com.alicizax.unity.ui.exten.../Runtime/InputGlyph/Core/GlyphService.cs
陈思海 dc8923564b 优化
非适配手柄 增加可选UX_NAVIGATION 宏
优化部分结构
2026-03-26 16:12:50 +08:00

366 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
public static class GlyphService
{
private static readonly string[] KeyboardGroupHints = { "keyboard", "mouse", "keyboard&mouse", "keyboardmouse", "kbm" };
private static readonly string[] XboxGroupHints = { "xbox", "xinput", "gamepad", "controller" };
private static readonly string[] PlayStationGroupHints = { "playstation", "dualshock", "dualsense", "gamepad", "controller" };
private static readonly string[] OtherGamepadGroupHints = { "gamepad", "controller", "joystick" };
private static readonly char[] TrimChars = { '{', '}', '<', '>', '\'', '"' };
private static readonly Dictionary<string, string> DisplayNameCache = new(StringComparer.Ordinal);
private static readonly Dictionary<int, string> SpriteTagCache = new();
private static InputGlyphDatabase _database;
static InputGlyphDatabase Database
{
get
{
if (_database == null)
{
_database = Resources.Load<InputGlyphDatabase>("InputGlyphDatabase");
}
return _database;
}
}
public static string GetBindingControlPath(
InputAction action,
string compositePartName = null,
InputDeviceWatcher.InputDeviceCategory? deviceOverride = null)
{
return TryGetBindingControl(action, compositePartName, deviceOverride, out InputBinding binding)
? GetEffectivePath(binding)
: string.Empty;
}
public static string GetBindingControlPath(
InputActionReference actionReference,
string compositePartName = null,
InputDeviceWatcher.InputDeviceCategory? deviceOverride = null)
{
return GetBindingControlPath(actionReference != null ? actionReference.action : null, compositePartName, deviceOverride);
}
public static bool TryGetTMPTagForActionPath(
InputAction action,
string compositePartName,
InputDeviceWatcher.InputDeviceCategory device,
out string tag,
out string displayFallback,
InputGlyphDatabase db = null)
{
string controlPath = GetBindingControlPath(action, compositePartName, device);
return TryGetTMPTagForActionPath(controlPath, device, out tag, out displayFallback, db);
}
public static bool TryGetTMPTagForActionPath(
InputActionReference actionReference,
string compositePartName,
InputDeviceWatcher.InputDeviceCategory device,
out string tag,
out string displayFallback,
InputGlyphDatabase db = null)
{
return TryGetTMPTagForActionPath(actionReference != null ? actionReference.action : null, compositePartName, device, out tag, out displayFallback, db);
}
public static bool TryGetUISpriteForActionPath(
InputAction action,
string compositePartName,
InputDeviceWatcher.InputDeviceCategory device,
out Sprite sprite,
InputGlyphDatabase db = null)
{
string controlPath = GetBindingControlPath(action, compositePartName, device);
return TryGetUISpriteForActionPath(controlPath, device, out sprite, db);
}
public static bool TryGetUISpriteForActionPath(
InputActionReference actionReference,
string compositePartName,
InputDeviceWatcher.InputDeviceCategory device,
out Sprite sprite,
InputGlyphDatabase db = null)
{
return TryGetUISpriteForActionPath(actionReference != null ? actionReference.action : null, compositePartName, device, out sprite, db);
}
public static bool TryGetTMPTagForActionPath(
string controlPath,
InputDeviceWatcher.InputDeviceCategory device,
out string tag,
out string displayFallback,
InputGlyphDatabase db = null)
{
displayFallback = GetDisplayNameFromControlPath(controlPath);
tag = null;
if (!TryGetUISpriteForActionPath(controlPath, device, out Sprite sprite, db))
{
return false;
}
tag = GetSpriteTag(sprite);
return true;
}
public static bool TryGetUISpriteForActionPath(
string controlPath,
InputDeviceWatcher.InputDeviceCategory device,
out Sprite sprite,
InputGlyphDatabase db = null)
{
sprite = null;
db ??= Database;
return db != null && db.TryGetSprite(controlPath, device, out sprite);
}
public static string GetDisplayNameFromInputAction(
InputAction action,
string compositePartName = null,
InputDeviceWatcher.InputDeviceCategory? deviceOverride = null)
{
if (!TryGetBindingControl(action, compositePartName, deviceOverride, out InputBinding binding))
{
return string.Empty;
}
string display = binding.ToDisplayString();
return string.IsNullOrEmpty(display) ? GetDisplayNameFromControlPath(GetEffectivePath(binding)) : display;
}
public static string GetDisplayNameFromControlPath(string controlPath)
{
if (string.IsNullOrWhiteSpace(controlPath))
{
return string.Empty;
}
if (DisplayNameCache.TryGetValue(controlPath, out string cachedDisplayName))
{
return cachedDisplayName;
}
string humanReadable = InputControlPath.ToHumanReadableString(controlPath, InputControlPath.HumanReadableStringOptions.OmitDevice);
