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No commits in common. "386e83e2dc80adf853f2414d17fb918174ba2505" and "39630c4f78daf3da8d8a077709e19555593ddb5c" have entirely different histories.
386e83e2dc
...
39630c4f78
@ -1,3 +0,0 @@
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||||
fileFormatVersion: 2
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||||
guid: b754973ba11c47d69820bf13f57d73fc
|
||||
timeCreated: 1753701166
|
@ -1,7 +0,0 @@
|
||||
internal class UXGUIConfig
|
||||
{
|
||||
|
||||
public static readonly string RootPath = "Packages/com.alicizax.unity.ui.extension/";
|
||||
public static readonly string GUIPath = RootPath + "Runtime/Res/UX-GUI/";
|
||||
public static readonly string UIDefaultMatPath = GUIPath + "UX_ImageDefault.mat";
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
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guid: 8524035785784316be7145b02ae2d658
|
||||
timeCreated: 1753701173
|
BIN
Editor/Icons/EditorBackground.png
Normal file
BIN
Editor/Icons/EditorBackground.png
Normal file
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||||
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@ -64,6 +69,18 @@ TextureImporter:
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packageName: Heat - Complete Modern UI
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packageVersion: 1.0.4
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fileFormatVersion: 2
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guid: 7fbc70da0ad64703a6ad7f8deadede84
|
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timeCreated: 1753700883
|
@ -1,105 +0,0 @@
|
||||
using UnityEditor;
|
||||
|
||||
namespace UnityEngine.UI
|
||||
{
|
||||
public static class UIEffectWrapDrawer
|
||||
{
|
||||
static string LabelStr;
|
||||
static string ShadowStr;
|
||||
static string OutlineStr;
|
||||
|
||||
public static void InitInspectorString()
|
||||
{
|
||||
LabelStr = "Effect";
|
||||
ShadowStr = "Shadow";
|
||||
OutlineStr = "Outline";
|
||||
}
|
||||
|
||||
|
||||
public static void Draw(Rect position, GameObject target)
|
||||
{
|
||||
var nameRect = new Rect(position)
|
||||
{
|
||||
width = position.width / 2
|
||||
};
|
||||
|
||||
EditorGUI.LabelField(nameRect, LabelStr);
|
||||
|
||||
var shadowRect = new Rect(position)
|
||||
{
|
||||
x = position.x + EditorGUIUtility.labelWidth + 2,
|
||||
width = 60
|
||||
};
|
||||
|
||||
if (GUI.Button(shadowRect, ShadowStr))
|
||||
{
|
||||
if (target.GetComponent<UXTextMeshPro>() != null)
|
||||
{
|
||||
}
|
||||
else if (target.GetComponent<UXImage>() != null)
|
||||
{
|
||||
}
|
||||
|
||||
GenShadowComponent(target);
|
||||
}
|
||||
|
||||
var outlineRect = new Rect(position)
|
||||
{
|
||||
x = shadowRect.x + 50 + 20,
|
||||
width = 60
|
||||
};
|
||||
|
||||
if (GUI.Button(outlineRect, OutlineStr))
|
||||
{
|
||||
if (target.GetComponent<UXTextMeshPro>() != null)
|
||||
{
|
||||
}
|
||||
else if (target.GetComponent<UXImage>() != null)
|
||||
{
|
||||
}
|
||||
|
||||
GenOutLineComponent(target);
|
||||
}
|
||||
}
|
||||
|
||||
private static void GenOutLineComponent(GameObject target)
|
||||
{
|
||||
target.TryAddComponent<Outline>();
|
||||
}
|
||||
|
||||
private static void GenShadowComponent(GameObject target)
|
||||
{
|
||||
//暂时无法处理 有继承关系的Component 单独判定区分outline
|
||||
//target.TryAddComponent<Shadow>();
|
||||
// Shadow[] components = target.GetComponents<Shadow>();
|
||||
|
||||
// bool hasShadow = false;
|
||||
// for (int i = 0; i < components.Length; i++)
|
||||
// {
|
||||
// Outline outline = components[i] as Outline;
|
||||
// //有一个不是OutLine就认为是Shadow
|
||||
// if (outline == null)
|
||||
// {
|
||||
// hasShadow = true;
|
||||
// }
|
||||
// }
|
||||
|
||||
//if (!hasShadow)
|
||||
//{
|
||||
target.AddComponent<Shadow>();
|
||||
//}
|
||||
}
|
||||
|
||||
private static T TryAddComponent<T>(this GameObject target) where T : Component
|
||||
{
|
||||
//暂时无法处理 有继承关系的Component 挠头
|
||||
target.TryGetComponent<T>(out T component);
|
||||
//if (component == null)
|
||||
//{
|
||||
component = target.AddComponent<T>();
|
||||
//}
|
||||
|
||||
return component;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
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||||
guid: 4040cba561a84d028e6210fb189703b6
|
||||
timeCreated: 1753700892
|
@ -1,73 +0,0 @@
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using TMPro.EditorUtilities;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
|
||||
public class UXUIEditor : Editor
|
||||
{
|
||||
static object InvokeMethod(Type type, string methodName, object[] parameters = null)
|
||||
{
|
||||
if (parameters == null)
|
||||
{
|
||||
return type.GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static).Invoke(null, null);
|
||||
}
|
||||
|
||||
Type[] types = new Type[parameters.Length];
|
||||
for (int i = 0; i < parameters.Length; i++)
|
||||
{
|
||||
types[i] = parameters[i].GetType();
|
||||
}
|
||||
|
||||
return type.GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Static, null, types, null).Invoke(null, parameters);
|
||||
}
|
||||
|
||||
[MenuItem("GameObject/UI/UXImage")]
|
||||
public static void CreateUXImage(MenuCommand menuCommand)
|
||||
{
|
||||
Type MenuOptionsType = typeof(UnityEditor.UI.ImageEditor).Assembly.GetType("UnityEditor.UI.MenuOptions");
|
||||
InvokeMethod(MenuOptionsType, "AddImage", new object[] { menuCommand });
|
||||
GameObject obj = Selection.activeGameObject;
|
||||
obj.name = "UXImage";
|
||||
DestroyImmediate(obj.GetComponent<Image>());
|
||||
var image = obj.AddComponent<UXImage>();
|
||||
image.material = AssetDatabase.LoadAssetAtPath<Material>(UXGUIConfig.UIDefaultMatPath);
|
||||
}
|
||||
|
||||
|
