39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using AlicizaX;
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using UnityEngine;
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namespace AlicizaX.Runtime
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{
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/// <summary>
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/// UnityEngine.Color32 变量类。
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/// </summary>
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public sealed class VarColor32 : Variable<Color32>
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{
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/// <summary>
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/// 初始化 UnityEngine.Color32 变量类的新实例。
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/// </summary>
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public VarColor32()
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{
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}
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/// <summary>
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/// 从 UnityEngine.Color32 到 UnityEngine.Color32 变量类的隐式转换。
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/// </summary>
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/// <param name="value">值。</param>
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public static implicit operator VarColor32(Color32 value)
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{
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VarColor32 varValue = ReferencePool.Acquire<VarColor32>();
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varValue.Value = value;
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return varValue;
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}
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/// <summary>
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/// 从 UnityEngine.Color32 变量类到 UnityEngine.Color32 的隐式转换。
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/// </summary>
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/// <param name="value">值。</param>
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public static implicit operator Color32(VarColor32 value)
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{
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return value.Value;
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}
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}
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}
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