com.alicizax.unity/Runtime/Base/DataStruct/ObjectDontDestroyOnLoad.cs
2025-03-24 13:16:51 +08:00

16 lines
287 B
C#

using UnityEngine;
namespace AlicizaX
{
/// <summary>
/// 标记物体对象为不可销毁
/// </summary>
public sealed class ObjectDontDestroyOnLoad : MonoBehaviour
{
private void Awake()
{
DontDestroyOnLoad(this);
}
}
}