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@ -5,7 +5,6 @@ using UnityEngine.InputSystem;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections;
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using System.Collections;
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using AlicizaX.UI;
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using AlicizaX.UI;
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using UnityEditor.Callbacks;
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namespace AlicizaX.UI
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namespace AlicizaX.UI
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{
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{
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@ -40,7 +39,7 @@ namespace AlicizaX.UI
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#if UNITY_EDITOR
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#if UNITY_EDITOR
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[DidReloadScripts]
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[UnityEditor.Callbacks.DidReloadScripts]
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internal static void ClearHotkeyRegistry()
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internal static void ClearHotkeyRegistry()
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{
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{
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foreach (var key in _buttonRegistrations.Keys)
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foreach (var key in _buttonRegistrations.Keys)
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