38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
![]() |
using UnityEngine;
|
|||
|
|
|||
|
namespace AlicizaX.Runtime
|
|||
|
{
|
|||
|
public static class FrameworkSettingsUtils
|
|||
|
{
|
|||
|
public static FrameworkHotUpdateSettings FrameworkHotUpdateSettings
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
if (_frameworkHotUpdateSettings == null)
|
|||
|
{
|
|||
|
_frameworkHotUpdateSettings = Resources.Load<FrameworkHotUpdateSettings>("FrameworkHotUpdateSettings");
|
|||
|
}
|
|||
|
|
|||
|
return _frameworkHotUpdateSettings;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private static FrameworkHotUpdateSettings _frameworkHotUpdateSettings;
|
|||
|
|
|||
|
|
|||
|
public static FrameworkPublishSettings FrameworkPublishSettings
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
if (_frameworkPublishSettings == null)
|
|||
|
{
|
|||
|
_frameworkPublishSettings = Resources.Load<FrameworkPublishSettings>("FrameworkPublishSettings");
|
|||
|
}
|
|||
|
|
|||
|
return _frameworkPublishSettings;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private static FrameworkPublishSettings _frameworkPublishSettings;
|
|||
|
}
|
|||
|
}
|