diff --git a/Editor/HybridCLR/BuilderGenerate.cs b/Editor/HybridCLR/BuilderGenerate.cs
index 527cc19..66a9062 100644
--- a/Editor/HybridCLR/BuilderGenerate.cs
+++ b/Editor/HybridCLR/BuilderGenerate.cs
@@ -6,14 +6,6 @@ namespace AlicizaX.Editor
{
public static class BuilderGenerate
{
- public static void GenerateAssemblyLoadData()
- {
- AssemblyLoadData assemblyLoadData = new AssemblyLoadData();
- assemblyLoadData.HotUpdateAssemblies = HybridCLR.Editor.SettingsUtil.HotUpdateAssemblyFilesIncludePreserved;
- File.WriteAllText("Assets/Resources/AssemblyLoadData.bytes", Utility.Json.ToJson(assemblyLoadData));
- AssetDatabase.SaveAssets();
- AssetDatabase.Refresh();
- }
public static void GeneratAppBuilderSetting(Language language, bool debugMode, int resMode)
{
diff --git a/Runtime/Constant/AppBuilderSetting.cs b/Runtime/Constant/AppBuilderSetting.cs
index b41a771..2cc2117 100644
--- a/Runtime/Constant/AppBuilderSetting.cs
+++ b/Runtime/Constant/AppBuilderSetting.cs
@@ -6,6 +6,19 @@ namespace AlicizaX.Runtime
[Serializable]
public class AppBuilderSetting
{
+ public static bool EnableHybirdCLR
+ {
+ get
+ {
+#if ENABLE_HYBRIDCLR
+ return true;
+
+#else
+ return false;
+#endif
+ }
+ }
+
public static AppBuilderSetting Instance
{
get
diff --git a/Runtime/Constant/AssemblyLoadData.cs b/Runtime/Constant/AssemblyLoadData.cs
deleted file mode 100644
index 1b820b6..0000000
--- a/Runtime/Constant/AssemblyLoadData.cs
+++ /dev/null
@@ -1,43 +0,0 @@
-using System;
-using System.Collections.Generic;
-using AlicizaX.Runtime;
-using UnityEngine;
-using UnityEngine.Serialization;
-
-///
-/// HybridCLRCustomGlobalSettings.
-///
-[Serializable]
-public class AssemblyLoadData
-{
- public static bool Enable
- {
- get
- {
-#if ENABLE_HYBRIDCLR
- return true;
-#else
- return false;
-#endif
- }
- }
-
- public static AssemblyLoadData Instance
- {
- get
- {
- if (_instance == null)
- {
- TextAsset text = Resources.Load("AssemblyLoadData");
- _instance = Utility.Json.ToObject(text.text);
- }
-
- return _instance;
- }
- }
-
- private static AssemblyLoadData _instance;
-
- public List HotUpdateAssemblies = new List()
- { "GameLib.dll", "GameProto.dll", "GameBase.dll", "GameLogic.dll" };
-}
diff --git a/Runtime/Constant/AssemblyLoadData.cs.meta b/Runtime/Constant/AssemblyLoadData.cs.meta
deleted file mode 100644
index 5afef80..0000000
--- a/Runtime/Constant/AssemblyLoadData.cs.meta
+++ /dev/null
@@ -1,3 +0,0 @@
-fileFormatVersion: 2
-guid: 7c0f00a264c34df985e6c6b6e3f8b353
-timeCreated: 1737524712
\ No newline at end of file