com.alicizax.unity/Runtime/Constant/AppBuilderSetting.cs
2025-03-24 13:16:51 +08:00

43 lines
906 B
C#

using System;
using UnityEngine;
namespace AlicizaX
{
[Serializable]
public class AppBuilderSetting
{
public static bool EnableHybirdCLR
{
get
{
#if ENABLE_HYBRIDCLR
return true;
#else
return false;
#endif
}
}
public static AppBuilderSetting Instance
{
get
{
if (_instance == null)
{
TextAsset text = Resources.Load<TextAsset>("AppBuilderSetting");
_instance = Utility.Json.ToObject<AppBuilderSetting>(text.text);
}
return _instance;
}
}
private static AppBuilderSetting _instance;
public bool DebugMode = false;
public int ResMode = 0;
public Language Language = Language.ChineseSimplified;
}
}