||||
[MenuItem("GameObject/UI/UXTextMeshPro")]
|
||||
private static void CreateUXTextMeshPro(MenuCommand menuCommand)
|
||||
{
|
||||
Type MenuOptionsType = typeof(UnityEditor.UI.ImageEditor).Assembly.GetType("UnityEditor.UI.MenuOptions");
|
||||
InvokeMethod(MenuOptionsType, "AddText", new object[] { menuCommand });
|
||||
GameObject obj = Selection.activeGameObject;
|
||||
obj.name = "UXTextMeshPro";
|
||||
DestroyImmediate(obj.GetComponent<Text>());
|
||||
obj.AddComponent<UXTextMeshPro>();
|
||||
}
|
||||
|
||||
[MenuItem("GameObject/UI/UXButton")]
|
||||
public static void CreateUXButton(MenuCommand menuCommand)
|
||||
{
|
||||
Type MenuOptionsType = typeof(TMPro.EditorUtilities.TMPro_CreateObjectMenu).Assembly.GetType("TMPro.EditorUtilities.TMPro_CreateObjectMenu");
|
||||
InvokeMethod(MenuOptionsType, "AddButton", new object[] { menuCommand });
|
||||
GameObject obj = Selection.activeGameObject;
|
||||
obj.name = "UXButton";
|
||||
DestroyImmediate(obj.GetComponent<Button>());
|
||||
obj.AddComponent<UXButton>();
|
||||
}
|
||||
|
||||
[MenuItem("GameObject/UI/UXScrollView")]
|
||||
private static void CreateUxRecyclerView()
|
||||
{
|
||||
GameObject selectionObject = Selection.activeGameObject;
|
||||
if (selectionObject == null) return;
|
||||
const string prefabPath = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/ScrollView.prefab";
|
||||
GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(prefabPath);
|
||||
GameObject instance = (GameObject)PrefabUtility.InstantiatePrefab(prefab, selectionObject.transform);
|
||||
PrefabUtility.UnpackPrefabInstance(instance, PrefabUnpackMode.Completely, InteractionMode.UserAction);
|
||||
Selection.activeGameObject = instance;
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
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guid: 585fa8e63ef44921940a43bb7c663bcb
|
||||
timeCreated: 1753701116
|
3
Editor/MenuExtension.meta
Normal file
3
Editor/MenuExtension.meta
Normal file
@ -0,0 +1,3 @@
|
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fileFormatVersion: 2
|
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guid: a9fd90c759c54481924b9549fa2d0330
|
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timeCreated: 1743598816
|
37
Editor/MenuExtension/MenuExtension.cs
Normal file
37
Editor/MenuExtension/MenuExtension.cs
Normal file
@ -0,0 +1,37 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace AlicizaX.UI.Extension.Editor
|
||||
{
|
||||
internal static class MenuExtension
|
||||
{
|
||||
[MenuItem("GameObject/UX/UXTextMeshPro", false, -1)]
|
||||
private static void CreateUxTextMeshProUx()
|
||||
{
|
||||
GameObject selectionObject = Selection.activeGameObject;
|
||||
var gameObject = new GameObject("UXTextMeshPro", typeof(UXTextMeshPro));
|
||||
gameObject.transform.SetParent(selectionObject.transform);
|
||||
var rectTransform = gameObject.GetComponent<RectTransform>();
|
||||
var uxTextMeshPro = gameObject.GetComponent<UXTextMeshPro>();
|
||||
uxTextMeshPro.text = "UXTextMeshPro";
|
||||
rectTransform.anchoredPosition = Vector2.zero;
|
||||
rectTransform.localPosition = Vector3.zero;
|
||||
rectTransform.pivot = new Vector2(0.5f, 0.5f);
|
||||
rectTransform.localScale = Vector3.one;
|
||||
Selection.activeGameObject = gameObject;
|
||||
}
|
||||
|
||||
[MenuItem("GameObject/UX/RecyclerView", false, -1)]
|
||||
private static void CreateUxRecyclerView()
|
||||
{
|
||||
GameObject selectionObject = Selection.activeGameObject;
|
||||
if (selectionObject == null) return;
|
||||
const string prefabPath = "Packages/com.alicizax.unity.ui.extension/Editor/RecyclerView/Res/ScrollView.prefab";
|
||||
GameObject prefab = AssetDatabase.LoadAssetAtPath<GameObject>(prefabPath);
|
||||
GameObject instance = (GameObject)PrefabUtility.InstantiatePrefab(prefab, selectionObject.transform);
|
||||
PrefabUtility.UnpackPrefabInstance(instance, PrefabUnpackMode.Completely, InteractionMode.UserAction);
|
||||
Selection.activeGameObject = instance;
|
||||
}
|
||||
}
|
||||
}
|
3
Editor/MenuExtension/MenuExtension.cs.meta
Normal file
3
Editor/MenuExtension/MenuExtension.cs.meta
Normal file
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fadeOut: 0
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mipMapsPreserveCoverage: 0
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mipMapFadeDistanceStart: 1
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3
Editor/UIExtension.meta
Normal file
3
Editor/UIExtension.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
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guid: 3a2c1fc8ad7d457abaf67dae3d5005de
|
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timeCreated: 1738832149
|
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fileFormatVersion: 2
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guid: 9ae5a45a9c60593458ff7937ccef2268
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
@ -1,843 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using System.IO;
|
||||
using UnityEditorInternal;
|
||||
using System.Linq;
|
||||
using UnityEditor.AnimatedValues;
|
||||
|
||||
namespace UnityEngine.UI
|
||||
{
|
||||
[CustomEditor(typeof(UXImage), true)]
|
||||
[CanEditMultipleObjects]
|
||||
public class UXImageEditor : Editor
|
||||
{
|
||||
private GameObject go;
|
||||
|
||||
private SerializedProperty m_Color;
|
||||
private SerializedProperty m_RaycastTarget;
|
||||
protected SerializedProperty m_RaycastPadding;
|
||||
private SerializedProperty m_MaskAble;
|
||||
private SerializedProperty m_Sprite;
|
||||
private SerializedProperty m_Type;
|
||||
private SerializedProperty m_Material;
|
||||
private SerializedProperty m_sourceImage;
|
||||
private SerializedProperty m_ColorType;
