com.alicizax.unity/Runtime/Base/DataStruct/ObjectDontDestroyOnLoad.cs
陈思海 bf0d8340af init
2025-02-07 16:04:12 +08:00

16 lines
295 B
C#

using UnityEngine;
namespace AlicizaX.Runtime
{
/// <summary>
/// 标记物体对象为不可销毁
/// </summary>
public sealed class ObjectDontDestroyOnLoad : MonoBehaviour
{
private void Awake()
{
DontDestroyOnLoad(this);
}
}
}