com.alicizax.unity/Editor/Inspector/MemoryPoolComponentInspector.cs
2025-03-24 13:16:51 +08:00

151 lines
7.3 KiB
C#

using AlicizaX;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEditor;
using UnityEngine;
namespace AlicizaX.Editor
{
[CustomEditor(typeof(MemoryPoolSetting))]
internal sealed class MemoryPoolComponentInspector : GameFrameworkInspector
{
private readonly Dictionary<string, List<MemoryPoolInfo>> m_ReferencePoolInfos = new Dictionary<string, List<MemoryPoolInfo>>(StringComparer.Ordinal);
private readonly HashSet<string> m_OpenedItems = new HashSet<string>();
private SerializedProperty m_EnableStrictCheck = null;
private bool m_ShowFullClassName = false;
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
serializedObject.Update();
MemoryPoolSetting t = (MemoryPoolSetting)target;
if (EditorApplication.isPlaying && IsPrefabInHierarchy(t.gameObject))
{
bool enableStrictCheck = EditorGUILayout.Toggle("Enable Strict Check", t.EnableStrictCheck);
if (enableStrictCheck != t.EnableStrictCheck)
{
t.EnableStrictCheck = enableStrictCheck;
}
EditorGUILayout.LabelField("Reference Pool Count", MemoryPool.Count.ToString());
m_ShowFullClassName = EditorGUILayout.Toggle("Show Full Class Name", m_ShowFullClassName);
m_ReferencePoolInfos.Clear();
MemoryPoolInfo[] referencePoolInfos = MemoryPool.GetAllMemoryPoolInfos();
foreach (MemoryPoolInfo referencePoolInfo in referencePoolInfos)
{
string assemblyName = referencePoolInfo.Type.Assembly.GetName().Name;
List<MemoryPoolInfo> results = null;
if (!m_ReferencePoolInfos.TryGetValue(assemblyName, out results))
{
results = new List<MemoryPoolInfo>();
m_ReferencePoolInfos.Add(assemblyName, results);
}
results.Add(referencePoolInfo);
}
foreach (KeyValuePair<string, List<MemoryPoolInfo>> assemblyReferencePoolInfo in m_ReferencePoolInfos)
{
bool lastState = m_OpenedItems.Contains(assemblyReferencePoolInfo.Key);
bool currentState = EditorGUILayout.Foldout(lastState, assemblyReferencePoolInfo.Key);
if (currentState != lastState)
{
if (currentState)
{
m_OpenedItems.Add(assemblyReferencePoolInfo.Key);
}
else
{
m_OpenedItems.Remove(assemblyReferencePoolInfo.Key);
}
}
if (currentState)
{
EditorGUILayout.BeginVertical("box");
{
var label = "Unused\tUsing.\tAcquire\tRelease\tAdd\tRemove";
EditorGUILayout.LabelField(m_ShowFullClassName ? "Full Class Name" : "Class Name", label);
assemblyReferencePoolInfo.Value.Sort(Comparison);
foreach (MemoryPoolInfo referencePoolInfo in assemblyReferencePoolInfo.Value)
{
DrawReferencePoolInfo(referencePoolInfo);
}
if (GUILayout.Button("Export CSV Data"))
{
string exportFileName = EditorUtility.SaveFilePanel("Export CSV Data", string.Empty, Utility.Text.Format("Reference Pool Data - {0}.csv", assemblyReferencePoolInfo.Key), string.Empty);
if (!string.IsNullOrEmpty(exportFileName))
{
try
{
int index = 0;
string[] data = new string[assemblyReferencePoolInfo.Value.Count + 1];
data[index++] = "Class Name,Full Class Name,Unused,Using,Acquire,Release,Add,Remove";
foreach (MemoryPoolInfo referencePoolInfo in assemblyReferencePoolInfo.Value)
{
data[index++] = Utility.Text.Format("{0},{1},{2},{3},{4},{5},{6},{7}", referencePoolInfo.Type.Name, referencePoolInfo.Type.FullName, referencePoolInfo.UnusedMemoryCount, referencePoolInfo.UsingMemoryCount, referencePoolInfo.AcquireMemoryCount, referencePoolInfo.ReleaseMemoryCount, referencePoolInfo.AddMemoryCount, referencePoolInfo.RemoveMemoryCount);
}
File.WriteAllLines(exportFileName, data, Encoding.UTF8);
Debug.Log(Utility.Text.Format("Export reference pool CSV data to '{0}' success.", exportFileName));
}
catch (Exception exception)
{
Debug.LogError(Utility.Text.Format("Export reference pool CSV data to '{0}' failure, exception is '{1}'.", exportFileName, exception));
}
}
}
}
EditorGUILayout.EndVertical();
EditorGUILayout.Separator();
}
}
}
else
{
EditorGUILayout.PropertyField(m_EnableStrictCheck);
}
serializedObject.ApplyModifiedProperties();
Repaint();
}
private void OnEnable()
{
m_EnableStrictCheck = serializedObject.FindProperty("m_EnableStrictCheck");
}
private void DrawReferencePoolInfo(MemoryPoolInfo referencePoolInfo)
{
#if UNITY_6000_0_OR_NEWER
EditorGUILayout.LabelField(m_ShowFullClassName ? referencePoolInfo.Type.FullName : referencePoolInfo.Type.Name, Utility.Text.Format("{0,-12}\t{1,-12}\t{2,-12}\t{3,-12}\t{4}\t{5}", referencePoolInfo.UnusedMemoryCount, referencePoolInfo.UsingMemoryCount, referencePoolInfo.AcquireMemoryCount, referencePoolInfo.ReleaseMemoryCount, referencePoolInfo.AddMemoryCount, referencePoolInfo.RemoveMemoryCount));
#else
EditorGUILayout.LabelField(m_ShowFullClassName ? referencePoolInfo.Type.FullName :
referencePoolInfo.Type.Name, Utility.Text.Format("{0}\t{1}\t{2}\t{3}\t{4}\t{5}",referencePoolInfo.UnusedMemoryCount, referencePoolInfo.UsingMemoryCount, referencePoolInfo.AcquireMemoryCount, referencePoolInfo.ReleaseMemoryCount, referencePoolInfo.AddMemoryCount, referencePoolInfo.RemoveMemoryCount));
#endif
}
private int Comparison(MemoryPoolInfo a, MemoryPoolInfo b)
{
if (m_ShowFullClassName)
{
return a.Type.FullName.CompareTo(b.Type.FullName);
}
else
{
return a.Type.Name.CompareTo(b.Type.Name);
}
}
}
}