if (!string.IsNullOrWhiteSpace(humanReadable))
{
DisplayNameCache[controlPath] = humanReadable;
return humanReadable;
}
int separatorIndex = controlPath.LastIndexOf('/');
string last = (separatorIndex >= 0 ? controlPath.Substring(separatorIndex + 1) : controlPath).Trim(TrimChars);
DisplayNameCache[controlPath] = last;
return last;
}
public static bool TryGetBindingControl(
InputAction action,
string compositePartName,
InputDeviceWatcher.InputDeviceCategory? deviceOverride,
out InputBinding binding)
{
binding = default;
if (action == null)
{
return false;
}
InputDeviceWatcher.InputDeviceCategory category = deviceOverride ?? InputDeviceWatcher.CurrentCategory;
int bestScore = int.MinValue;
bool requireCompositePart = !string.IsNullOrEmpty(compositePartName);
for (int i = 0; i < action.bindings.Count; i++)
{
InputBinding candidate = action.bindings[i];
if (candidate.isComposite)
{
continue;
}
if (requireCompositePart)
{
if (!candidate.isPartOfComposite || !string.Equals(candidate.name, compositePartName, StringComparison.OrdinalIgnoreCase))
{
continue;
}
}
else if (candidate.isPartOfComposite)
{
continue;
}
string path = GetEffectivePath(candidate);
if (string.IsNullOrWhiteSpace(path))
{
continue;
}
int score = ScoreBinding(candidate, category);
if (score > bestScore)
{
bestScore = score;
binding = candidate;
}
}
return bestScore > int.MinValue;
}
private static int ScoreBinding(InputBinding binding, InputDeviceWatcher.InputDeviceCategory category)
{
int score = 0;
string path = GetEffectivePath(binding);
if (MatchesBindingGroups(binding.groups, category))
{
score += 100;
}
else if (!string.IsNullOrWhiteSpace(binding.groups))
{
score -= 20;
}
if (MatchesControlPath(path, category))
{
score += 60;
}
if (!binding.isPartOfComposite)
{
score += 5;
}
return score;
}
private static bool MatchesBindingGroups(string groups, InputDeviceWatcher.InputDeviceCategory category)
{
if (string.IsNullOrWhiteSpace(groups))
{
return false;
}
string[] hints = GetGroupHints(category);
int tokenStart = 0;
for (int i = 0; i <= groups.Length; i++)
{
if (i < groups.Length && groups[i] != InputBinding.Separator)
{
continue;
}
int tokenLength = i - tokenStart;
while (tokenLength > 0 && char.IsWhiteSpace(groups[tokenStart]))
{
tokenStart++;
tokenLength--;
}
while (tokenLength > 0 && char.IsWhiteSpace(groups[tokenStart + tokenLength - 1]))
{
tokenLength--;
}
if (tokenLength > 0)
{
string token = groups.Substring(tokenStart, tokenLength);
if (ContainsAny(token, hints))
{
return true;
}
}
tokenStart = i + 1;
}
return false;
}
private static string GetSpriteTag(Sprite sprite)
{
if (sprite == null)
{
return null;
}
int instanceId = sprite.GetInstanceID();
if (SpriteTagCache.TryGetValue(instanceId, out string cachedTag))
{
return cachedTag;
}
cachedTag = $"<sprite name=\"{sprite.name}\">";
SpriteTagCache[instanceId] = cachedTag;
return cachedTag;
}
private static bool ContainsAny(string source, string[] hints)
{
if (string.IsNullOrWhiteSpace(source) || hints == null)
{
return false;
}
for (int i = 0; i < hints.Length; i++)
{
if (source.IndexOf(hints[i], StringComparison.OrdinalIgnoreCase) >= 0)
{
return true;
}
}
return false;
}
private static bool StartsWithDevice(string path, string deviceTag)
{
return path.StartsWith(deviceTag, StringComparison.OrdinalIgnoreCase);
}
private static string[] GetGroupHints(InputDeviceWatcher.InputDeviceCategory category)
{
switch (category)
{
case InputDeviceWatcher.InputDeviceCategory.Keyboard:
return KeyboardGroupHints;
case InputDeviceWatcher.InputDeviceCategory.Xbox:
return XboxGroupHints;
case InputDeviceWatcher.InputDeviceCategory.PlayStation:
return PlayStationGroupHints;
default:
return OtherGamepadGroupHints;
}
}
private static string GetEffectivePath(InputBinding binding)
{
return string.IsNullOrWhiteSpace(binding.effectivePath) ? binding.path : binding.effectivePath;
}
private static bool MatchesControlPath(string path, InputDeviceWatcher.InputDeviceCategory category)
{
if (string.IsNullOrWhiteSpace(path))
{
return false;
}
switch (category)
{
case InputDeviceWatcher.InputDeviceCategory.Keyboard:
return StartsWithDevice(path, "<Keyboard>") || StartsWithDevice(path, "<Mouse>");
case InputDeviceWatcher.InputDeviceCategory.Xbox:
return StartsWithDevice(path, "<Gamepad>") || StartsWithDevice(path, "<Joystick>") || ContainsAny(path, XboxGroupHints);
case InputDeviceWatcher.InputDeviceCategory.PlayStation:
return StartsWithDevice(path, "<Gamepad>") || StartsWithDevice(path, "<Joystick>") || ContainsAny(path, PlayStationGroupHints);
default:
return StartsWithDevice(path, "<Gamepad>") || StartsWithDevice(path, "<Joystick>") || ContainsAny(path, OtherGamepadGroupHints);
}
}
}