FlexibleSpace(); - var orginColor = GUI.backgroundColor; - GUI.backgroundColor = Color.red; - if (GUILayout.Button("Remove", GUILayout.Width(80))) - { - m_ChildTransitions.DeleteArrayElementAtIndex(i); - m_ChildTransitionFoldouts.Remove(i); - serializedObject.ApplyModifiedProperties(); - break; // 删除后退出当前循环 - } - - GUI.backgroundColor = orginColor; - - EditorGUILayout.EndHorizontal(); - } - - EditorGUILayout.EndVertical(); - EditorGUILayout.Space(5); - } - - EditorGUI.indentLevel--; + m_ChildTransitionList.DoLayoutList(); } - private void DrawTransitionData(SerializedProperty transitionData) + + private float CalculateTransitionDataHeight(SerializedProperty transitionData) + { + float height = 0; + SerializedProperty transition = transitionData.FindPropertyRelative("transition"); + var currentTransition = GetTransition(transition); + + height += EditorGUIUtility.singleLineHeight * 1.5f; + height += EditorGUIUtility.singleLineHeight; + + SerializedProperty targetGraphic = transitionData.FindPropertyRelative("targetGraphic"); + var graphic = targetGraphic.objectReferenceValue as Graphic; + var animation = graphic != null ? graphic.GetComponent() : null; + + switch (currentTransition) + { + case Selectable.Transition.ColorTint: + if (graphic == null) height += EditorGUIUtility.singleLineHeight; + break; + case Selectable.Transition.SpriteSwap: + if (!(graphic is Image)) height += EditorGUIUtility.singleLineHeight; + break; + case Selectable.Transition.Animation: + if (animation == null) height += EditorGUIUtility.singleLineHeight; + break; + } + + + switch (currentTransition) + { + case Selectable.Transition.ColorTint: + height += EditorGUI.GetPropertyHeight(transitionData.FindPropertyRelative("colors")); + break; + case Selectable.Transition.SpriteSwap: + height += EditorGUI.GetPropertyHeight(transitionData.FindPropertyRelative("spriteState")); + break; + case Selectable.Transition.Animation: + height += EditorGUI.GetPropertyHeight(transitionData.FindPropertyRelative("animationTriggers")); + break; + } + + return height; + } + + private void DrawTransitionData(Rect position, SerializedProperty transitionData, bool isChild = false) { SerializedProperty targetGraphic = transitionData.FindPropertyRelative("targetGraphic"); SerializedProperty transition = transitionData.FindPropertyRelative("transition"); SerializedProperty colorBlock = transitionData.FindPropertyRelative("colors"); SerializedProperty spriteState = transitionData.FindPropertyRelative("spriteState"); SerializedProperty animationTriggers = transitionData.FindPropertyRelative("animationTriggers"); + EditorGUI.indentLevel++; + float lineHeight = EditorGUIUtility.singleLineHeight; + float spacing = 2f; + float y = position.y; - // 绘制目标图形 - EditorGUILayout.PropertyField(targetGraphic); + Rect targetRect = new Rect(position.x, y, position.width, lineHeight); + EditorGUI.PropertyField(targetRect, targetGraphic); + y += lineHeight + spacing; - // 获取当前transition类型 var currentTransition = GetTransition(transition); - // 绘制transition类型 + Rect transitionRect = new Rect(position.x, y, position.width, lineHeight); + EditorGUI.PropertyField(transitionRect, transition); + y += lineHeight + spacing; + + var graphic = targetGraphic.objectReferenceValue as Graphic; + var animation = graphic != null ? graphic.GetComponent() : null; + + switch (currentTransition) + { + case Selectable.Transition.ColorTint: + if (graphic == null) + { + Rect warningRect = new Rect(position.x, y, position.width, lineHeight); + EditorGUI.HelpBox(warningRect, "需要Graphic组件来使用颜色过渡", MessageType.Warning); + y += lineHeight + spacing; + } + + break; + + case Selectable.Transition.SpriteSwap: + if (!