minigame-tuanjie-transform-sdk/Editor/WXExtDef.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
namespace WeChatWASM
{
// WX-EXT-DEF
[InitializeOnLoad]
public class WXExtDef
{
static WXExtDef()
{
Init();
}
private static void Init()
{
WXExtEnvDef.pluginVersion = WXPluginVersion.pluginVersion;
#if UNITY_2018_1_OR_NEWER
WXExtEnvDef.SETDEF("UNITY_2018_1_OR_NEWER", true);
#else
WXExtEnvDef.SETDEF("UNITY_2018_1_OR_NEWER", false);
#endif
#if UNITY_2020_1_OR_NEWER
WXExtEnvDef.SETDEF("UNITY_2020_1_OR_NEWER", true);
#else
WXExtEnvDef.SETDEF("UNITY_2020_1_OR_NEWER", false);
#endif
#if UNITY_2021_1_OR_NEWER
WXExtEnvDef.SETDEF("UNITY_2021_1_OR_NEWER", true);
#else
WXExtEnvDef.SETDEF("UNITY_2021_1_OR_NEWER", false);
#endif
#if UNITY_2021_2_OR_NEWER
WXExtEnvDef.SETDEF("UNITY_2021_2_OR_NEWER", true);
#else
WXExtEnvDef.SETDEF("UNITY_2021_2_OR_NEWER", false);
#endif
#if UNITY_2021_3_OR_NEWER
WXExtEnvDef.SETDEF("UNITY_2021_3_OR_NEWER", true);
#else
WXExtEnvDef.SETDEF("UNITY_2021_3_OR_NEWER", false);
#endif
#if UNITY_EDITOR_OSX
WXExtEnvDef.SETDEF("UNITY_EDITOR_OSX", true);
#else
WXExtEnvDef.SETDEF("UNITY_EDITOR_OSX", false);
#endif
#if UNITY_2020
WXExtEnvDef.SETDEF("UNITY_2020", true);
#else
WXExtEnvDef.SETDEF("UNITY_2020", false);
#endif
#if UNITY_2021
WXExtEnvDef.SETDEF("UNITY_2021", true);
#else
WXExtEnvDef.SETDEF("UNITY_2021", false);
#endif
#if UNITY_2022
WXExtEnvDef.SETDEF("UNITY_2022", true);
#else
WXExtEnvDef.SETDEF("UNITY_2022", false);
#endif
#if UNITY_2022_2_OR_NEWER
WXExtEnvDef.SETDEF("UNITY_2022_2_OR_NEWER", true);
#else
WXExtEnvDef.SETDEF("UNITY_2022_2_OR_NEWER", false);
#endif
#if UNITY_INSTANTGAME
WXExtEnvDef.SETDEF("UNITY_INSTANTGAME", true);
#else
WXExtEnvDef.SETDEF("UNITY_INSTANTGAME", false);
#endif
#if WEIXINMINIGAME
WXExtEnvDef.SETDEF("WEIXINMINIGAME", true);
#else
WXExtEnvDef.SETDEF("WEIXINMINIGAME", false);
#endif
#if TUANJIE_2022_3_OR_NEWER
WXExtEnvDef.SETDEF("TUANJIE_2022_3_OR_NEWER", true);
#else
WXExtEnvDef.SETDEF("TUANJIE_2022_3_OR_NEWER", false);
#endif
#if PLATFORM_WEIXINMINIGAME
WXExtEnvDef.SETDEF("PLATFORM_WEIXINMINIGAME", true);
#else
WXExtEnvDef.SETDEF("PLATFORM_WEIXINMINIGAME", false);
#endif
RegisterController();
}
private static void RegisterController()
{
// WXExtEnvDef.RegisterAction("WXEditorWindow.Init", (args) =>
// {
// #if UNITY_2021_2_OR_NEWER
// PlayerSettings.WebGL.debugSymbolMode = WebGLDebugSymbolMode.External;
// #else
// PlayerSettings.WebGL.debugSymbols = true;
// #endif
// return null;
// });
}
}
}