com.alicizax.unity.ui.exten.../Runtime/RecyclerView/ViewProvider/SimpleViewProvider.cs
2025-05-28 19:37:38 +08:00

53 lines
1.5 KiB
C#

using System;
using SimpleObjectPool;
namespace AlicizaX.UI.RecyclerView
{
public sealed class SimpleViewProvider : ViewProvider
{
private readonly IObjectPool<ViewHolder> objectPool;
public SimpleViewProvider(RecyclerView recyclerView, ViewHolder[] templates) : base(recyclerView, templates)
{
UnityComponentFactory<ViewHolder> factory = new(GetTemplate(), recyclerView.Content);
objectPool = new ObjectPool<ViewHolder>(factory, 100);
}
public override ViewHolder GetTemplate(string viewName = "")
{
if (templates == null || templates.Length == 0)
{
throw new NullReferenceException("ViewProvider templates can not null or empty.");
}
return templates[0];
}
public override ViewHolder[] GetTemplates()
{
if (templates == null || templates.Length == 0)
{
throw new NullReferenceException("ViewProvider templates can not null or empty.");
}
return templates;
}
public override ViewHolder Allocate(string viewName)
{
var viewHolder = objectPool.Allocate();
viewHolder.gameObject.SetActive(true);
return viewHolder;
}
public override void Free(string viewName, ViewHolder viewHolder)
{
objectPool.Free(viewHolder);
}
public override void Reset()
{
Clear();
objectPool.Dispose();
}
}
}