using UnityEngine; namespace AlicizaX.Runtime { public static class FrameworkSettingsUtils { public static FrameworkHotUpdateSettings FrameworkHotUpdateSettings { get { if (_frameworkHotUpdateSettings == null) { _frameworkHotUpdateSettings = Resources.Load("FrameworkHotUpdateSettings"); } return _frameworkHotUpdateSettings; } } private static FrameworkHotUpdateSettings _frameworkHotUpdateSettings; public static FrameworkPublishSettings FrameworkPublishSettings { get { if (_frameworkPublishSettings == null) { _frameworkPublishSettings = Resources.Load("FrameworkPublishSettings"); } return _frameworkPublishSettings; } } private static FrameworkPublishSettings _frameworkPublishSettings; } }