|
||||
private SerializedProperty m_Direction;
|
||||
|
||||
SerializedProperty m_UseSpriteMesh;
|
||||
SerializedProperty m_PreserveAspect;
|
||||
SerializedProperty m_FillCenter;
|
||||
SerializedProperty m_PixelsPerUnitMultiplier;
|
||||
SerializedProperty m_FillMethod;
|
||||
SerializedProperty m_FillOrigin;
|
||||
SerializedProperty m_FillAmount;
|
||||
SerializedProperty m_FillClockwise;
|
||||
|
||||
SerializedProperty m_FlipMode;
|
||||
SerializedProperty m_FlipWithCopy;
|
||||
SerializedProperty m_FlipEdgeHorizontal;
|
||||
SerializedProperty m_FlipEdgeVertical;
|
||||
SerializedProperty m_FlipFillCenter;
|
||||
SerializedProperty m_GradientColor;
|
||||
GUIContent m_ClockwiseContent;
|
||||
GUIContent m_SpriteFlipContent;
|
||||
GUIContent m_FlipModeContent;
|
||||
GUIContent m_FlipEdgeContent;
|
||||
GUIContent m_FlipFillContent;
|
||||
|
||||
|
||||
private UXImage m_targetObject;
|
||||
private GameObject m_CloneObj;
|
||||
private string m_Origin_name;
|
||||
private Sprite m_Need_replace;
|
||||
private bool m_InitialHide;
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
private bool m_bIsDriven;
|
||||
#endif
|
||||
GUIContent m_SpriteContent;
|
||||
GUIContent m_PaddingContent;
|
||||
GUIContent m_LeftContent;
|
||||
GUIContent m_RightContent;
|
||||
GUIContent m_TopContent;
|
||||
GUIContent m_BottomContent;
|
||||
private GUIContent m_CorrectButtonContent;
|
||||
GUIContent m_SpriteTypeContent;
|
||||
|
||||
AnimBool m_ShowType;
|
||||
protected AnimBool m_ShowNativeSize;
|
||||
AnimBool m_ShowSlicedOrTiled;
|
||||
AnimBool m_ShowSliced;
|
||||
AnimBool m_ShowTiled;
|
||||
AnimBool m_ShowFilled;
|
||||
|
||||
|
||||
static private bool m_ShowPadding = false;
|
||||
|
||||
private class Styles
|
||||
{
|
||||
public static GUIContent text = EditorGUIUtility.TrTextContent("Fill Origin");
|
||||
|
||||
public static GUIContent[] OriginHorizontalStyle =
|
||||
{
|
||||
EditorGUIUtility.TrTextContent("Left"),
|
||||
EditorGUIUtility.TrTextContent("Right")
|
||||
};
|
||||
|
||||
public static GUIContent[] OriginVerticalStyle =
|
||||
{
|
||||
EditorGUIUtility.TrTextContent("Bottom"),
|
||||
EditorGUIUtility.TrTextContent("Top")
|
||||
};
|
||||
|
||||
public static GUIContent[] Origin90Style =
|
||||
{
|
||||
EditorGUIUtility.TrTextContent("BottomLeft"),
|
||||
EditorGUIUtility.TrTextContent("TopLeft"),
|
||||
EditorGUIUtility.TrTextContent("TopRight"),
|
||||
EditorGUIUtility.TrTextContent("BottomRight")
|
||||
};
|
||||
|
||||
public static GUIContent[] Origin180Style =
|
||||
{
|
||||
EditorGUIUtility.TrTextContent("Bottom"),
|
||||
EditorGUIUtility.TrTextContent("Left"),
|
||||
EditorGUIUtility.TrTextContent("Top"),
|
||||
EditorGUIUtility.TrTextContent("Right")
|
||||
};
|
||||
|
||||
public static GUIContent[] Origin360Style =
|
||||
{
|
||||
EditorGUIUtility.TrTextContent("Bottom"),
|
||||
EditorGUIUtility.TrTextContent("Right"),
|
||||
EditorGUIUtility.TrTextContent("Top"),
|
||||
EditorGUIUtility.TrTextContent("Left")
|
||||
};
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
Image image = target as Image;
|
||||
go = image.gameObject;
|
||||
UIEffectWrapDrawer.InitInspectorString();
|
||||
m_Color = serializedObject.FindProperty("m_Color");
|
||||
m_Sprite = serializedObject.FindProperty("m_Sprite");
|
||||
m_Type = serializedObject.FindProperty("m_Type");
|
||||
m_Material = serializedObject.FindProperty("m_Material");
|
||||
m_RaycastTarget = serializedObject.FindProperty("m_RaycastTarget");
|
||||
m_RaycastPadding = serializedObject.FindProperty("m_RaycastPadding");
|
||||
m_sourceImage = serializedObject.FindProperty("m_Sprite");
|
||||
m_MaskAble = serializedObject.FindProperty("m_Maskable");
|
||||
//spriteContent = new GUIContent("Source Image");
|
||||
m_targetObject = serializedObject.targetObject as UXImage;
|
||||
m_Origin_name = m_Sprite.objectReferenceValue?.name;
|
||||
m_Need_replace = Resources.Load<Sprite>("need_replace");
|
||||
|
||||
|
||||
m_ColorType = serializedObject.FindProperty("m_ColorType");
|
||||
m_GradientColor = serializedObject.FindProperty("m_GradientColor");
|
||||
m_Direction = serializedObject.FindProperty("m_Direction");
|
||||
|
||||
m_UseSpriteMesh = serializedObject.FindProperty("m_UseSpriteMesh");
|
||||
m_PreserveAspect = serializedObject.FindProperty("m_PreserveAspect");
|
||||
m_FillCenter = serializedObject.FindProperty("m_FillCenter");
|
||||
m_PixelsPerUnitMultiplier = serializedObject.FindProperty("m_PixelsPerUnitMultiplier");
|
||||
m_FillMethod = serializedObject.FindProperty("m_FillMethod");
|
||||
m_FillOrigin = serializedObject.FindProperty("m_FillOrigin");
|
||||
m_FillClockwise = serializedObject.FindProperty("m_FillClockwise");
|
||||
m_FillAmount = serializedObject.FindProperty("m_FillAmount");
|
||||
|
||||
m_FlipModeContent = new GUIContent("FlipMode");
|
||||
m_FlipEdgeContent = new GUIContent("FlipEdge");
|
||||
m_FlipFillContent = new GUIContent("FlipFill");
|
||||
|
||||
m_FlipMode = serializedObject.FindProperty("m_FlipMode");
|
||||
m_FlipWithCopy = serializedObject.FindProperty("m_FlipWithCopy");
|
||||
m_FlipEdgeHorizontal = serializedObject.FindProperty("m_FlipEdgeHorizontal");
|
||||
m_FlipEdgeVertical = serializedObject.FindProperty("m_FlipEdgeVertical");
|
||||
m_FlipFillCenter = serializedObject.FindProperty("m_FlipFillCenter");
|
||||
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
m_bIsDriven = false;
|
||||
#endif
|
||||
m_PaddingContent = EditorGUIUtility.TrTextContent("Raycast Padding");
|
||||
m_LeftContent = EditorGUIUtility.TrTextContent("Left");
|
||||
m_RightContent = EditorGUIUtility.TrTextContent("Right");
|
||||
m_TopContent = EditorGUIUtility.TrTextContent("Top");
