45 lines
1.4 KiB
C#
45 lines
1.4 KiB
C#
using System;
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using System.Net.Http;
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using System.Text;
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using Cysharp.Threading.Tasks;
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using UnityEngine;
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namespace AlicizaX.Runtime
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{
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public static class WebHookUtils
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{
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private static readonly HttpClient httpClient = new HttpClient();
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private static readonly string WebHookKey = "https://open.feishu.cn/open-apis/bot/v2/hook/e9cdddcb-8ae0-4390-98d7-42e2c29efc00";
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public static async UniTask SendLogToServerAsync(string logMessage)
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{
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string at = @"<at user_id=""all"">所有人</at> ";
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try
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{
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// 创建请求体
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var payload = new
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{
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msg_type = "text",
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content = new
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{
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text = at+logMessage
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}
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};
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string json = Utility.Json.ToJson(payload);
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using (var content = new StringContent(json, Encoding.UTF8, "application/json"))
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{
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HttpResponseMessage response = await httpClient.PostAsync(WebHookKey, content).AsUniTask();
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response.EnsureSuccessStatusCode();
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string responseBody = await response.Content.ReadAsStringAsync();
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}
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}
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catch (Exception ex)
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{
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Debug.LogError($"Failed to send log to server: {ex.Message}");
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}
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}
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}
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} |