com.alicizax.unity/Runtime/Variable/VarTransform.cs

39 lines
1.1 KiB
C#
Raw Normal View History

2025-02-07 16:04:12 +08:00
using AlicizaX;
using UnityEngine;
namespace AlicizaX.Runtime
{
/// <summary>
/// UnityEngine.Transform 变量类。
/// </summary>
public sealed class VarTransform : Variable<Transform>
{
/// <summary>
/// 初始化 UnityEngine.Transform 变量类的新实例。
/// </summary>
public VarTransform()
{
}
/// <summary>
/// 从 UnityEngine.Transform 到 UnityEngine.Transform 变量类的隐式转换。
/// </summary>
/// <param name="value">值。</param>
public static implicit operator VarTransform(Transform value)
{
2025-03-20 20:47:11 +08:00
VarTransform varValue = MemoryPool.Acquire<VarTransform>();
2025-02-07 16:04:12 +08:00
varValue.Value = value;
return varValue;
}
/// <summary>
/// 从 UnityEngine.Transform 变量类到 UnityEngine.Transform 的隐式转换。
/// </summary>
/// <param name="value">值。</param>
public static implicit operator Transform(VarTransform value)
{
return value.Value;
}
}
}