|
||||
m_BottomContent = EditorGUIUtility.TrTextContent("Bottom");
|
||||
m_CorrectButtonContent = EditorGUIUtility.TrTextContent("Set Native Size", "Sets the size to match the content.");
|
||||
m_SpriteTypeContent = EditorGUIUtility.TrTextContent("Image Type");
|
||||
m_ClockwiseContent = EditorGUIUtility.TrTextContent("Clockwise");
|
||||
m_SpriteContent = EditorGUIUtility.TrTextContent("Source Image");
|
||||
|
||||
m_ShowType = new AnimBool(m_Sprite.objectReferenceValue != null);
|
||||
m_ShowType.valueChanged.AddListener(Repaint);
|
||||
m_ShowNativeSize = new AnimBool(false);
|
||||
m_ShowNativeSize.valueChanged.AddListener(Repaint);
|
||||
|
||||
var typeEnum = (Image.Type)m_Type.enumValueIndex;
|
||||
m_ShowSlicedOrTiled = new AnimBool(!m_Type.hasMultipleDifferentValues && typeEnum == Image.Type.Sliced);
|
||||
m_ShowSliced = new AnimBool(!m_Type.hasMultipleDifferentValues && typeEnum == Image.Type.Sliced);
|
||||
m_ShowTiled = new AnimBool(!m_Type.hasMultipleDifferentValues && typeEnum == Image.Type.Tiled);
|
||||
m_ShowFilled = new AnimBool(!m_Type.hasMultipleDifferentValues && typeEnum == Image.Type.Filled);
|
||||
m_ShowSlicedOrTiled.valueChanged.AddListener(Repaint);
|
||||
m_ShowSliced.valueChanged.AddListener(Repaint);
|
||||
m_ShowTiled.valueChanged.AddListener(Repaint);
|
||||
m_ShowFilled.valueChanged.AddListener(Repaint);
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
if (m_CloneObj != null)
|
||||
{
|
||||
DestroyImmediate(m_CloneObj);
|
||||
}
|
||||
|
||||
|
||||
|
||||
m_ShowType.valueChanged.RemoveListener(Repaint);
|
||||
m_ShowNativeSize.valueChanged.RemoveListener(Repaint);
|
||||
m_ShowSlicedOrTiled.valueChanged.RemoveListener(Repaint);
|
||||
m_ShowSliced.valueChanged.RemoveListener(Repaint);
|
||||
m_ShowTiled.valueChanged.RemoveListener(Repaint);
|
||||
m_ShowFilled.valueChanged.RemoveListener(Repaint);
|
||||
}
|
||||
|
||||
|
||||
public override void OnInspectorGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
serializedObject.Update();
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
//base.OnInspectorGUI();
|
||||
//CustomEditorGUILayout.PropertyField(sourceImage);
|
||||
//CustomEditorGUILayout.PropertyField(color);
|
||||
//CustomEditorGUILayout.PropertyField(material);
|
||||
//CustomEditorGUILayout.PropertyField(raycastTarget);
|
||||
//CustomEditorGUILayout.PropertyField(maskAble);
|
||||
serializedObject.Update();
|
||||
|
||||
Image image = target as Image;
|
||||
RectTransform rect = image.GetComponent<RectTransform>();
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
m_bIsDriven = (rect.drivenByObject as Slider)?.fillRect == rect;
|
||||
#endif
|
||||
SpriteGUI();
|
||||
AppearanceControlsGUI();
|
||||
RaycastControlsGUI();
|
||||
MaskableControlsGUI();
|
||||
|
||||
//m_ShowType.target = m_Sprite.objectReferenceValue != null;
|
||||
//if (EditorGUILayout.BeginFadeGroup(m_ShowType.faded))
|
||||
TypeGUI();
|
||||
//EditorGUILayout.EndFadeGroup();
|
||||
|
||||
SetShowNativeSize(false);
|
||||
if (EditorGUILayout.BeginFadeGroup(m_ShowNativeSize.faded))
|
||||
{
|
||||
EditorGUI.indentLevel++;
|
||||
|
||||
if ((Image.Type)m_Type.enumValueIndex == Image.Type.Simple)
|
||||
EditorGUILayout.PropertyField(m_UseSpriteMesh);
|
||||
|
||||
EditorGUILayout.PropertyField(m_PreserveAspect);
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndFadeGroup();
|
||||
NativeSizeButtonGUI();
|
||||
|
||||
FlipGUI();
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
|
||||
Rect effectWarpRect = EditorGUILayout.GetControlRect();
|
||||
UIEffectWrapDrawer.Draw(effectWarpRect, go);
|
||||
}
|
||||
|
||||
protected void SpriteGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(m_Sprite, m_SpriteContent);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
var newSprite = m_Sprite.objectReferenceValue as Sprite;
|
||||
if (newSprite)
|
||||
{
|
||||
UXImage.Type oldType = (UXImage.Type)m_Type.enumValueIndex;
|
||||
if (newSprite.border.SqrMagnitude() > 0)
|
||||
{
|
||||
m_Type.enumValueIndex = (int)UXImage.Type.Sliced;
|
||||
}
|
||||
else if (oldType == UXImage.Type.Sliced)
|
||||
{
|
||||
m_Type.enumValueIndex = (int)UXImage.Type.Simple;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void MaskableControlsGUI()
|
||||
{
|
||||
EditorGUILayout.PropertyField(m_MaskAble);
|
||||
}
|
||||
|
||||
protected void AppearanceControlsGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
string[] labels = {"Solid_Color", "Gradient_Color" };
|
||||
var type = (UXImage.ColorType)EnumPopupLayoutEx("ColorType", typeof(UXImage.ColorType), m_ColorType.intValue, labels);
|
||||
// EditorGUILayout.EnumPopup(EditorLocalization.GetLocalization("UXImage", "m_ColorType"), (UXImage.ColorType)m_ColorType.intValue);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
|
||||
m_ColorType.intValue = (int)type;
|
||||
if ((int)type == 1 && m_Type.intValue != 0)
|
||||
{
|
||||
m_Type.intValue = 0;
|
||||
}
|
||||
|
||||
if ((int)type == 1 && m_FlipMode.intValue != 0)
|
||||
{
|
||||
m_FlipMode.intValue = 0;
|
||||
}
|
||||
}
|
||||
|
||||
GUILayout.BeginHorizontal();
|
||||
GUILayout.Space(EditorGUIUtility.labelWidth);
|
||||
if (GUILayout.Button("UseUIColorConfig", EditorStyles.miniButton))
|
||||
{
|
||||
//弹窗
|
||||
if (type == UXImage.ColorType.Solid_Color)
|
||||
{
|
||||
// ColorChooseWindow.OpenWindow();
|
||||
// ColorChooseWindow.r_window.target = (UXImage)target;
|
||||
}
|
||||
|
||||
if (type == UXImage.ColorType.Gradient_Color)
|
||||
{
|
||||
// GradientChooseWindow.OpenWindow();
|
||||
// GradientChooseWindow.r_window.target = (UXImage)target;
|
||||
}
|
||||
//m_Color.colorValue = UIColorChooseWindow.r_window.usecolor;
|
||||
//m_GradientColor.
