30 lines
720 B
C#
30 lines
720 B
C#
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using System;
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using UnityEngine;
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namespace AlicizaX.Runtime
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{
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[Serializable]
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public class AppBuilderSetting
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{
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public static AppBuilderSetting Instance
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{
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get
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{
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if (_instance == null)
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{
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TextAsset text = Resources.Load<TextAsset>("AppBuilderSetting");
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_instance = Utility.Json.ToObject<AppBuilderSetting>(text.text);
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}
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return _instance;
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}
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}
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private static AppBuilderSetting _instance;
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public bool DebugMode = false;
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public int ResMode = 0;
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public Language Language = Runtime.Language.ChineseSimplified;
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}
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}
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