com.alicizax.unity.ui.exten.../Runtime/RecyclerView/ViewHolder/ViewHolder.cs
2025-05-30 13:43:08 +08:00

70 lines
1.7 KiB
C#

using System;
using AlicizaX.UI.Extension;
using UnityEngine;
using UnityEngine.UI;
namespace AlicizaX.UI.RecyclerView
{
public abstract class ViewHolder : MonoBehaviour
{
private RectTransform rectTransform;
public RectTransform RectTransform
{
get
{
if (rectTransform == null)
{
rectTransform = GetComponent<RectTransform>();
}
return rectTransform;
}
private set { rectTransform = value; }
}
public string Name { get; internal set; }
public int Index { get; internal set; }
public bool ChoiseState { private set; get; }
public Vector2 SizeDelta => RectTransform.sizeDelta;
private IButton _button;
protected internal virtual void OnStart()
{
}
protected internal virtual void OnRecycled()
{
}
protected internal abstract void BindViewData<T>(T data);
protected internal virtual void BindItemClick<T>(T data, Action<T> action)
{
if (_button is null && !TryGetComponent(out _button))
{
Log.Warning("找不到Button组件");
return;
}
_button.onClick.RemoveAllListeners();
_button.onClick.AddListener(() => action?.Invoke(data));
}
protected internal void BindChoiceState(bool state)
{
if (ChoiseState != state)
{
ChoiseState = state;
OnBindChoiceState(state);
}
}
protected internal virtual void OnBindChoiceState(bool state)
{
}
}
}