|
||||
}
|
||||
|
||||
GUILayout.EndHorizontal();
|
||||
if (type == UXImage.ColorType.Solid_Color)
|
||||
{
|
||||
EditorGUILayout.PropertyField(m_Color);
|
||||
}
|
||||
else if (type == UXImage.ColorType.Gradient_Color)
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
string[] labels2 = {"Vertical", "Horizontal"};
|
||||
var direction = (UXImage.GradientDirection)EnumPopupLayoutEx("m_Direction", typeof(UXImage.GradientDirection), m_Direction.intValue, labels2);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
m_Direction.intValue = (int)direction;
|
||||
|
||||
}
|
||||
|
||||
//EditorGUILayout.ColorField(m_Color);
|
||||
EditorGUILayout.PropertyField(m_GradientColor, new GUIContent("Gradient_Color"));
|
||||
}
|
||||
|
||||
EditorGUILayout.PropertyField(m_Material);
|
||||
}
|
||||
|
||||
protected void RaycastControlsGUI()
|
||||
{
|
||||
EditorGUILayout.PropertyField(m_RaycastTarget);
|
||||
|
||||
float height = EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
if (m_ShowPadding)
|
||||
height += (EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing) * 4;
|
||||
|
||||
var rect = EditorGUILayout.GetControlRect(true, height);
|
||||
if (m_RaycastPadding != null)
|
||||
{
|
||||
EditorGUI.BeginProperty(rect, m_PaddingContent, m_RaycastPadding);
|
||||
rect.height = EditorGUIUtility.singleLineHeight;
|
||||
|
||||
using (var check = new EditorGUI.ChangeCheckScope())
|
||||
{
|
||||
m_ShowPadding = EditorGUI.Foldout(rect, m_ShowPadding, m_PaddingContent, true);
|
||||
if (check.changed)
|
||||
{
|
||||
SceneView.RepaintAll();
|
||||
}
|
||||
}
|
||||
|
||||
if (m_ShowPadding)
|
||||
{
|
||||
using (var check = new EditorGUI.ChangeCheckScope())
|
||||
{
|
||||
EditorGUI.indentLevel++;
|
||||
Vector4 newPadding = m_RaycastPadding.vector4Value;
|
||||
|
||||
rect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
newPadding.x = EditorGUI.FloatField(rect, m_LeftContent, newPadding.x);
|
||||
|
||||
rect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
newPadding.y = EditorGUI.FloatField(rect, m_BottomContent, newPadding.y);
|
||||
|
||||
rect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
newPadding.z = EditorGUI.FloatField(rect, m_RightContent, newPadding.z);
|
||||
|
||||
rect.y += EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
|
||||
newPadding.w = EditorGUI.FloatField(rect, m_TopContent, newPadding.w);
|
||||
|
||||
if (check.changed)
|
||||
{
|
||||
m_RaycastPadding.vector4Value = newPadding;
|
||||
}
|
||||
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
}
|
||||
|
||||
protected void TypeGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(m_Type, m_SpriteTypeContent);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
if (m_Type.intValue != 0 && m_ColorType.intValue == 1)
|
||||
{
|
||||
m_ColorType.intValue = 0;
|
||||
}
|
||||
}
|
||||
|
||||
++EditorGUI.indentLevel;
|
||||
{
|
||||
Image.Type typeEnum = (Image.Type)m_Type.enumValueIndex;
|
||||
|
||||
bool showSlicedOrTiled = (!m_Type.hasMultipleDifferentValues && (typeEnum == Image.Type.Sliced || typeEnum == Image.Type.Tiled));
|
||||
if (showSlicedOrTiled && targets.Length > 1)
|
||||
showSlicedOrTiled = targets.Select(obj => obj as Image).All(img => img.hasBorder);
|
||||
|
||||
m_ShowSlicedOrTiled.target = showSlicedOrTiled;
|
||||
m_ShowSliced.target = (showSlicedOrTiled && !m_Type.hasMultipleDifferentValues && typeEnum == Image.Type.Sliced);
|
||||
m_ShowTiled.target = (showSlicedOrTiled && !m_Type.hasMultipleDifferentValues && typeEnum == Image.Type.Tiled);
|
||||
m_ShowFilled.target = (!m_Type.hasMultipleDifferentValues && typeEnum == Image.Type.Filled);
|
||||
|
||||
Image image = target as Image;
|
||||
if (EditorGUILayout.BeginFadeGroup(m_ShowSlicedOrTiled.faded))
|
||||
{
|
||||
if (image.hasBorder)
|
||||
EditorGUILayout.PropertyField(m_FillCenter);
|
||||
EditorGUILayout.PropertyField(m_PixelsPerUnitMultiplier);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndFadeGroup();
|
||||
|
||||
if (EditorGUILayout.BeginFadeGroup(m_ShowSliced.faded))
|
||||
{
|
||||
if (image.sprite != null && !image.hasBorder)
|
||||
EditorGUILayout.HelpBox("This Image doesn't have a border.", MessageType.Warning);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndFadeGroup();
|
||||
|
||||
if (EditorGUILayout.BeginFadeGroup(m_ShowTiled.faded))
|
||||
{
|
||||
if (image.sprite != null && !image.hasBorder && (image.sprite.texture.wrapMode != TextureWrapMode.Repeat || image.sprite.packed))
|
||||
EditorGUILayout.HelpBox("It looks like you want to tile a sprite with no border. It would be more efficient to modify the Sprite properties, clear the Packing tag and set the Wrap mode to Repeat.", MessageType.Warning);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndFadeGroup();
|
||||
|
||||
if (EditorGUILayout.BeginFadeGroup(m_ShowFilled.faded))
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUILayout.PropertyField(m_FillMethod);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
m_FillOrigin.intValue = 0;
|
||||
}
|
||||
|
||||
var shapeRect = EditorGUILayout.GetControlRect(true);
|
||||
switch ((Image.FillMethod)m_FillMethod.enumValueIndex)
|
||||
{
|
||||
case Image.FillMethod.Horizontal:
|
||||
m_FillOrigin.intValue = EditorGUI.Popup(shapeRect, Styles.text, m_FillOrigin.intValue, Styles.OriginHorizontalStyle);
|
||||
break;
|
||||
case Image.FillMethod.Vertical:
|
||||
m_FillOrigin.intValue = EditorGUI.Popup(shapeRect, Styles.text, m_FillOrigin.intValue, Styles.OriginVerticalStyle);
|
||||
break;
|
||||
case Image.FillMethod.Radial90:
|
||||
m_FillOrigin.intValue = EditorGUI.Popup(shapeRect, Styles.text, m_FillOrigin.intValue, Styles.Origin90Style);
|
||||
break;
|
||||
case Image.FillMethod.Radial180:
|
||||
m_FillOrigin.intValue = EditorGUI.Popup(shapeRect, Styles.text, m_FillOrigin.intValue, Styles.Origin180Style);
|
||||
break;
|
||||
case Image.FillMethod.Radial360:
|
||||
m_FillOrigin.intValue = EditorGUI.Popup(shapeRect, Styles.text, m_FillOrigin.intValue, Styles.Origin360Style);
|
||||
break;
|
||||
}
|
||||
#if UNITY_2021_1_OR_NEWER
|
||||
if (m_bIsDriven)
|
||||
EditorGUILayout.HelpBox("The Fill amount property is driven by Slider.", MessageType.None);
|
||||
using (new EditorGUI.DisabledScope(m_bIsDriven))
|
||||
{
|
||||
EditorGUILayout.PropertyField(m_FillAmount);
|
||||
}
|
||||
#else
|