(graphic is Image)) + { + Rect warningRect = new Rect(position.x, y, position.width, lineHeight); + EditorGUI.HelpBox(warningRect, "需要Image组件来使用精灵切换", MessageType.Warning); + y += lineHeight + spacing; + } + + break; + case Selectable.Transition.Animation: + if (animation == null) + { + Rect warningRect = new Rect(position.x, y, position.width, lineHeight); + EditorGUI.HelpBox(warningRect, "需要Animation || Animator组件来使用动画切换", MessageType.Warning); + y += lineHeight + spacing; + } + + break; + } + + switch (currentTransition) + { + case Selectable.Transition.ColorTint: + CheckAndSetColorDefaults(colorBlock, targetGraphic); + Rect colorRect = new Rect(position.x, y, position.width, EditorGUI.GetPropertyHeight(colorBlock)); + EditorGUI.PropertyField(colorRect, colorBlock); + break; + + case Selectable.Transition.SpriteSwap: + Rect spriteRect = new Rect(position.x, y, position.width, EditorGUI.GetPropertyHeight(spriteState)); + EditorGUI.PropertyField(spriteRect, spriteState); + break; + case Selectable.Transition.Animation: + Rect animRect = new Rect(position.x, y, position.width, EditorGUI.GetPropertyHeight(animationTriggers)); + EditorGUI.PropertyField(animRect, animationTriggers); + break; + } + } + + private void DrawSelfTransition() + { + GUILayout.BeginVertical(EditorStyles.helpBox); + EditorGUILayout.LabelField("Main Transition", EditorStyles.boldLabel); + SerializedProperty targetGraphic = m_TransitionData.FindPropertyRelative("targetGraphic"); + var graphic = targetGraphic.objectReferenceValue as Graphic; + if (graphic == null) + { + graphic = (target as UXButton).GetComponent(); + targetGraphic.objectReferenceValue = graphic; + } + + + EditorGUILayout.PropertyField(targetGraphic); + + SerializedProperty transition = m_TransitionData.FindPropertyRelative("transition"); EditorGUILayout.PropertyField(transition); + var currentTransition = GetTransition(transition); - // 显示警告信息 - var graphic = targetGraphic.objectReferenceValue as Graphic; - var animation = graphic.GetComponent(); - - + var animation = graphic != null ? graphic.GetComponent() : null; switch (currentTransition) { case Selectable.Transition.ColorTint: if (graphic == null) EditorGUILayout.HelpBox("需要Graphic组件来使用颜色过渡", MessageType.Warning); break; - case Selectable.Transition.SpriteSwap: if (!(graphic is Image)) EditorGUILayout.HelpBox("需要Image组件来使用精灵切换", MessageType.Warning); @@ -235,29 +443,23 @@ public class UXButtonEditor : Editor break; } - // 绘制对应类型的属性 switch (currentTransition) { case Selectable.Transition.ColorTint: - CheckAndSetColorDefaults(colorBlock, targetGraphic); - EditorGUILayout.PropertyField(colorBlock); + CheckAndSetColorDefaults(m_TransitionData.FindPropertyRelative("colors"), targetGraphic); + EditorGUILayout.PropertyField(m_TransitionData.FindPropertyRelative("colors")); break; - case Selectable.Transition.SpriteSwap: - EditorGUILayout.PropertyField(spriteState); + EditorGUILayout.PropertyField(m_TransitionData.FindPropertyRelative("spriteState")); break; case Selectable.Transition.Animation: - EditorGUILayout.PropertyField(animationTriggers); + EditorGUILayout.PropertyField(m_TransitionData.FindPropertyRelative("animationTriggers")); break; } - if ((int)currentTransition != transition.enumValueIndex) - { - graphic.canvasRenderer.SetColor(graphic.color); - graphic.color = graphic.color; - } - EditorGUI.indentLevel--; + EditorGUILayout.Space(); + GUILayout.EndVertical(); } void CheckAndSetColorDefaults(SerializedProperty colorBlock, SerializedProperty targetGraphic) @@ -310,24 +512,6 @@ public class UXButtonEditor : Editor } } - private void DrawSelfTransition() - { - EditorGUILayout.LabelField("Main Transition", EditorStyles.boldLabel); - SerializedProperty targetGraphic = m_TransitionData.FindPropertyRelative("targetGraphic"); - var graphic = targetGraphic.objectReferenceValue as Graphic; - if (graphic == null) - { - graphic = (target as UXButton).GetComponent(); - targetGraphic.objectReferenceValue = graphic; - } - - EditorGUI.indentLevel++; - DrawTransitionData(m_TransitionData); - EditorGUI.indentLevel--; - EditorGUILayout.Space(); - } - - static Selectable.Transition GetTransition(SerializedProperty transition) { return (Selectable.Transition)transition.enumValueIndex; diff --git a/Runtime/UGUIExtension/UX/UXButton.cs b/Runtime/UGUIExtension/UX/UXButton.cs index 28fbf9b..c310e89 100644 --- a/Runtime/UGUIExtension/UX/UXButton.cs +++ b/Runtime/UGUIExtension/UX/UXButton.cs @@ -16,22 +16,6 @@ public enum ButtonModeType Toggle } -public enum ButtonSoundType -{ - Down, - Up, - Click, - Enter, - Exit -} - -[Serializable] -public class ButtonSoundCell -{ - public ButtonSoundType ButtonSoundType = ButtonSoundType.Click; - public string ButtonUISoundName = ""; -} - [System.Serializable] public class TransitionData @@ -43,13 +27,6 @@ public class TransitionData public AnimationTriggers animationTriggers = new AnimationTriggers(); } -[Serializable] -public struct ButtonSoundData -{ - public ButtonSoundType ButtonSoundType; - public string ButtonUISoundName; -} - internal enum SelectionState { @@ -82,7 +59,9 @@ public class UXButton : UIBehaviour, IButton, [SerializeField] private List m_ChildTransitions = new List(); [SerializeField] private UXGroup m_UXGroup; - [SerializeField] private List m_ButtonUISounds = new List(); + [SerializeField] private AudioClip hoverAudioClip; + [SerializeField] private AudioClip clickAudioClip; + [SerializeField] private SelectionState m_SelectionState = SelectionState.Normal; private bool m_DownAndExistUI; private bool m_IsDown; @@ -144,7 +123,6 @@ public class UXButton : UIBehaviour, IButton, m_IsDown = true; m_SelectionState = SelectionState.Pressed; UpdateVisualState(m_SelectionState, false); - PlayButtonSound(ButtonSoundType.Down); } void IPointerUpHandler.OnPointerUp(PointerEventData eventData) @@ -163,11 +141,6 @@ public class UXButton : UIBehaviour, IButton, m_SelectionState = SelectionState.Selected; UpdateVisualState(m_SelectionState, false); } - - if (eventData.button != PointerEventData.InputButton.Left) - return; - - PlayButtonSound(ButtonSoundType.Up); } void IPointerEnterHandler.OnPointerEnter(PointerEventData eventData) @@ -178,7 +151,7 @@ public class UXButton : UIBehaviour, IButton, m_DownAndExistUI = false; if (m_IsDown) return; UpdateVisualState(m_SelectionState, false); - PlayButtonSound(ButtonSoundType.Enter); + PlayButtonSound(hoverAudioClip); } void IPointerExitHandler.OnPointerExit(PointerEventData eventData) @@ -198,7 +171,6 @@ public class UXButton : UIBehaviour, IButton, m_SelectionState = SelectionState.Normal; UpdateVisualState(m_SelectionState, false); - PlayButtonSound(ButtonSoundType.Exit); } private bool CantTouch() @@ -337,35 +309,17 @@ public class UXButton : UIBehaviour, IButton, animator.SetTrigger(triggername); } - protected void PlayButtonSound(ButtonSoundType buttonSoundType) + protected void PlayButtonSound(AudioClip clip) { - ButtonSoundCell buttonSound = GetButtonSound(buttonSoundType); - if (buttonSound == null || string.IsNullOrEmpty(buttonSound.ButtonUISoundName)) - { - return; - } - - GameApp.Audio.Play(AudioType.UISound, buttonSound.ButtonUISoundName, false, GameApp.Audio.UISoundVolume, true); + GameApp.Audio?.Play(AudioType.UISound, clip, false, GameApp.Audio.UISoundVolume); } - protected ButtonSoundCell GetButtonSound(ButtonSoundType buttonSoundType) - { - foreach (var buttonSound in m_ButtonUISounds) - { - if (buttonSound.ButtonSoundType == buttonSoundType) - { - return buttonSound; - } - } - - return null; - } public void OnPointerClick(PointerEventData eventData) { if (eventData.button != PointerEventData.InputButton.Left) return; - PlayButtonSound(ButtonSoundType.Click); + PlayButtonSound(clickAudioClip); ProcessClick(); } }