using System; using System.Runtime.InteropServices; namespace AlicizaX.Runtime { /// /// 内存池信息。 /// [StructLayout(LayoutKind.Auto)] public struct MemoryPoolInfo { private readonly Type _type; private readonly int _unusedMemoryCount; private readonly int _usingMemoryCount; private readonly int _acquireMemoryCount; private readonly int _releaseMemoryCount; private readonly int _addMemoryCount; private readonly int _removeMemoryCount; /// /// 初始化内存池信息的新实例。 /// /// 内存池类型。 /// 未使用内存对象数量。 /// 正在使用内存对象数量。 /// 获取内存对象数量。 /// 归还内存对象数量。 /// 增加内存对象数量。 /// 移除内存对象数量。 public MemoryPoolInfo(Type type, int unusedMemoryCount, int usingMemoryCount, int acquireMemoryCount, int releaseMemoryCount, int addMemoryCount, int removeMemoryCount) { _type = type; _unusedMemoryCount = unusedMemoryCount; _usingMemoryCount = usingMemoryCount; _acquireMemoryCount = acquireMemoryCount; _releaseMemoryCount = releaseMemoryCount; _addMemoryCount = addMemoryCount; _removeMemoryCount = removeMemoryCount; } /// /// 获取内存池类型。 /// public Type Type { get { return _type; } } /// /// 获取未使用内存对象数量。 /// public int UnusedMemoryCount { get { return _unusedMemoryCount; } } /// /// 获取正在使用内存对象数量。 /// public int UsingMemoryCount { get { return _usingMemoryCount; } } /// /// 获取获取内存对象数量。 /// public int AcquireMemoryCount { get { return _acquireMemoryCount; } } /// /// 获取归还内存对象数量。 /// public int ReleaseMemoryCount { get { return _releaseMemoryCount; } } /// /// 获取增加内存对象数量。 /// public int AddMemoryCount { get { return _addMemoryCount; } } /// /// 获取移除内存对象数量。 /// public int RemoveMemoryCount { get { return _removeMemoryCount; } } } }