||||
EditorGUILayout.PropertyField(m_FillAmount);
|
||||
#endif
|
||||
|
||||
if ((Image.FillMethod)m_FillMethod.enumValueIndex > Image.FillMethod.Vertical)
|
||||
{
|
||||
EditorGUILayout.PropertyField(m_FillClockwise, m_ClockwiseContent);
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.EndFadeGroup();
|
||||
}
|
||||
--EditorGUI.indentLevel;
|
||||
}
|
||||
|
||||
private void FlipGUI()
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
//EditorGUILayout.PropertyField(m_gradientMode, m_SpriteGradientContent);
|
||||
|
||||
UXImage.FlipMode flipmodeEnumOld = (UXImage.FlipMode)m_FlipMode.enumValueIndex;
|
||||
bool flipWithCopyOld = m_FlipWithCopy.boolValue;
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
UXImage.FlipEdgeVertical edgeVerticalOld = (UXImage.FlipEdgeVertical)(m_FlipEdgeVertical.enumValueFlag);
|
||||
#else
|
||||
UXImage.FlipEdgeVertical edgeVerticalOld = (UXImage.FlipEdgeVertical)(m_FlipEdgeVertical.enumValueIndex + 3);
|
||||
#endif
|
||||
UXImage.FlipEdgeHorizontal edgeHorizontalOld = (UXImage.FlipEdgeHorizontal)m_FlipEdgeHorizontal.enumValueIndex;
|
||||
|
||||
string[] labels =
|
||||
{
|
||||
"None", "Horizontal",
|
||||
"Vertical", "FourCorner"
|
||||
};
|
||||
EditorGUI.BeginChangeCheck();
|
||||
m_FlipMode.intValue = EnumPopupLayoutEx(m_FlipModeContent.text, typeof(UXImage.FlipMode), m_FlipMode.intValue, labels);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
if (m_FlipMode.intValue != 0 && m_ColorType.intValue == 1)
|
||||
{
|
||||
m_ColorType.intValue = 0;
|
||||
}
|
||||
}
|
||||
|
||||
//EditorGUILayout.PropertyField(m_FlipMode, m_FlipModeContent);
|
||||
UXImage.FlipMode flipmodeEnum = (UXImage.FlipMode)m_FlipMode.enumValueIndex;
|
||||
switch (flipmodeEnum)
|
||||
{
|
||||
case UXImage.FlipMode.Horziontal:
|
||||
++EditorGUI.indentLevel;
|
||||
bool iscopy1 = m_FlipWithCopy.boolValue;
|
||||
m_FlipWithCopy.boolValue = EditorGUILayout.Toggle("Copy", m_FlipWithCopy.boolValue);
|
||||
if (iscopy1 == true && m_FlipWithCopy.boolValue == false)
|
||||
{
|
||||
if (m_FlipEdgeHorizontal.intValue == 0)
|
||||
{
|
||||
go.transform.Translate(Vector3.right * go.GetComponent<RectTransform>().rect.width / 4);
|
||||
}
|
||||
else if (m_FlipEdgeHorizontal.intValue == 2)
|
||||
{
|
||||
go.transform.Translate(Vector3.left * go.GetComponent<RectTransform>().rect.width / 4);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_FlipWithCopy.boolValue)
|
||||
{
|
||||
int last = m_FlipEdgeHorizontal.intValue;
|
||||
if (iscopy1 == false)
|
||||
{
|
||||
if (last == 0)
|
||||
{
|
||||
go.transform.Translate(Vector3.left * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
}
|
||||
else if (last == 2)
|
||||
{
|
||||
go.transform.Translate(Vector3.right * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
}
|
||||
}
|
||||
|
||||
string[] labels2 =
|
||||
{
|
||||
"Left", "Middle",
|
||||
"Right"
|
||||
};
|
||||
m_FlipEdgeHorizontal.intValue = EnumPopupLayoutEx(m_FlipEdgeContent.text, typeof(UXImage.FlipEdgeHorizontal), m_FlipEdgeHorizontal.intValue, labels2);
|
||||
//EditorGUILayout.PropertyField(m_FlipEdgeHorizontal, m_FlipEdgeContent);
|
||||
int now = m_FlipEdgeHorizontal.intValue;
|
||||
|
||||
if (last != now)
|
||||
{
|
||||
if ((last == 0 && now == 1))
|
||||
{
|
||||
go.transform.Translate(Vector3.right * go.GetComponent<RectTransform>().rect.width / 4);
|
||||
}
|
||||
else if ((last == 2 && now == 1))
|
||||
{
|
||||
go.transform.Translate(Vector3.left * go.GetComponent<RectTransform>().rect.width / 4);
|
||||
}
|
||||
else if (last == 0 && now == 2 || (last == 1 && now == 2))
|
||||
{
|
||||
go.transform.Translate(Vector3.right * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
}
|
||||
else if ((last == 1 && now == 0) || (last == 2 && now == 0))
|
||||
{
|
||||
go.transform.Translate(Vector3.left * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
--EditorGUI.indentLevel;
|
||||
break;
|
||||
case UXImage.FlipMode.Vertical:
|
||||
++EditorGUI.indentLevel;
|
||||
bool iscopy = m_FlipWithCopy.boolValue;
|
||||
m_FlipWithCopy.boolValue = EditorGUILayout.Toggle("Copy", m_FlipWithCopy.boolValue);
|
||||
if (iscopy == true && m_FlipWithCopy.boolValue == false)
|
||||
{
|
||||
if (m_FlipEdgeVertical.intValue == 3)
|
||||
{
|
||||
go.transform.Translate(Vector3.down * go.GetComponent<RectTransform>().rect.height / 4);
|
||||
}
|
||||
else if (m_FlipEdgeVertical.intValue == 5)
|
||||
{
|
||||
go.transform.Translate(Vector3.up * go.GetComponent<RectTransform>().rect.height / 4);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_FlipWithCopy.boolValue)
|
||||
{
|
||||
int last = m_FlipEdgeVertical.intValue;
|
||||
if (iscopy == false)
|
||||
{
|
||||
if (last == 3)
|
||||
{
|
||||
go.transform.Translate(Vector3.up * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
}
|
||||
else if (last == 5)
|
||||
{
|
||||
go.transform.Translate(Vector3.down * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
}
|
||||
}
|
||||
|
||||
string[] labels2 =
|
||||
{
|
||||
"Up", "Middle",
|
||||
"Down"
|
||||
};
|
||||
m_FlipEdgeVertical.intValue = EnumPopupLayoutEx(m_FlipEdgeContent.text, typeof(UXImage.FlipEdgeVertical), m_FlipEdgeVertical.intValue, labels2);
|
||||
//EditorGUILayout.PropertyField(m_FlipEdgeVertical, m_FlipEdgeContent);
|
||||
int now = m_FlipEdgeVertical.intValue;
|
||||
if (last != now)
|
||||
{
|
||||
if ((last == 3 && now == 4))
|
||||
{
|
||||
go.transform.Translate(Vector3.down * go.GetComponent<RectTransform>().rect.height / 4);
|
||||
}
|
||||
else if ((last == 5 && now == 4))
|
||||
{
|
||||
go.transform.Translate(Vector3.up * go.GetComponent<RectTransform>().rect.height / 4);
|
||||
}
|
||||
else if (last == 3 && now == 5 || (last == 4 && now == 5))
|
||||
{
|
||||
go.transform.Translate(Vector3.down * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
}
|
||||
else if ((last == 4 && now == 3) || last == 5 && now == 3)
|
||||
{
|
||||
go.transform.Translate(Vector3.up * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
--EditorGUI.indentLevel;
|
||||
break;
|
||||
case UXImage.FlipMode.FourCorner:
|
||||
++EditorGUI.indentLevel;
|
||||
int lastC = m_FlipFillCenter.intValue;
|
||||
string[] labels3 = { "LeftTop", "RightTop", "RightBottom", "LeftBottom" };
|
||||
m_FlipFillCenter.intValue = EnumPopupLayoutEx(m_FlipFillContent.text, typeof(UXImage.FlipFillCenter), m_FlipFillCenter.intValue, labels3);
|
||||
//EditorGUILayout.PropertyField(m_FlipFillCenter, m_FlipFillContent);
|
||||
int nowC = m_FlipFillCenter.intValue;
|
||||
// if (lastC != nowC)
|
||||
// {
|
||||
// if(lastC==0&&nowC==1||(lastC==3&&nowC==2)){
|
||||
// go.transform.Translate(Vector3.right * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
// }
|
||||
// else if(lastC==0&& nowC==2){
|
||||
// go.transform.Translate(Vector3.right * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
// go.transform.Translate(Vector3.down * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
// }
|
||||
// else if(lastC==0&& nowC==3 || (lastC==1&&nowC==2)){
|
||||
// go.transform.Translate(Vector3.down * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
// }
|
||||
// else if(lastC==1&&nowC==0||(lastC==2&&nowC==3)){
|
||||
// go.transform.Translate(Vector3.left * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
// }
|
||||
// else if(lastC==1&&nowC==3){
|
||||
// go.transform.Translate(Vector3.left * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
// go.transform.Translate(Vector3.down * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
// }
|
||||
// else if(lastC==2&&nowC==1||(lastC==3&&nowC==0)){
|
||||
// go.transform.Translate(Vector3.up * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
// }
|
||||
// else if(lastC==2&&nowC==0){
|
||||
// go.transform.Translate(Vector3.left * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
// go.transform.Translate(Vector3.up * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
// }
|
||||
// else if(lastC==3&&nowC==1){
|
||||
// go.transform.Translate(Vector3.right * go.GetComponent<RectTransform>().rect.width / 2);
|
||||
// go.transform.Translate(Vector3.up * go.GetComponent<RectTransform>().rect.height / 2);
|
||||
// }
|
||||
// }
|
||||
--EditorGUI.indentLevel;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
int OldWidthScaler = 1;
|
||||
int OldHeightScaler = 1;
|
||||
int NewWidthScaler = 1;
|
||||
int NewHeightScaler = 1;
|
||||
|
||||
|
||||
if (flipmodeEnumOld != flipmodeEnum)
|
||||
{
|
||||
m_FlipWithCopy.boolValue = false;
|
||||
}
|
||||
|
||||
if (flipmodeEnumOld == UXImage.FlipMode.Horziontal)
|
||||
{
|
||||
GetSizeScaler(flipmodeEnumOld, flipWithCopyOld, (UXImage.FlipEdge)(int)edgeHorizontalOld, ref OldWidthScaler, ref OldHeightScaler);
|
||||
}
|
||||
|
||||
if (flipmodeEnumOld == UXImage.FlipMode.Vertical)
|
||||
{
|
||||
GetSizeScaler(flipmodeEnumOld, flipWithCopyOld, (UXImage.FlipEdge)(int)edgeVerticalOld, ref OldWidthScaler, ref OldHeightScaler);
|
||||
}
|
||||
|
||||
if (flipmodeEnumOld == UXImage.FlipMode.FourCorner)
|
||||
{
|
||||
GetSizeScaler(flipmodeEnumOld, flipWithCopyOld, UXImage.FlipEdge.None, ref OldWidthScaler, ref OldHeightScaler);
|
||||
}
|
||||
|
||||
if (flipmodeEnum == UXImage.FlipMode.Horziontal)
|
||||
{
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
GetSizeScaler(flipmodeEnum, m_FlipWithCopy.boolValue, (UXImage.FlipEdge)(int)m_FlipEdgeHorizontal.enumValueFlag, ref NewWidthScaler, ref NewHeightScaler);
|
||||
#else
|
||||
GetSizeScaler(flipmodeEnum, m_FlipWithCopy.boolValue, (UXImage.FlipEdge)(int)m_FlipEdgeHorizontal.enumValueIndex, ref NewWidthScaler, ref NewHeightScaler);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (flipmodeEnum == UXImage.FlipMode.Vertical)
|
||||
{
|
||||
#if UNITY_2021_2_OR_NEWER
|
||||
GetSizeScaler(flipmodeEnum, m_FlipWithCopy.boolValue, (UXImage.FlipEdge)(int)m_FlipEdgeVertical.enumValueFlag, ref NewWidthScaler, ref NewHeightScaler);
|
||||
#else
|
||||
GetSizeScaler(flipmodeEnum, m_FlipWithCopy.boolValue, (UXImage.FlipEdge)(int)(m_FlipEdgeVertical.enumValueIndex + 3), ref NewWidthScaler, ref NewHeightScaler);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (flipmodeEnum == UXImage.FlipMode.FourCorner)
|
||||
{
|
||||
GetSizeScaler(flipmodeEnum, m_FlipWithCopy.boolValue, UXImage.FlipEdge.None, ref NewWidthScaler, ref NewHeightScaler);
|
||||
}
|
||||
|
||||
UXImage image = target as UXImage;
|
||||
float width = image.rectTransform.rect.width * ((float)NewWidthScaler / OldWidthScaler);
|
||||
float height = image.rectTransform.rect.height * ((float)NewHeightScaler / OldHeightScaler);
|
||||
image.rectTransform.sizeDelta = new Vector2(width, height);
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
}
|
||||
|
||||
void GetSizeScaler(UXImage.FlipMode flipMode, bool flipWithCopy, UXImage.FlipEdge flipEdge, ref int widthScaler, ref int heightScaler)
|
||||
{
|
||||
if (flipMode == UXImage.FlipMode.FourCorner)
|
||||
{
|
||||
widthScaler = 2;
|
||||
heightScaler = 2;
|
||||
}
|
||||
|
||||
if (flipMode == UXImage.FlipMode.Vertical)
|
||||
{
|
||||
if (flipWithCopy && flipEdge != UXImage.FlipEdge.VertMiddle)
|
||||
{
|
||||
widthScaler = 1;
|
||||
heightScaler = 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (flipMode == UXImage.FlipMode.Horziontal)
|
||||
{
|
||||
if (flipWithCopy && flipEdge != UXImage.FlipEdge.HorzMiddle)
|
||||
{
|
||||
widthScaler = 2;
|
||||
heightScaler = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetShowNativeSize(bool instant)
|
||||
{
|
||||
Image.Type type = (Image.Type)m_Type.enumValueIndex;
|
||||
bool showNativeSize = (type == Image.Type.Simple || type == Image.Type.Filled) && m_Sprite.objectReferenceValue != null;
|
||||
if (instant)
|
||||
m_ShowNativeSize.value = showNativeSize;
|
||||
else
|
||||
m_ShowNativeSize.target = showNativeSize;
|
||||
}
|
||||
|
||||
protected void NativeSizeButtonGUI()
|
||||
{
|
||||
if (EditorGUILayout.BeginFadeGroup(m_ShowNativeSize.faded))
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
{
|
||||
GUILayout.Space(EditorGUIUtility.labelWidth);
|
||||
if (GUILayout.Button(m_CorrectButtonContent, EditorStyles.miniButton))
|
||||
{
|
||||
foreach (Graphic graphic in targets.Select(obj => obj as Graphic))
|
||||
{
|
||||
Undo.RecordObject(graphic.rectTransform, "Set Native Size");
|
||||
graphic.SetNativeSize();
|
||||
EditorUtility.SetDirty(graphic);
|
||||
}
|
||||
}
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
EditorGUILayout.EndFadeGroup();
|
||||
}
|
||||
|
||||
public int EnumPopupLayoutEx(string label, Type type, int enumValueIndex, string[] labels)
|
||||
{
|
||||
int[] ints = (int[])Enum.GetValues(type);
|
||||
string[] strings = Enum.GetNames(type);
|
||||
if (labels.Length != ints.Length)
|
||||
{
|
||||
return EditorGUILayout.IntPopup(label, enumValueIndex, strings, ints);
|
||||
}
|
||||
else
|
||||
{
|
||||
return EditorGUILayout.IntPopup(label, enumValueIndex, labels, ints);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8eb0b2e28e9b4e6ca1d68517f1f41224
|
||||
timeCreated: 1753695090
|
@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e46656b40717a314fad4af62362ef834
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,35 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: UX_ImageDefault
|
||||
m_Shader: {fileID: 4800000, guid: be26d7eaccb48ea43a343b69357edb55, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
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||||
m_Offset: {x: 0, y: 0}
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m_Floats:
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||||
- _ColorMask: 15
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UseUIAlphaClip: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 624af9784554f4047997278dfbb22e47
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||||
NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 2100000
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userData:
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||||
assetBundleName:
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assetBundleVariant:
|
@ -1,149 +0,0 @@
|
||||
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
|
||||
|
||||
Shader "UX/ImageDefault"
|
||||
{
|
||||
Properties
|
||||
{
|
||||
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {}
|
||||
_Color ("Tint", Color) = (1,1,1,1)
|
||||
|
||||
_StencilComp ("Stencil Comparison", Float) = 8
|
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_Stencil ("Stencil ID", Float) = 0
|
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_StencilOp ("Stencil Operation", Float) = 0
|
||||
_StencilWriteMask ("Stencil Write Mask", Float) = 255
|
||||
_StencilReadMask ("Stencil Read Mask", Float) = 255
|
||||
|
||||
_ColorMask ("Color Mask", Float) = 15
|
||||
|
||||
[Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0
|
||||
}
|
||||
|
||||
SubShader
|
||||
{
|
||||
Tags
|
||||
{
|
||||
"Queue"="Transparent"
|
||||
"IgnoreProjector"="True"
|
||||
"RenderType"="Transparent"
|
||||
"PreviewType"="Plane"
|
||||
"CanUseSpriteAtlas"="True"
|
||||
}
|
||||
|
||||
Stencil
|
||||
{
|
||||
Ref [_Stencil]
|
||||
Comp [_StencilComp]
|
||||
Pass [_StencilOp]
|
||||
ReadMask [_StencilReadMask]
|
||||
WriteMask [_StencilWriteMask]
|
||||
}
|
||||
|
||||
Cull Off
|
||||
Lighting Off
|
||||
ZWrite Off
|
||||
ZTest [unity_GUIZTestMode]
|
||||
Blend SrcAlpha OneMinusSrcAlpha
|
||||
ColorMask [_ColorMask]
|
||||
|
||||
Pass
|
||||
{
|
||||
Name "Default"
|
||||
CGPROGRAM
|
||||
#pragma vertex vert
|
||||
#pragma fragment frag
|
||||
#pragma target 2.0
|
||||
|
||||
#include "UnityCG.cginc"
|
||||
#include "UnityUI.cginc"
|
||||
|
||||
#pragma multi_compile_local _ UNITY_UI_CLIP_RECT
|
||||
#pragma multi_compile_local _ UNITY_UI_ALPHACLIP
|
||||
uniform int type;
|
||||
static float3x3 color_matrices[4] = {
|
||||
// normal vision - identity matrix
|
||||
float3x3(
|
||||
1.0f,0.0f,0.0f,
|
||||
0.0f,1.0f,0.0f,
|
||||
0.0f,0.0f,1.0f),
|
||||
// Protanopia - blindness to long wavelengths
|
||||
float3x3(
|
||||
0.567f,0.433f,0.0f,
|
||||
0.558f,0.442f,0.0f,
|
||||
0.0f,0.242f,0.758f),
|
||||
// Deuteranopia - blindness to medium wavelengths
|
||||
float3x3(
|
||||
0.625f,0.375f,0.0f,
|
||||
0.7f,0.3f,0.0f,
|
||||
0.0f,0.3f,0.7f),
|
||||
// Tritanopie - blindness to short wavelengths
|
||||
float3x3(
|
||||
0.95f,0.05f,0.0f,
|
||||
0.0f,0.433f,0.567f,
|
||||
0.0f,0.475f,0.525f)
|
||||
};
|
||||
struct appdata_t
|
||||
{
|
||||
float4 vertex : POSITION;
|
||||
float4 color : COLOR;
|
||||
float2 texcoord : TEXCOORD0;
|
||||
UNITY_VERTEX_INPUT_INSTANCE_ID
|
||||
};
|
||||
|
||||
struct v2f
|
||||
{
|
||||
float4 vertex : SV_POSITION;
|
||||
fixed4 color : COLOR;
|
||||
float2 texcoord : TEXCOORD0;
|
||||
float4 worldPosition : TEXCOORD1;
|
||||
half4 mask : TEXCOORD2;
|
||||
UNITY_VERTEX_OUTPUT_STEREO
|
||||
};
|
||||
|
||||
sampler2D _MainTex;
|
||||
fixed4 _Color;
|
||||
fixed4 _TextureSampleAdd;
|
||||
float4 _ClipRect;
|
||||
float4 _MainTex_ST;
|
||||
float _UIMaskSoftnessX;
|
||||
float _UIMaskSoftnessY;
|
||||
|
||||
v2f vert(appdata_t v)
|
||||
{
|
||||
v2f OUT;
|
||||
UNITY_SETUP_INSTANCE_ID(v);
|
||||
UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT);
|
||||
float4 vPosition = UnityObjectToClipPos(v.vertex);
|
||||
OUT.worldPosition = v.vertex;
|
||||
OUT.vertex = vPosition;
|
||||
|
||||
float2 pixelSize = vPosition.w;
|
||||
pixelSize /= float2(1, 1) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy));
|
||||
|
||||
float4 clampedRect = clamp(_ClipRect, -2e10, 2e10);
|
||||
float2 maskUV = (v.vertex.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy);
|
||||
OUT.texcoord = TRANSFORM_TEX(v.texcoord.xy, _MainTex);
|
||||
OUT.mask = half4(v.vertex.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_UIMaskSoftnessX, _UIMaskSoftnessY) + abs(pixelSize.xy)));
|
||||
|
||||
OUT.color = v.color * _Color;
|
||||
return OUT;
|
||||
}
|
||||
|
||||
fixed4 frag(v2f IN) : SV_Target
|
||||
{
|
||||
half4 color = IN.color * (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd);
|
||||
|
||||
#ifdef UNITY_UI_CLIP_RECT
|
||||
half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw);
|
||||
color.a *= m.x * m.y;
|
||||
#endif
|
||||
|
||||
#ifdef UNITY_UI_ALPHACLIP
|
||||
clip (color.a - 0.001);
|
||||
#endif
|
||||
float3 x = mul(color.rgb, color_matrices[type]);
|
||||
return fixed4(x, color.a);
|
||||
}
|
||||
ENDCG
|
||||
}
|
||||
}
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: be26d7eaccb48ea43a343b69357edb55
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb3597fa68f346444a19a69ec27e3470
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Binary file not shown.
Before Width: | Height: | Size: 30 KiB |
File diff suppressed because it is too large
Load Diff
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: af0993b503fa4dd1adf519458df05486
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {fileID: 2800000, guid: 15ee3f6b1f0782146bd77f1a10e869db, type: 3}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user